Shifted CodeBlock::smCurrentLineText to be a const char* so it's use is clearer

Ensured CodeBlock::smCurrentLineText is cleared at the end of execution
Tweaked and cleaned up the context lines passed along for further debugging data in the event of a script assert
This commit is contained in:
JeffR 2026-02-22 18:18:42 -06:00
parent 171211c4e2
commit 9084e81bc1
11 changed files with 107 additions and 23 deletions

View file

@ -495,7 +495,7 @@ void GuiGameSettingsCtrl::doScriptCommand(StringTableEntry command)
{
setThisControl();
StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
String context = String::ToString("%s, Object: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
String context = String::ToString("%s\nObject: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
Con::evaluate(command, false, context);
}
}