Begun hook-in of skylight into array

Reworked the reflection reference offset/scale behavior to re-integrate into the editor interface via button(and work)
Hid irrelevent fields from given probe types.
Filter out editPosOffset and bake button fields from being saved to avoid weird loading behavior
This commit is contained in:
Areloch 2019-03-02 04:48:07 -06:00
parent 2c91ca69fc
commit 8f94d09e6e
11 changed files with 199 additions and 48 deletions

View file

@ -484,7 +484,7 @@ class SceneObject : public NetObject, private SceneContainer::Link, public Proce
const MatrixF& getWorldTransform() const { return mWorldToObj; }
/// Returns the scale of the object
const VectorF& getScale() const { return mObjScale; }
virtual const VectorF& getScale() const { return mObjScale; }
/// Returns the bounding box for this object in local coordinates.
const Box3F& getObjBox() const { return mObjBox; }