Merge pull request #1077 from BeamNG/fix_underwater

Fix persistent underwater effect.
This commit is contained in:
LuisAntonRebollo 2014-12-23 23:49:25 +01:00
commit 8f80ccc15a

View file

@ -891,6 +891,10 @@ void WaterObject::onRemove()
{
mPlaneReflector.unregisterReflector();
cleanupMaterials();
PostEffect *underWaterEffect = getUnderwaterEffect( );
if( underWaterEffect )
underWaterEffect->disable( );
}
Parent::onRemove();