mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
This commit is contained in:
parent
d07d113246
commit
8fa652a327
4 changed files with 30 additions and 30 deletions
|
|
@ -44,7 +44,7 @@ class GuiBitmapCtrl : public GuiControl
|
|||
|
||||
Point2I mStartPoint;
|
||||
ColorI mColor;
|
||||
F32 mRotation;
|
||||
F32 mAngle;
|
||||
|
||||
/// If true, bitmap tiles inside control. Otherwise stretches.
|
||||
bool mWrap;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue