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Cleanup of export function to remove redundant arg
Removed unused var Cleaned up collision export on convexShape Added prefab export functionality
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9 changed files with 23 additions and 13 deletions
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@ -172,7 +172,7 @@ public:
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virtual void prepRenderImage( SceneRenderState *state );
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virtual void buildConvex( const Box3F &box, Convex *convex );
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virtual bool buildPolyList( PolyListContext context, AbstractPolyList *polyList, const Box3F &box, const SphereF &sphere );
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virtual bool buildExportPolyList(PolyListContext context, ColladaUtils::ExportData* exportData, const Box3F &box, const SphereF &);
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virtual bool buildExportPolyList(ColladaUtils::ExportData* exportData, const Box3F &box, const SphereF &);
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virtual bool castRay( const Point3F &start, const Point3F &end, RayInfo *info );
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virtual bool collideBox( const Point3F &start, const Point3F &end, RayInfo *info );
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