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Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists.
Adds _ORM and -ORM suffixes for PBR-ORM map import rule Tweaks naming convention for IgnoreNode/Meshes and ImportNode/Meshes to be clearer via the prefix 'Always' Fixes a token typo in suffix parsing, and adds \t to token deliniation for all suffix parsing to asset importer
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6 changed files with 86 additions and 72 deletions
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@ -35,7 +35,7 @@
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<Setting name="IsHDR">0</Setting>
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<Setting name="ImageType">N/A</Setting>
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<Setting name="Compressed">1</Setting>
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<Setting name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR</Setting>
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<Setting name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
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<Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
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<Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
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<Setting name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
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@ -105,7 +105,7 @@
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<Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
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<Setting name="TextureFilteringMode">Bilinear</Setting>
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<Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
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<Setting name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR</Setting>
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<Setting name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
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<Setting name="UseMips">1</Setting>
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<Setting name="Compressed">1</Setting>
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<Setting name="Scaling">1.0</Setting>
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