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basic vehicle eject onDestroyed code
leverages Parent to also call the rest of the deletions also fix setdamagedirection for players driving vehicles instead of either on thier own
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5cf54580e6
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4 changed files with 144 additions and 5 deletions
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@ -21,6 +21,7 @@ function DamageModel::onCreateGameServer(%this)
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%this.queueExec("./scripts/server/projectile");
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%this.queueExec("./scripts/server/weapon");
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%this.queueExec("./scripts/server/shapeBase");
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%this.queueExec("./scripts/server/vehicle");
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%this.queueExec("./scripts/server/player");
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}
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