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redefined the copyToBMP
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1 changed files with 0 additions and 2 deletions
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@ -140,8 +140,6 @@ void GFXGLTextureObject::reInit()
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bool GFXGLTextureObject::copyToBmp(GBitmap * bmp)
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bool GFXGLTextureObject::copyToBmp(GBitmap * bmp)
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{
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{
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PROFILE_SCOPE(GFXGLTextureObject_copyToBmp);
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if (!bmp)
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if (!bmp)
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return false;
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return false;
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