Cleanup of export function to remove redundant arg

Removed unused var
Cleaned up collision export on convexShape
Added prefab export functionality
This commit is contained in:
Areloch 2018-03-04 16:03:39 -06:00
parent 787b8be82c
commit 8dedcf456a
9 changed files with 23 additions and 13 deletions

View file

@ -172,7 +172,7 @@ public:
virtual void prepRenderImage( SceneRenderState *state );
virtual void buildConvex( const Box3F &box, Convex *convex );
virtual bool buildPolyList( PolyListContext context, AbstractPolyList *polyList, const Box3F &box, const SphereF &sphere );
virtual bool buildExportPolyList(PolyListContext context, ColladaUtils::ExportData* exportData, const Box3F &box, const SphereF &);
virtual bool buildExportPolyList(ColladaUtils::ExportData* exportData, const Box3F &box, const SphereF &);
virtual bool castRay( const Point3F &start, const Point3F &end, RayInfo *info );
virtual bool collideBox( const Point3F &start, const Point3F &end, RayInfo *info );