Merge pull request #286 from Areloch/SDLUpdate2012

Updates SDL to 2.0.12
This commit is contained in:
Brian Roberts 2020-08-12 15:35:08 -05:00 committed by GitHub
commit 8d3071fb72
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
861 changed files with 25595 additions and 8900 deletions

View file

@ -64,7 +64,11 @@ LOCAL_CFLAGS += \
-Wmissing-variable-declarations \
-Wfloat-conversion \
-Wshorten-64-to-32 \
-Wunreachable-code-return
-Wunreachable-code-return \
-Wshift-sign-overflow \
-Wstrict-prototypes \
-Wkeyword-macro \
# Warnings we haven't fixed (yet)
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare

View file

@ -42,12 +42,12 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 10)
set(SDL_MICRO_VERSION 12)
set(SDL_INTERFACE_AGE 0)
set(SDL_BINARY_AGE 10)
set(SDL_BINARY_AGE 12)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# the following should match the versions in Xcode project file:
set(DYLIB_CURRENT_VERSION 10.0.0)
set(DYLIB_CURRENT_VERSION 12.0.0)
set(DYLIB_COMPATIBILITY_VERSION 1.0.0)
# Set defaults preventing destination file conflicts
@ -118,6 +118,8 @@ elseif(APPLE)
set(DARWIN TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
set(MACOSX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*")
set(TVOS TRUE)
endif()
# TODO: iOS?
elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
@ -127,7 +129,7 @@ elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
endif()
# Don't mistake osx for unix
if(UNIX AND NOT APPLE)
if(UNIX AND NOT APPLE AND NOT RISCOS)
set(UNIX_SYS ON)
else()
set(UNIX_SYS OFF)
@ -156,11 +158,10 @@ if(UNIX OR MINGW OR MSYS)
endif()
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available. Except that libusb
# requires root permissions to open devices, so that's not generally
# useful, and we'll disable this by default on Unix. Windows and macOS
# can use it without root access, though, so enable by default there.
if(WINDOWS OR APPLE OR ANDROID)
# so we'll just use libusb when it's available. libusb does not support iOS,
# so we default to yes on iOS.
# TODO: Windows can support libusb, the hid.c file just depends on Unix APIs
if(WINDOWS OR IOS OR TVOS OR ANDROID)
set(HIDAPI_SKIP_LIBUSB TRUE)
else()
set(HIDAPI_SKIP_LIBUSB FALSE)
@ -169,6 +170,14 @@ if (HIDAPI_SKIP_LIBUSB)
set(OPT_DEF_HIDAPI ON)
endif()
# On the other hand, *BSD specifically uses libusb only, so we make a special
# case just for them.
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
set(HIDAPI_ONLY_LIBUSB TRUE)
else()
set(HIDAPI_ONLY_LIBUSB FALSE)
endif()
# Compiler info
if(CMAKE_COMPILER_IS_GNUCC)
set(USE_GCC TRUE)
@ -320,6 +329,8 @@ set_option(SSE "Use SSE assembly routines" ${OPT_DEF_ASM})
set_option(SSE2 "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH})
set_option(SSE3 "Use SSE3 assembly routines" ${OPT_DEF_SSEMATH})
set_option(ALTIVEC "Use Altivec assembly routines" ${OPT_DEF_ASM})
set_option(ARMSIMD "use SIMD assembly blitters on ARM" ON)
set_option(ARMNEON "use NEON assembly blitters on ARM" ON)
set_option(DISKAUDIO "Support the disk writer audio driver" ON)
set_option(DUMMYAUDIO "Support the dummy audio driver" ON)
set_option(VIDEO_DIRECTFB "Use DirectFB video driver" OFF)
@ -330,7 +341,7 @@ set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON)
set_option(PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT})
dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF)
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${SDL_DLOPEN_ENABLED_BY_DEFAULT})
set_option(OSS "Support the OSS audio API" ${UNIX_SYS})
dep_option(OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF)
set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS})
dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF)
set_option(JACK "Support the JACK audio API" ${UNIX_SYS})
@ -366,10 +377,13 @@ set_option(VIDEO_COCOA "Use Cocoa video driver" ${APPLE})
set_option(DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS})
set_option(WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS})
set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS})
set_option(RENDER_METAL "Enable the Metal render driver" ${APPLE})
set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
dep_option(VIDEO_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF)
set_option(VIDEO_METAL "Enable Metal support" ${APPLE})
set_option(VIDEO_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS})
dep_option(KMSDRM_SHARED "Dynamically load KMS DRM support" ON "VIDEO_KMSDRM" OFF)
set_option(VIDEO_OFFSCREEN "Use offscreen video driver" OFF)
option_string(BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" "OFF")
option_string(FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" "OFF")
set_option(HIDAPI "Use HIDAPI for low level joystick drivers" ${OPT_DEF_HIDAPI})
@ -659,6 +673,61 @@ if(ASSEMBLY)
endif()
endif()
endif()
if(ARMSIMD)
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
check_c_source_compiles("
.text
.arch armv6
.object_arch armv4
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
uqadd8 r0, r0, r0
" ARMSIMD_FOUND)
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
if(ARMSIMD_FOUND)
set(HAVE_ARMSIMD TRUE)
set(SDL_ARM_SIMD_BLITTERS 1)
file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES})
set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE)
endif()
endif()
if(ARMNEON)
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
check_c_source_compiles("
.text
.fpu neon
.arch armv7a
.object_arch armv4
.eabi_attribute 10, 0
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
vmovn.u16 d0, q0
" ARMNEON_FOUND)
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
if(ARMNEON_FOUND)
set(HAVE_ARMNEON TRUE)
set(SDL_ARM_NEON_BLITTERS 1)
file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES})
set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE)
endif()
endif()
elseif(MSVC_VERSION GREATER 1500)
# TODO: SDL_cpuinfo.h needs to support the user's configuration wish
# for MSVC - right now it is always activated
@ -691,10 +760,10 @@ if(LIBC)
set(HAVE_SIGNAL_H 1)
foreach(_FN
malloc calloc realloc free qsort abs memset memcpy memmove memcmp
wcslen wcscmp
wcslen wcslcpy wcslcat wcsdup wcsstr wcscmp wcsncmp
strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
_stricmp _strnicmp sscanf
_stricmp _strnicmp strtok_s sscanf
acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf
copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf
log logf log10 log10f pow powf scalbn scalbnf sin sinf sqrt sqrtf tan tanf)
@ -728,10 +797,11 @@ if(LIBC)
foreach(_FN
strtod malloc calloc realloc free getenv setenv putenv unsetenv
qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat
_strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
_strrev _strupr _strlwr strchr strrchr strstr strtok_r itoa _ltoa
_uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp
vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp
wcscmp wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr
sscanf vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp
nanosleep sysconf sysctlbyname getauxval poll _Exit
)
string(TOUPPER ${_FN} _UPPER)
@ -743,8 +813,10 @@ if(LIBC)
if(HAVE_LIBM)
set(CMAKE_REQUIRED_LIBRARIES m)
foreach(_FN
atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin
sinf sqrt sqrtf tan tanf acos asin)
atan atan2 atanf atan2f ceil ceilf copysign copysignf cos cosf
exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f
pow powf scalbn scalbnf sin sinf sqrt sqrtf tan tanf acos acosf
asin asinf)
string(TOUPPER ${_FN} _UPPER)
set(_HAVEVAR "HAVE_${_UPPER}")
check_function_exists("${_FN}" ${_HAVEVAR})
@ -841,6 +913,13 @@ if(SDL_VIDEO)
set(HAVE_VIDEO_DUMMY TRUE)
set(HAVE_SDL_VIDEO TRUE)
endif()
if(VIDEO_OFFSCREEN)
set(SDL_VIDEO_DRIVER_OFFSCREEN 1)
file(GLOB VIDEO_OFFSCREEN_SOURCES ${SDL2_SOURCE_DIR}/src/video/offscreen/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_OFFSCREEN_SOURCES})
set(HAVE_VIDEO_OFFSCREEN TRUE)
set(HAVE_SDL_VIDEO TRUE)
endif()
endif()
# Platform-specific options and settings
@ -916,12 +995,18 @@ if(ANDROID)
set(HAVE_SDL_VIDEO TRUE)
# Core stuff
find_library(ANDROID_DL_LIBRARY dl)
# find_library(ANDROID_DL_LIBRARY dl)
# FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929
find_library(ANDROID_DL_LIBRARY NAMES libdl.so dl)
find_library(ANDROID_LOG_LIBRARY log)
find_library(ANDROID_LIBRARY_LIBRARY android)
list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY})
add_definitions(-DGL_GLEXT_PROTOTYPES)
if (HAVE_HIDAPI)
list(APPEND EXTRA_LIBS hidapi)
endif()
#enable gles
if(VIDEO_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1)
@ -1006,7 +1091,7 @@ elseif(EMSCRIPTEN)
endif()
endif()
elseif(UNIX AND NOT APPLE AND NOT ANDROID)
elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS)
if(SDL_AUDIO)
if(SYSV5 OR SOLARIS OR HPUX)
set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
@ -1105,6 +1190,7 @@ elseif(UNIX AND NOT APPLE AND NOT ANDROID)
set(HAVE_IBUS_IBUS_H TRUE)
include_directories(${IBUS_INCLUDE_DIRS})
list(APPEND EXTRA_LIBS ${IBUS_LIBRARIES})
add_definitions(-DSDL_USE_IME)
endif()
if(HAVE_LIBUNWIND_H)
# We've already found the header, so REQUIRE the lib to be present
@ -1128,7 +1214,9 @@ elseif(UNIX AND NOT APPLE AND NOT ANDROID)
endif()
if(SDL_JOYSTICK)
CheckUSBHID() # seems to be BSD specific - limit the test to BSD only?
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
CheckUSBHID()
endif()
CheckHIDAPI()
if(LINUX AND NOT ANDROID)
set(SDL_JOYSTICK_LINUX 1)
@ -1266,10 +1354,9 @@ elseif(WINDOWS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
# headers needed elsewhere ...
# headers needed elsewhere
check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
check_include_file(endpointvolume.h HAVE_ENDPOINTVOLUME_H)
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_WINMM 1)
@ -1374,6 +1461,7 @@ elseif(WINDOWS)
if(SDL_JOYSTICK)
CheckHIDAPI()
# TODO: Remove this hid.c block when SDL_hidapi.c is supported on Windows!
if(HAVE_HIDAPI)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/windows/hid.c)
endif()
@ -1430,10 +1518,11 @@ elseif(APPLE)
# !!! FIXME: we need Carbon for some very old API calls in
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
# !!! FIXME: how to dump those.
if(NOT IOS)
if(DARWIN OR MACOSX)
set(SDL_FRAMEWORK_COCOA 1)
set(SDL_FRAMEWORK_CARBON 1)
endif()
set(SDL_FRAMEWORK_FOUNDATION 1)
# Requires the darwin file implementation
if(SDL_FILE)
@ -1457,56 +1546,63 @@ elseif(APPLE)
set(HAVE_SDL_AUDIO TRUE)
set(SDL_FRAMEWORK_COREAUDIO 1)
set(SDL_FRAMEWORK_AUDIOTOOLBOX 1)
set(SDL_FRAMEWORK_AVFOUNDATION 1)
endif()
if(SDL_JOYSTICK)
CheckHIDAPI()
if(HAVE_HIDAPI)
if(IOS)
if(IOS OR TVOS)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/ios/hid.m)
else()
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/mac/hid.c)
set(SDL_FRAMEWORK_COREBLUETOOTH 1)
endif()
endif()
set(SDL_JOYSTICK_IOKIT 1)
if (IOS)
if(IOS OR TVOS)
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
set(SDL_JOYSTICK_MFI 1)
if(IOS)
set(SDL_FRAMEWORK_COREMOTION 1)
endif()
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
set(HAVE_SDL_SENSORS 1)
else()
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c)
set(SDL_JOYSTICK_IOKIT 1)
set(SDL_FRAMEWORK_IOKIT 1)
set(SDL_FRAMEWORK_FF 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
set(SDL_FRAMEWORK_IOKIT 1)
set(SDL_FRAMEWORK_FF 1)
endif()
if(SDL_HAPTIC)
set(SDL_HAPTIC_IOKIT 1)
if (IOS)
if (IOS OR TVOS)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
set(SDL_HAPTIC_DUMMY 1)
else()
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c)
set(SDL_HAPTIC_IOKIT 1)
set(SDL_FRAMEWORK_IOKIT 1)
set(SDL_FRAMEWORK_FF 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
set(HAVE_SDL_HAPTIC TRUE)
set(SDL_FRAMEWORK_IOKIT 1)
set(SDL_FRAMEWORK_FF 1)
if(NOT SDL_JOYSTICK)
message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK to be enabled")
endif()
endif()
if(SDL_POWER)
set(SDL_POWER_MACOSX 1)
if (IOS)
if (IOS OR TVOS)
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/uikit/*.m)
set(SDL_POWER_UIKIT 1)
else()
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c)
set(SDL_POWER_MACOSX 1)
set(SDL_FRAMEWORK_IOKIT 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
set(SDL_FRAMEWORK_IOKIT 1)
endif()
if(SDL_TIMERS)
@ -1525,6 +1621,89 @@ elseif(APPLE)
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_SENSOR)
if(IOS)
set(SDL_SENSOR_COREMOTION 1)
set(HAVE_SDL_SENSORS TRUE)
file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/coremotion/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${SENSOR_SOURCES})
endif()
endif()
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
if(SDL_VIDEO)
if (IOS OR TVOS)
set(SDL_VIDEO_DRIVER_UIKIT 1)
set(SDL_FRAMEWORK_COREGRAPHICS 1)
set(SDL_FRAMEWORK_QUARTZCORE 1)
set(SDL_FRAMEWORK_UIKIT 1)
set(SDL_IPHONE_KEYBOARD 1)
set(SDL_IPHONE_LAUNCHSCREEN 1)
file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES})
else()
CheckCOCOA()
if(VIDEO_OPENGL)
set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_CGL 1)
set(SDL_VIDEO_RENDER_OGL 1)
set(HAVE_VIDEO_OPENGL TRUE)
endif()
endif()
if(VIDEO_OPENGLES)
if(IOS OR TVOS)
set(SDL_FRAMEWORK_OPENGLES 1)
set(SDL_VIDEO_OPENGL_ES 1)
set(SDL_VIDEO_RENDER_OGL_ES 1)
else()
set(SDL_VIDEO_OPENGL_EGL 1)
endif()
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
set(HAVE_VIDEO_OPENGLES TRUE)
endif()
if(VIDEO_VULKAN OR VIDEO_METAL OR RENDER_METAL)
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x objective-c")
check_c_source_compiles("
#include <AvailabilityMacros.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
#if TARGET_OS_SIMULATOR || (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
#error Metal doesn't work on this configuration
#endif
int main()
{
return 0;
}
" HAVE_FRAMEWORK_METAL)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_FRAMEWORK_METAL)
set(SDL_FRAMEWORK_METAL 1)
set(SDL_FRAMEWORK_QUARTZCORE 1)
else()
set(VIDEO_VULKAN 0)
set(VIDEO_METAL 0)
set(RENDER_METAL 0)
endif()
endif()
if(VIDEO_METAL)
set(SDL_VIDEO_METAL 1)
set(HAVE_VIDEO_METAL TRUE)
endif()
if(RENDER_METAL)
file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES})
set(SDL_VIDEO_RENDER_METAL 1)
set(HAVE_RENDER_METAL TRUE)
endif()
endif()
# Actually load the frameworks at the end so we don't duplicate include.
if(SDL_FRAMEWORK_COREVIDEO)
find_library(COREVIDEO CoreVideo)
@ -1554,30 +1733,54 @@ elseif(APPLE)
find_library(AUDIOTOOLBOX AudioToolbox)
list(APPEND EXTRA_LIBS ${AUDIOTOOLBOX})
endif()
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
if(SDL_VIDEO)
if (IOS)
set(SDL_VIDEO_DRIVER_UIKIT 1)
file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES})
if(SDL_FRAMEWORK_AVFOUNDATION)
find_library(AVFOUNDATION AVFoundation)
list(APPEND EXTRA_LIBS ${AVFOUNDATION})
endif()
if(SDL_FRAMEWORK_COREBLUETOOTH)
find_library(COREBLUETOOTH CoreBluetooth)
list(APPEND EXTRA_LIBS ${COREBLUETOOTH})
endif()
if(SDL_FRAMEWORK_COREGRAPHICS)
find_library(COREGRAPHICS CoreGraphics)
list(APPEND EXTRA_LIBS ${COREGRAPHICS})
endif()
if(SDL_FRAMEWORK_COREMOTION)
find_library(COREMOTION CoreMotion)
list(APPEND EXTRA_LIBS ${COREMOTION})
endif()
if(SDL_FRAMEWORK_FOUNDATION)
find_library(FOUNDATION Foundation)
list(APPEND EXTRA_LIBS ${FOUNDATION})
endif()
if(SDL_FRAMEWORK_GAMECONTROLLER)
find_library(GAMECONTROLLER GameController)
list(APPEND EXTRA_LIBS ${GAMECONTROLLER})
endif()
if(SDL_FRAMEWORK_METAL)
if(IOS OR TVOS)
find_library(METAL Metal)
list(APPEND EXTRA_LIBS ${METAL})
else()
CheckCOCOA()
if(VIDEO_OPENGL)
set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_CGL 1)
set(SDL_VIDEO_RENDER_OGL 1)
set(HAVE_VIDEO_OPENGL TRUE)
endif()
if(VIDEO_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
set(HAVE_VIDEO_OPENGLES TRUE)
endif()
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
endif()
endif()
if(SDL_FRAMEWORK_OPENGLES)
find_library(OPENGLES OpenGLES)
list(APPEND EXTRA_LIBS ${OPENGLES})
endif()
if(SDL_FRAMEWORK_QUARTZCORE)
if(IOS OR TVOS)
find_library(QUARTZCORE QuartzCore)
list(APPEND EXTRA_LIBS ${QUARTZCORE})
else()
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore")
endif()
endif()
if(SDL_FRAMEWORK_UIKIT)
find_library(UIKIT UIKit)
list(APPEND EXTRA_LIBS ${UIKIT})
endif()
CheckPTHREAD()
@ -1611,6 +1814,24 @@ elseif(HAIKU)
endif()
CheckPTHREAD()
elseif(RISCOS)
if(SDL_TIMERS)
set(SDL_TIMER_UNIX 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
if(CLOCK_GETTIME)
set(HAVE_CLOCK_GETTIME 1)
endif()
endif()
CheckPTHREAD()
if(SDL_AUDIO)
CheckOSS()
endif()
endif()
if(VIDEO_VULKAN)
@ -1784,15 +2005,37 @@ if(UNIX)
message(STATUS "")
endif()
if(WARN_ABOUT_ARM_SIMD_ASM_MIT)
message(STATUS "")
message(STATUS "SDL is being built with ARM SIMD optimizations, which")
message(STATUS "uses code licensed under the MIT license. If this is a")
message(STATUS "problem, please disable that code by rerunning CMake with:")
message(STATUS "")
message(STATUS " -DARMSIMD=OFF")
endif()
if(WARN_ABOUT_ARM_NEON_ASM_MIT)
message(STATUS "")
message(STATUS "SDL is being built with ARM NEON optimizations, which")
message(STATUS "uses code licensed under the MIT license. If this is a")
message(STATUS "problem, please disable that code by rerunning CMake with:")
message(STATUS "")
message(STATUS " -DARMNEON=OFF")
endif()
# Ensure that the extra cflags are used at compile time
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
# Always build SDLmain
add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
set(_INSTALL_LIBS "SDL2main")
if (NOT ANDROID)
set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
endif()
if (ANDROID AND HAVE_HIDAPI)
set(_INSTALL_LIBS ${_INSTALL_LIBS} "hidapi")
endif()
if(SDL_SHARED)
@ -1823,9 +2066,13 @@ if(SDL_SHARED)
if(MSVC_VERSION GREATER_EQUAL 1920)
target_link_libraries(SDL2 PRIVATE optimized vcruntime)
endif()
target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
if (NOT ANDROID)
set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
endif()
if(IOS OR TVOS)
set_property(TARGET SDL2 APPEND_STRING PROPERTY COMPILE_FLAGS "-fobjc-arc")
target_compile_definitions(SDL2 PRIVATE IOS_DYLIB=1)
endif()
endif()
@ -1840,7 +2087,9 @@ if(ANDROID)
set_target_properties(hidapi PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
set_target_properties(hidapi PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
endif()
target_link_libraries(hidapi log)
if(HAVE_HIDAPI)
target_link_libraries(hidapi log)
endif()
endif()
if(SDL_STATIC)
@ -1863,9 +2112,12 @@ if(SDL_STATIC)
# libraries - do we need to consider this?
set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
if (NOT ANDROID)
set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
endif()
if(IOS OR TVOS)
set_property(TARGET SDL2-static APPEND_STRING PROPERTY COMPILE_FLAGS "-fobjc-arc")
endif()
endif()
@ -1888,7 +2140,7 @@ install(TARGETS ${_INSTALL_LIBS} EXPORT SDL2Targets
if (WINDOWS)
set(PKG_PREFIX "cmake")
else ()
set(PKG_PREFIX "lib/cmake/SDL2")
set(PKG_PREFIX "lib${LIB_SUFFIX}/cmake/SDL2")
endif ()
include(CMakePackageConfigHelpers)

View file

@ -1,6 +1,6 @@
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -46,7 +46,7 @@ WAYLAND_SCANNER = @WAYLAND_SCANNER@
INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@
SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
GEN_DIST = SDL2.spec
ifneq ($V,1)
@ -84,6 +84,7 @@ HDRS = \
SDL_log.h \
SDL_main.h \
SDL_messagebox.h \
SDL_metal.h \
SDL_mouse.h \
SDL_mutex.h \
SDL_name.h \
@ -187,6 +188,7 @@ install-data:
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config.cmake $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config-version.cmake $(DESTDIR)$(libdir)/cmake/SDL2
endif
uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
@ -207,6 +209,7 @@ uninstall-data:
rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config.cmake
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config-version.cmake
clean:
rm -rf $(objects)

View file

@ -1,8 +1,8 @@
# Open Watcom makefile to build SDL2.dll for OS/2:
# Open Watcom makefile to build SDL2.dll for OS/2
# wmake -f Makefile.os2
LIBNAME = SDL2
VERSION = 2.0.10
VERSION = 2.0.12
DESCRIPTION = Simple DirectMedia Layer 2
LIBHOME = .
@ -33,7 +33,7 @@ MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c
SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
SRCS+= SDL_rwops.c SDL_power.c
SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
@ -89,6 +89,9 @@ SDL_cpuinfo.obj: SDL_cpuinfo.c
SDL_rwops.obj: SDL_rwops.c
wcc386 $(CFLAGS) -wcd=136 -fo=$^@ $<
SDL_wave.obj: SDL_wave.c
wcc386 $(CFLAGS) -wcd=124 -fo=$^@ $<
SDL_blendfillrect.obj: SDL_blendfillrect.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<

View file

@ -50,6 +50,7 @@ OBJS= src/SDL.o \
src/stdlib/SDL_qsort.o \
src/stdlib/SDL_stdlib.o \
src/stdlib/SDL_string.o \
src/stdlib/SDL_strtokr.o \
src/thread/SDL_thread.o \
src/thread/generic/SDL_systls.o \
src/thread/psp/SDL_syssem.o \
@ -78,7 +79,7 @@ OBJS= src/SDL.o \
src/video/psp/SDL_pspevents.o \
src/video/psp/SDL_pspvideo.o \
src/video/psp/SDL_pspgl.o \
src/video/psp/SDL_pspmouse.o \
src/video/psp/SDL_pspmouse.o
INCDIR = ./include
CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL

View file

@ -1,6 +1,6 @@
Summary: Simple DirectMedia Layer
Name: SDL2
Version: 2.0.10
Version: 2.0.12
Release: 2
Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
URL: http://www.libsdl.org/

View file

@ -1,6 +1,142 @@
This is a list of major changes in SDL's version history.
---------------------------------------------------------------------------
2.0.12:
---------------------------------------------------------------------------
General:
* Added SDL_GetTextureScaleMode() and SDL_SetTextureScaleMode() to get and set the scaling mode used for a texture
* Added SDL_LockTextureToSurface(), similar to SDL_LockTexture() but the locked area is exposed as a SDL surface.
* Added new blend mode, SDL_BLENDMODE_MUL, which does a modulate and blend operation
* Added the hint SDL_HINT_DISPLAY_USABLE_BOUNDS to override the results of SDL_GetDisplayUsableBounds() for display index 0.
* Added the window underneath the finger to the SDL_TouchFingerEvent
* Added SDL_GameControllerTypeForIndex(), SDL_GameControllerGetType() to return the type of a game controller (Xbox 360, Xbox One, PS3, PS4, or Nintendo Switch Pro)
* Added the hint SDL_HINT_GAMECONTROLLERTYPE to override the automatic game controller type detection
* Added SDL_JoystickFromPlayerIndex() and SDL_GameControllerFromPlayerIndex() to get the device associated with a player index
* Added SDL_JoystickSetPlayerIndex() and SDL_GameControllerSetPlayerIndex() to set the player index associated with a device
* Added the hint SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to specify whether Nintendo Switch Pro controllers should use the buttons as labeled or swapped to match positional layout. The default is to use the buttons as labeled.
* Added support for Nintendo GameCube controllers to the HIDAPI driver, and a hint SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE to control whether this is used.
* Improved support for Xbox 360 and Xbox One controllers when using the HIDAPI driver
* Added support for many game controllers, including:
* 8BitDo FC30 Pro
* 8BitDo M30 GamePad
* BDA PS4 Fightpad
* HORI Fighting Commander
* Hyperkin Duke
* Hyperkin X91
* MOGA XP5-A Plus
* NACON GC-400ES
* NVIDIA Controller v01.04
* PDP Versus Fighting Pad
* Razer Raion Fightpad for PS4
* Razer Serval
* Stadia Controller
* SteelSeries Stratus Duo
* Victrix Pro Fight Stick for PS4
* Xbox One Elite Series 2
* Fixed blocking game controller rumble calls when using the HIDAPI driver
* Added SDL_zeroa() macro to zero an array of elements
* Added SDL_HasARMSIMD() which returns true if the CPU has ARM SIMD (ARMv6+) features
Windows:
* Fixed crash when using the release SDL DLL with applications built with gcc
* Fixed performance regression in event handling introduced in 2.0.10
* Added support for SDL_SetThreadPriority() for UWP applications
Linux:
* Added the hint SDL_HINT_VIDEO_X11_WINDOW_VISUALID to specify the visual chosen for new X11 windows
* Added the hint SDL_HINT_VIDEO_X11_FORCE_EGL to specify whether X11 should use GLX or EGL by default
iOS / tvOS / macOS:
* Added SDL_Metal_CreateView() and SDL_Metal_DestroyView() to create CAMetalLayer-backed NSView/UIView and attach it to the specified window.
iOS/ tvOS:
* Added support for Bluetooth Steam Controllers as game controllers
tvOS:
* Fixed support for surround sound on Apple TV
Android:
* Added SDL_GetAndroidSDKVersion() to return the API level of the current device
* Added support for audio capture using OpenSL-ES
* Added support for Bluetooth Steam Controllers as game controllers
* Fixed rare crashes when the app goes into the background or terminates
---------------------------------------------------------------------------
2.0.10:
---------------------------------------------------------------------------
General:
* The SDL_RW* macros have been turned into functions that are available only in 2.0.10 and onward
* Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and SDL_SIMDFree(), to allocate memory aligned for SIMD operations for the current CPU
* Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(), SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(), SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(), SDL_RenderFillRectF(), SDL_RenderFillRectsF(), SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating point precision in the SDL rendering API.
* Added SDL_GetTouchDeviceType() to get the type of a touch device, which can be a touch screen or a trackpad in relative or absolute coordinate mode.
* The SDL rendering API now uses batched rendering by default, for improved performance
* Added SDL_RenderFlush() to force batched render commands to execute, if you're going to mix SDL rendering with native rendering
* Added the hint SDL_HINT_RENDER_BATCHING to control whether batching should be used for the rendering API. This defaults to "1" if you don't specify what rendering driver to use when creating the renderer.
* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of SDL events for debugging purposes
* Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file that will be loaded at joystick initialization with game controller bindings
* Added the hint SDL_HINT_MOUSE_TOUCH_EVENTS to control whether SDL will synthesize touch events from mouse events
* Improved handling of malformed WAVE and BMP files, fixing potential security exploits
Linux:
* Removed the Mir video driver in favor of Wayland
iOS / tvOS:
* Added support for Xbox and PS4 wireless controllers in iOS 13 and tvOS 13
* Added support for text input using Bluetooth keyboards
Android:
* Added low latency audio using OpenSL ES
* Removed SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH (replaced by SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS)
SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=1, should be replaced by setting both previous hints to 0.
SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=0, should be replaced by setting both previous hints to 1.
* Added the hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE to set whether the event loop will block itself when the app is paused.
---------------------------------------------------------------------------
2.0.9:
---------------------------------------------------------------------------
General:
* Added a new sensor API, initialized by passing SDL_INIT_SENSOR to SDL_Init(), and defined in SDL_sensor.h
* Added an event SDL_SENSORUPDATE which is sent when a sensor is updated
* Added SDL_GetDisplayOrientation() to return the current display orientation
* Added an event SDL_DISPLAYEVENT which is sent when the display orientation changes
* Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. (Thanks to Valve for contributing the PS4 and Nintendo Switch Pro controller support)
* Added support for many other popular game controllers
* Added SDL_JoystickGetDevicePlayerIndex(), SDL_JoystickGetPlayerIndex(), and SDL_GameControllerGetPlayerIndex() to get the player index for a controller. For XInput controllers this returns the XInput index for the controller.
* Added SDL_GameControllerRumble() and SDL_JoystickRumble() which allow simple rumble without using the haptics API
* Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
* Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_TIME to control the mouse double-click time
* Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to control the mouse double-click radius, in pixels
* Added SDL_HasColorKey() to return whether a surface has a colorkey active
* Added SDL_HasAVX512F() to return whether the CPU has AVX-512F features
* Added SDL_IsTablet() to return whether the application is running on a tablet
* Added SDL_THREAD_PRIORITY_TIME_CRITICAL for threads that must run at the highest priority
Mac OS X:
* Fixed black screen at start on Mac OS X Mojave
Linux:
* Added SDL_LinuxSetThreadPriority() to allow adjusting the thread priority of native threads using RealtimeKit if available.
iOS:
* Fixed Asian IME input
Android:
* Updated required Android SDK to API 26, to match Google's new App Store requirements
* Added support for wired USB Xbox, PS4, and Nintendo Switch Pro controllers
* Added support for relative mouse mode on Android 7.0 and newer (except where it's broken, on Chromebooks and when in DeX mode with Samsung Experience 9.0)
* Added support for custom mouse cursors on Android 7.0 and newer
* Added the hint SDL_HINT_ANDROID_TRAP_BACK_BUTTON to control whether the back button will back out of the app (the default) or be passed to the application as SDL_SCANCODE_AC_BACK
* Added SDL_AndroidBackButton() to trigger the Android system back button behavior when handling the back button in the application
* Added SDL_IsChromebook() to return whether the app is running in the Chromebook Android runtime
* Added SDL_IsDeXMode() to return whether the app is running while docked in the Samsung DeX
---------------------------------------------------------------------------
2.0.8:
---------------------------------------------------------------------------

View file

@ -39,7 +39,7 @@
#
# Base version of SDL, used for packaging purposes
$SDLVersion = "2.0.10"
$SDLVersion = "2.0.12"
# Gets the .bat file that sets up an MSBuild environment, given one of
# Visual Studio's, "PlatformToolset"s.

View file

@ -757,8 +757,10 @@ macro(CheckOpenGLX11)
endmacro()
# Requires:
# - nada
# - PkgCheckModules
macro(CheckOpenGLESX11)
pkg_check_modules(EGL egl)
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} ${EGL_CFLAGS}")
if(VIDEO_OPENGLES)
check_c_source_compiles("
#define EGL_API_FB
@ -1074,7 +1076,7 @@ macro(CheckHIDAPI)
set(HAVE_HIDAPI FALSE)
pkg_check_modules(LIBUSB libusb)
if (LIBUSB_FOUND)
check_include_file(libusb.h HAVE_LIBUSB_H)
check_include_file(libusb.h HAVE_LIBUSB_H ${LIBUSB_CFLAGS})
if (HAVE_LIBUSB_H)
set(HAVE_HIDAPI TRUE)
endif()
@ -1088,8 +1090,15 @@ macro(CheckHIDAPI)
set(SOURCE_FILES ${SOURCE_FILES} ${HIDAPI_SOURCES})
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${LIBUSB_CFLAGS} -I${SDL2_SOURCE_DIR}/src/hidapi/hidapi")
if(NOT HIDAPI_SKIP_LIBUSB)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/libusb/hid.c)
list(APPEND EXTRA_LIBS ${LIBUSB_LIBS})
if(HIDAPI_ONLY_LIBUSB)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/libusb/hid.c)
list(APPEND EXTRA_LIBS ${LIBUSB_LIBS})
else()
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/SDL_hidapi.c)
# libusb is loaded dynamically, so don't add it to EXTRA_LIBS
FindLibraryAndSONAME("usb-1.0")
set(SDL_LIBUSB_DYNAMIC "\"${USB_LIB_SONAME}\"")
endif()
endif()
endif()
endif()

View file

@ -852,6 +852,8 @@ enable_diskaudio
enable_dummyaudio
enable_libsamplerate
enable_libsamplerate_shared
enable_arm_simd
enable_arm_neon
enable_video_wayland
enable_video_wayland_qt_touch
enable_wayland_shared
@ -869,6 +871,7 @@ enable_video_x11_xshape
enable_video_x11_vm
enable_video_vivante
enable_video_cocoa
enable_video_metal
enable_render_metal
enable_video_directfb
enable_directfb_shared
@ -1621,6 +1624,8 @@ Optional Features:
[[default=yes]]
--enable-libsamplerate-shared
dynamically load libsamplerate [[default=yes]]
--enable-arm-simd use SIMD assembly blitters on ARM [[default=yes]]
--enable-arm-neon use NEON assembly blitters on ARM [[default=no]]
--enable-video-wayland use Wayland video driver [[default=yes]]
--enable-video-wayland-qt-touch
QtWayland server support for Wayland video driver
@ -1647,6 +1652,7 @@ Optional Features:
--enable-video-x11-vm use X11 VM extension for fullscreen [[default=yes]]
--enable-video-vivante use Vivante EGL video driver [[default=yes]]
--enable-video-cocoa use Cocoa video driver [[default=yes]]
--enable-video-metal include Metal support [[default=yes]]
--enable-render-metal enable the Metal render driver [[default=yes]]
--enable-video-directfb use DirectFB video driver [[default=no]]
--enable-directfb-shared
@ -1675,7 +1681,7 @@ Optional Features:
--enable-wasapi use the Windows WASAPI audio driver [[default=yes]]
--enable-sdl-dlopen use dlopen for shared object loading [[default=yes]]
--enable-hidapi use HIDAPI for low level joystick drivers
[[default=maybe]]
[[default=no]]
--enable-clock_gettime use clock_gettime() instead of gettimeofday() on
UNIX [[default=yes]]
--enable-rpath use an rpath when linking SDL [[default=yes]]
@ -2811,9 +2817,9 @@ orig_CFLAGS="$CFLAGS"
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=10
SDL_MICRO_VERSION=12
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=10
SDL_BINARY_AGE=12
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
@ -16972,7 +16978,7 @@ fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
fi
for ac_func in malloc calloc realloc free getenv setenv putenv unsetenv qsort abs bcopy memset memcpy memmove wcslen wcscmp strlen strlcpy strlcat _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval poll _Exit
for ac_func in malloc calloc realloc free getenv setenv putenv unsetenv qsort abs bcopy memset memcpy memmove wcslen wcslcpy wcslcat wcsdup wcsstr wcscmp wcsncmp strlen strlcpy strlcat _strrev _strupr _strlwr strchr strrchr strstr strtok_r itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval poll _Exit
do :
as_ac_var=`$as_echo "ac_cv_func_$ac_func" | $as_tr_sh`
ac_fn_c_check_func "$LINENO" "$ac_func" "$as_ac_var"
@ -19356,6 +19362,106 @@ _ACEOF
fi
}
CheckARM()
{
# Check whether --enable-arm-simd was given.
if test "${enable_arm_simd+set}" = set; then :
enableval=$enable_arm_simd; enable_arm_simd=$enableval
else
enable_arm_simd=yes
fi
if test x$enable_video = xyes -a x$enable_assembly = xyes -a x$enable_arm_simd = xyes; then
save_CFLAGS="$CFLAGS"
have_arm_simd=no
CFLAGS="-x assembler-with-cpp $CFLAGS"
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for ARM SIMD" >&5
$as_echo_n "checking for ARM SIMD... " >&6; }
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
.text
.arch armv6
.object_arch armv4
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
uqadd8 r0, r0, r0
_ACEOF
if ac_fn_c_try_compile "$LINENO"; then :
have_arm_simd=yes
fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_arm_simd" >&5
$as_echo "$have_arm_simd" >&6; }
CFLAGS="$save_CFLAGS"
if test x$have_arm_simd = xyes; then
$as_echo "#define SDL_ARM_SIMD_BLITTERS 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/video/arm/pixman-arm-simd*.S"
WARN_ABOUT_ARM_SIMD_ASM_MIT="yes"
fi
fi
}
CheckNEON()
{
# Check whether --enable-arm-neon was given.
if test "${enable_arm_neon+set}" = set; then :
enableval=$enable_arm_neon; enable_arm_neon=$enableval
else
enable_arm_neon=no
fi
if test x$enable_video = xyes -a x$enable_assembly = xyes -a x$enable_arm_neon = xyes; then
save_CFLAGS="$CFLAGS"
have_arm_neon=no
CFLAGS="-x assembler-with-cpp $CFLAGS"
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for ARM NEON" >&5
$as_echo_n "checking for ARM NEON... " >&6; }
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
.text
.fpu neon
.arch armv7a
.object_arch armv4
.eabi_attribute 10, 0
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
vmovn.u16 d0, q0
_ACEOF
if ac_fn_c_try_compile "$LINENO"; then :
have_arm_neon=yes
fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_arm_neon" >&5
$as_echo "$have_arm_neon" >&6; }
CFLAGS="$save_CFLAGS"
if test x$have_arm_neon = xyes; then
$as_echo "#define SDL_ARM_NEON_BLITTERS 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/video/arm/pixman-arm-neon*.S"
WARN_ABOUT_ARM_NEON_ASM_MIT="yes"
fi
fi
}
CheckVisibilityHidden()
{
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -fvisibility=hidden option" >&5
@ -19884,10 +19990,10 @@ fi
# This isn't necessary for X11, but fixes GLX detection
if test "x$x_includes" = xNONE && \
test "x$x_libraries" = xNONE && \
test -d /usr/X11R6/include && \
test -d /usr/X11R6/lib; then
x_includes="/usr/X11R6/include"
x_libraries="/usr/X11R6/lib"
test -d /opt/X11/include && \
test -d /opt/X11/lib; then
x_includes="/opt/X11/include"
x_libraries="/opt/X11/lib"
fi
;;
esac
@ -20585,15 +20691,16 @@ fi
case "$host" in
*-*-darwin*)
x11_lib='/usr/X11R6/lib/libX11.6.dylib'
x11ext_lib='/usr/X11R6/lib/libXext.6.dylib'
xcursor_lib='/usr/X11R6/lib/libXcursor.1.dylib'
xinerama_lib='/usr/X11R6/lib/libXinerama.1.dylib'
xinput_lib='/usr/X11R6/lib/libXi.6.dylib'
xrandr_lib='/usr/X11R6/lib/libXrandr.2.dylib'
xrender_lib='/usr/X11R6/lib/libXrender.1.dylib'
xss_lib='/usr/X11R6/lib/libXss.1.dylib'
xvidmode_lib='/usr/X11R6/lib/libXxf86vm.1.dylib'
# Apple now puts this in /opt/X11
x11_lib='/opt/X11/lib/libX11.6.dylib'
x11ext_lib='/opt/X11/lib/libXext.6.dylib'
xcursor_lib='/opt/X11/lib/libXcursor.1.dylib'
xinerama_lib='/opt/X11/lib/libXinerama.1.dylib'
xinput_lib='/opt/X11/lib/libXi.6.dylib'
xrandr_lib='/opt/X11/lib/libXrandr.2.dylib'
xrender_lib='/opt/X11/lib/libXrender.1.dylib'
xss_lib='/opt/X11/lib/libXss.1.dylib'
xvidmode_lib='/opt/X11/lib/libXxf86vm.1.dylib'
;;
*-*-openbsd*)
x11_lib='libX11.so'
@ -21380,6 +21487,9 @@ $as_echo "#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1" >>confdefs.h
SUMMARY_video_x11="${SUMMARY_video_x11} xvidmode"
fi
fi
else
# Prevent Mesa from including X11 headers
EXTRA_CFLAGS="$EXTRA_CFLAGS -DMESA_EGL_NO_X11_HEADERS -DEGL_NO_X11"
fi
}
@ -21530,6 +21640,13 @@ $as_echo "#define SDL_VIDEO_DRIVER_COCOA 1" >>confdefs.h
CheckMETAL()
{
# Check whether --enable-video-metal was given.
if test "${enable_video_metal+set}" = set; then :
enableval=$enable_video_metal;
else
enable_video_metal=yes
fi
# Check whether --enable-render-metal was given.
if test "${enable_render_metal+set}" = set; then :
enableval=$enable_render_metal;
@ -21537,7 +21654,7 @@ else
enable_render_metal=yes
fi
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
if test x$enable_video = xyes -a x$enable_video_metal = xyes; then
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS -x objective-c"
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Metal framework" >&5
@ -21574,11 +21691,17 @@ rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
$as_echo "$have_metal" >&6; }
if test x$have_metal = xyes; then
$as_echo "#define SDL_VIDEO_METAL 1" >>confdefs.h
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
$as_echo "#define SDL_VIDEO_RENDER_METAL 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
fi
SUMMARY_video="${SUMMARY_video} metal"
else
enable_video_metal=no
enable_render_metal=no
fi
fi
@ -22716,7 +22839,7 @@ fi
$as_echo "#define SDL_USE_IME 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_ime.c"
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_ime.c"
fi
}
@ -23608,14 +23731,6 @@ fi
fi
ac_fn_c_check_header_mongrel "$LINENO" "endpointvolume.h" "ac_cv_header_endpointvolume_h" "$ac_includes_default"
if test "x$ac_cv_header_endpointvolume_h" = xyes; then :
$as_echo "#define HAVE_ENDPOINTVOLUME_H 1" >>confdefs.h
fi
# Check whether --enable-wasapi was given.
if test "${enable_wasapi+set}" = set; then :
enableval=$enable_wasapi;
@ -24105,30 +24220,24 @@ CheckHIDAPI()
{
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available.
#
# Except that libusb requires root permissions to open devices, so that's not generally useful, and we'll disable this by default.
#
# On macOS and Windows, where you don't need libusb or root, we default to yes.
skiplibusb=no
case "$host" in
*-*-cygwin* | *-*-mingw32* | *-*-darwin* )
# libusb does not support iOS
arm*-apple-darwin* | *-ios-* )
skiplibusb=yes
;;
# On the other hand, *BSD specifically uses libusb only
*-*-*bsd* )
onlylibusb=yes
;;
esac
# Check whether --enable-hidapi was given.
if test "${enable_hidapi+set}" = set; then :
enableval=$enable_hidapi;
else
enable_hidapi=maybe
enable_hidapi=no
fi
hidapi_support=no
if test x$enable_hidapi = xmaybe; then
enable_hidapi=$skiplibusb
fi
if test x$enable_joystick = xyes -a x$enable_hidapi = xyes; then
if test x$skiplibusb = xyes; then
hidapi_support=yes
@ -24213,6 +24322,10 @@ fi
CFLAGS="$save_CFLAGS"
if test x$have_libusb_h = xyes; then
hidapi_support=yes
elif test x$onlylibusb = xyes; then
hidapi_support=no
else
hidapi_support=yes
fi
fi
@ -24222,11 +24335,37 @@ $as_echo "#define SDL_JOYSTICK_HIDAPI 1" >>confdefs.h
EXTRA_CFLAGS="$EXTRA_CFLAGS -I$srcdir/src/hidapi/hidapi"
SOURCES="$SOURCES $srcdir/src/joystick/hidapi/*.c"
SOURCES="$SOURCES $srcdir/src/hidapi/SDL_hidapi.c"
if test x$skiplibusb = xno; then
SOURCES="$SOURCES $srcdir/src/hidapi/libusb/hid.c"
if test x$have_libusb_h = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $LIBUSB_CFLAGS"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $LIBUSB_LIBS"
if test x$onlylibusb = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/libusb/hid.c"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $LIBUSB_LIBS"
else
if test x$have_loadso != xyes; then
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic libusb loading" >&5
$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic libusb loading" >&2;}
fi
# libusb is loaded dynamically, so don't add it to LDFLAGS
libusb_lib=""
case "$host" in
*-*-darwin* )
libusb_lib="libusb-1.0.0.dylib"
;;
*-*-cygwin* | *-*-mingw32* )
libusb_lib="libusb-1.0.dll"
;;
esac
if test x$libusb_lib = x; then
libusb_lib=`find_lib "libusb-1.0.so.*" "" | sed 's/.*\/\(.*\)/\1/; q'`
fi
cat >>confdefs.h <<_ACEOF
#define SDL_LIBUSB_DYNAMIC "$libusb_lib"
_ACEOF
fi
fi
fi
@ -24445,6 +24584,8 @@ case "$host" in
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckARM
CheckNEON
CheckOSS
CheckALSA
CheckPulseAudio
@ -24732,9 +24873,6 @@ $as_echo "#define SDL_JOYSTICK_WINMM 1" >>confdefs.h
fi
SOURCES="$SOURCES $srcdir/src/joystick/windows/*.c"
have_joystick=yes
if test x$hidapi_support = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/windows/hid.c"
fi
fi
if test x$enable_haptic = xyes; then
if test x$have_dinput = xyes -o x$have_xinput = xyes; then
@ -24971,6 +25109,14 @@ $as_echo "#define SDL_JOYSTICK_MFI 1" >>confdefs.h
# have_haptic=yes
# EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
#fi
# Set up files for the sensor library
if test x$enable_sensor = xyes; then
$as_echo "#define SDL_SENSOR_COREMOTION 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/sensor/coremotion/*.m"
have_sensor=yes
fi
# Set up files for the power library
if test x$enable_power = xyes; then
@ -25030,7 +25176,7 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Metal"
fi
;;
@ -25077,9 +25223,6 @@ $as_echo "#define SDL_JOYSTICK_IOKIT 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
have_joystick=yes
if test x$hidapi_support = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/mac/hid.c"
fi
fi
# Set up files for the haptic library
if test x$enable_haptic = xyes; then
@ -25127,7 +25270,7 @@ $as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal"
fi
;;
@ -25213,6 +25356,27 @@ $as_echo "#define SDL_FILESYSTEM_EMSCRIPTEN 1" >>confdefs.h
# Set up files for the timer library
if test x$enable_timers = xyes; then
$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
;;
*-*-riscos*)
ARCH=riscos
CheckVisibilityHidden
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckOSS
CheckPTHREAD
CheckClockGettime
# Set up files for the timer library
if test x$enable_timers = xyes; then
$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
@ -25352,7 +25516,7 @@ VERSION_OBJECTS=`echo $VERSION_SOURCES`
VERSION_DEPENDS=`echo $VERSION_SOURCES`
VERSION_OBJECTS=`echo "$VERSION_OBJECTS" | sed 's,[^ ]*/\([^ ]*\)\.rc,$(objects)/\1.o,g'`
VERSION_DEPENDS=`echo "$VERSION_DEPENDS" | sed "s,\\([^ ]*\\)/\\([^ ]*\\)\\.rc,\\\\
\\$(objects)/\\2.o: \\1/\\2.rc\\\\
\\$(objects)/\\2.o: \\1/\\2.rc \\$(objects)/.created\\\\
\\$(WINDRES) \\$< \\$@,g"`
SDLMAIN_OBJECTS=`echo $SDLMAIN_SOURCES`
@ -25466,7 +25630,7 @@ $SDLTEST_DEPENDS
$WAYLAND_PROTOCOLS_DEPENDS
__EOF__
ac_config_files="$ac_config_files Makefile:Makefile.in:Makefile.rules sdl2-config sdl2-config.cmake SDL2.spec sdl2.pc"
ac_config_files="$ac_config_files Makefile:Makefile.in:Makefile.rules sdl2-config sdl2-config.cmake sdl2-config-version.cmake SDL2.spec sdl2.pc"
ac_config_commands="$ac_config_commands sdl2_config"
@ -25516,6 +25680,23 @@ if test x$have_fcitx_frontend_h_hdr = xyes; then
else
SUMMARY="${SUMMARY}Using fcitx : NO\n"
fi
if test x$WARN_ABOUT_ARM_SIMD_ASM_MIT = xyes; then
SUMMARY="${SUMMARY}\nSDL is being built with ARM SIMD optimizations, which\n"
SUMMARY="${SUMMARY}uses code licensed under the MIT license. If this is a\n"
SUMMARY="${SUMMARY}problem, please disable that code by rerunning the\n"
SUMMARY="${SUMMARY}configure script with:\n"
SUMMARY="${SUMMARY}\n --disable-arm-simd\n"
fi
if test x$WARN_ABOUT_ARM_NEON_ASM_MIT = xyes; then
SUMMARY="${SUMMARY}\nSDL is being built with ARM NEON optimizations, which\n"
SUMMARY="${SUMMARY}uses code licensed under the MIT license. If this is a\n"
SUMMARY="${SUMMARY}problem, please disable that code by rerunning the\n"
SUMMARY="${SUMMARY}configure script with:\n"
SUMMARY="${SUMMARY}\n --disable-arm-neon\n"
fi
ac_config_commands="$ac_config_commands summary"
@ -26601,6 +26782,7 @@ do
"Makefile") CONFIG_FILES="$CONFIG_FILES Makefile:Makefile.in:Makefile.rules" ;;
"sdl2-config") CONFIG_FILES="$CONFIG_FILES sdl2-config" ;;
"sdl2-config.cmake") CONFIG_FILES="$CONFIG_FILES sdl2-config.cmake" ;;
"sdl2-config-version.cmake") CONFIG_FILES="$CONFIG_FILES sdl2-config-version.cmake" ;;
"SDL2.spec") CONFIG_FILES="$CONFIG_FILES SDL2.spec" ;;
"sdl2.pc") CONFIG_FILES="$CONFIG_FILES sdl2.pc" ;;
"sdl2_config") CONFIG_COMMANDS="$CONFIG_COMMANDS sdl2_config" ;;

View file

@ -20,9 +20,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=10
SDL_MICRO_VERSION=12
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=10
SDL_BINARY_AGE=12
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
AC_SUBST(SDL_MAJOR_VERSION)
@ -335,7 +335,7 @@ if test x$enable_libc = xyes; then
AC_DEFINE(HAVE_MPROTECT, 1, [ ])
]),
)
AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv qsort abs bcopy memset memcpy memmove wcslen wcscmp strlen strlcpy strlcat _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval poll _Exit)
AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv qsort abs bcopy memset memcpy memmove wcslen wcslcpy wcslcat wcsdup wcsstr wcscmp wcsncmp strlen strlcpy strlcat _strrev _strupr _strlwr strchr strrchr strstr strtok_r itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval poll _Exit)
AC_CHECK_LIB(m, pow, [LIBS="$LIBS -lm"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm"])
AC_CHECK_FUNCS(acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f pow powf scalbn scalbnf sin sinf sqrt sqrtf tan tanf)
@ -1303,6 +1303,82 @@ AS_HELP_STRING([--enable-libsamplerate-shared], [dynamically load libsamplerate
fi
}
dnl Check for ARM instruction support using gas syntax
CheckARM()
{
AC_ARG_ENABLE(arm-simd,
AC_HELP_STRING([--enable-arm-simd], [use SIMD assembly blitters on ARM [[default=yes]]]),
enable_arm_simd=$enableval, enable_arm_simd=yes)
if test x$enable_video = xyes -a x$enable_assembly = xyes -a x$enable_arm_simd = xyes; then
save_CFLAGS="$CFLAGS"
have_arm_simd=no
CFLAGS="-x assembler-with-cpp $CFLAGS"
AC_MSG_CHECKING(for ARM SIMD)
AC_COMPILE_IFELSE([AC_LANG_SOURCE([[
.text
.arch armv6
.object_arch armv4
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
uqadd8 r0, r0, r0
]])], have_arm_simd=yes)
AC_MSG_RESULT($have_arm_simd)
CFLAGS="$save_CFLAGS"
if test x$have_arm_simd = xyes; then
AC_DEFINE(SDL_ARM_SIMD_BLITTERS)
dnl SOURCES="$SOURCES $srcdir/src/video/arm/pixman-arm-simd*.c"
SOURCES="$SOURCES $srcdir/src/video/arm/pixman-arm-simd*.S"
WARN_ABOUT_ARM_SIMD_ASM_MIT="yes"
fi
fi
}
dnl Check for ARM NEON instruction support using gas syntax
CheckNEON()
{
AC_ARG_ENABLE(arm-neon,
AC_HELP_STRING([--enable-arm-neon], [use NEON assembly blitters on ARM [[default=no]]]),
enable_arm_neon=$enableval, enable_arm_neon=no)
if test x$enable_video = xyes -a x$enable_assembly = xyes -a x$enable_arm_neon = xyes; then
save_CFLAGS="$CFLAGS"
have_arm_neon=no
CFLAGS="-x assembler-with-cpp $CFLAGS"
AC_MSG_CHECKING(for ARM NEON)
AC_COMPILE_IFELSE([AC_LANG_SOURCE([[
.text
.fpu neon
.arch armv7a
.object_arch armv4
.eabi_attribute 10, 0
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
vmovn.u16 d0, q0
]])], have_arm_neon=yes)
AC_MSG_RESULT($have_arm_neon)
CFLAGS="$save_CFLAGS"
if test x$have_arm_neon = xyes; then
AC_DEFINE(SDL_ARM_NEON_BLITTERS)
dnl SOURCES="$SOURCES $srcdir/src/video/arm/pixman-arm-neon*.c"
SOURCES="$SOURCES $srcdir/src/video/arm/pixman-arm-neon*.S"
WARN_ABOUT_ARM_NEON_ASM_MIT="yes"
fi
fi
}
dnl See if GCC's -fvisibility=hidden is supported (gcc4 and later, usually).
dnl Details of this flag are here: http://gcc.gnu.org/wiki/Visibility
CheckVisibilityHidden()
@ -1610,10 +1686,10 @@ AS_HELP_STRING([--enable-video-x11], [use X11 video driver [[default=yes]]]),
# This isn't necessary for X11, but fixes GLX detection
if test "x$x_includes" = xNONE && \
test "x$x_libraries" = xNONE && \
test -d /usr/X11R6/include && \
test -d /usr/X11R6/lib; then
x_includes="/usr/X11R6/include"
x_libraries="/usr/X11R6/lib"
test -d /opt/X11/include && \
test -d /opt/X11/lib; then
x_includes="/opt/X11/include"
x_libraries="/opt/X11/lib"
fi
;;
esac
@ -1626,15 +1702,16 @@ AS_HELP_STRING([--enable-x11-shared], [dynamically load X11 support [[default=ma
case "$host" in
*-*-darwin*)
x11_lib='/usr/X11R6/lib/libX11.6.dylib'
x11ext_lib='/usr/X11R6/lib/libXext.6.dylib'
xcursor_lib='/usr/X11R6/lib/libXcursor.1.dylib'
xinerama_lib='/usr/X11R6/lib/libXinerama.1.dylib'
xinput_lib='/usr/X11R6/lib/libXi.6.dylib'
xrandr_lib='/usr/X11R6/lib/libXrandr.2.dylib'
xrender_lib='/usr/X11R6/lib/libXrender.1.dylib'
xss_lib='/usr/X11R6/lib/libXss.1.dylib'
xvidmode_lib='/usr/X11R6/lib/libXxf86vm.1.dylib'
# Apple now puts this in /opt/X11
x11_lib='/opt/X11/lib/libX11.6.dylib'
x11ext_lib='/opt/X11/lib/libXext.6.dylib'
xcursor_lib='/opt/X11/lib/libXcursor.1.dylib'
xinerama_lib='/opt/X11/lib/libXinerama.1.dylib'
xinput_lib='/opt/X11/lib/libXi.6.dylib'
xrandr_lib='/opt/X11/lib/libXrandr.2.dylib'
xrender_lib='/opt/X11/lib/libXrender.1.dylib'
xss_lib='/opt/X11/lib/libXss.1.dylib'
xvidmode_lib='/opt/X11/lib/libXxf86vm.1.dylib'
;;
*-*-openbsd*)
x11_lib='libX11.so'
@ -1958,6 +2035,9 @@ AS_HELP_STRING([--enable-video-x11-vm], [use X11 VM extension for fullscreen [[d
SUMMARY_video_x11="${SUMMARY_video_x11} xvidmode"
fi
fi
else
# Prevent Mesa from including X11 headers
EXTRA_CFLAGS="$EXTRA_CFLAGS -DMESA_EGL_NO_X11_HEADERS -DEGL_NO_X11"
fi
}
@ -2048,10 +2128,13 @@ AS_HELP_STRING([--enable-video-cocoa], [use Cocoa video driver [[default=yes]]])
CheckMETAL()
{
AC_ARG_ENABLE(video-metal,
AC_HELP_STRING([--enable-video-metal], [include Metal support [[default=yes]]]),
, enable_video_metal=yes)
AC_ARG_ENABLE(render-metal,
AS_HELP_STRING([--enable-render-metal], [enable the Metal render driver [[default=yes]]]),
, enable_render_metal=yes)
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
if test x$enable_video = xyes -a x$enable_video_metal = xyes; then
save_CFLAGS="$CFLAGS"
dnl Work around that we don't have Objective-C support in autoconf
CFLAGS="$CFLAGS -x objective-c"
@ -2072,10 +2155,14 @@ AS_HELP_STRING([--enable-render-metal], [enable the Metal render driver [[defaul
CFLAGS="$save_CFLAGS"
AC_MSG_RESULT($have_metal)
if test x$have_metal = xyes; then
AC_DEFINE(SDL_VIDEO_RENDER_METAL, 1, [ ])
SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
AC_DEFINE(SDL_VIDEO_METAL, 1, [ ])
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
AC_DEFINE(SDL_VIDEO_RENDER_METAL, 1, [ ])
SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
fi
SUMMARY_video="${SUMMARY_video} metal"
else
enable_video_metal=no
enable_render_metal=no
fi
fi
@ -2284,7 +2371,7 @@ CheckOpenGLESX11()
if test x$video_opengl_egl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
fi
if test x$enable_video_opengles1 = xyes; then
AC_MSG_CHECKING(for OpenGL ES v1 headers)
video_opengles_v1=no
@ -2595,7 +2682,7 @@ AS_HELP_STRING([--enable-ime], [enable IME support [[default=yes]]]),
, enable_ime=yes)
if test x$enable_ime = xyes; then
AC_DEFINE(SDL_USE_IME, 1, [ ])
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_ime.c"
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_ime.c"
fi
}
@ -3014,8 +3101,6 @@ XINPUT_STATE_EX s1;
AC_DEFINE(HAVE_AUDIOCLIENT_H,1,[])
fi
AC_CHECK_HEADER(endpointvolume.h,AC_DEFINE(HAVE_ENDPOINTVOLUME_H,1,[]))
AC_ARG_ENABLE(wasapi,
AS_HELP_STRING([--enable-wasapi], [use the Windows WASAPI audio driver [[default=yes]]]),
, enable_wasapi=yes)
@ -3067,7 +3152,7 @@ CheckUSBHID()
AC_CHECK_HEADER(libusb.h, [USB_CFLAGS="-DHAVE_LIBUSB_H"])
AC_CHECK_LIB(usb, hid_init, [USB_LIBS="$USB_LIBS -lusb"])
fi
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $USB_CFLAGS"
@ -3197,26 +3282,20 @@ CheckHIDAPI()
{
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available.
#
# Except that libusb requires root permissions to open devices, so that's not generally useful, and we'll disable this by default.
#
# On macOS and Windows, where you don't need libusb or root, we default to yes.
skiplibusb=no
case "$host" in
*-*-cygwin* | *-*-mingw32* | *-*-darwin* )
# libusb does not support iOS
arm*-apple-darwin* | *-ios-* )
skiplibusb=yes
;;
# On the other hand, *BSD specifically uses libusb only
*-*-*bsd* )
onlylibusb=yes
;;
esac
AC_ARG_ENABLE(hidapi,
AS_HELP_STRING([--enable-hidapi], [use HIDAPI for low level joystick drivers [[default=maybe]]]),
, enable_hidapi=maybe)
hidapi_support=no
if test x$enable_hidapi = xmaybe; then
enable_hidapi=$skiplibusb
fi
AS_HELP_STRING([--enable-hidapi], [use HIDAPI for low level joystick drivers [[default=no]]]),
, enable_hidapi=no)
if test x$enable_joystick = xyes -a x$enable_hidapi = xyes; then
if test x$skiplibusb = xyes; then
hidapi_support=yes
@ -3228,6 +3307,10 @@ AS_HELP_STRING([--enable-hidapi], [use HIDAPI for low level joystick drivers [[d
CFLAGS="$save_CFLAGS"
if test x$have_libusb_h = xyes; then
hidapi_support=yes
elif test x$onlylibusb = xyes; then
hidapi_support=no
else
hidapi_support=yes
fi
fi
@ -3235,11 +3318,32 @@ AS_HELP_STRING([--enable-hidapi], [use HIDAPI for low level joystick drivers [[d
AC_DEFINE(SDL_JOYSTICK_HIDAPI, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS -I$srcdir/src/hidapi/hidapi"
SOURCES="$SOURCES $srcdir/src/joystick/hidapi/*.c"
SOURCES="$SOURCES $srcdir/src/hidapi/SDL_hidapi.c"
if test x$skiplibusb = xno; then
SOURCES="$SOURCES $srcdir/src/hidapi/libusb/hid.c"
if test x$have_libusb_h = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $LIBUSB_CFLAGS"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $LIBUSB_LIBS"
if test x$onlylibusb = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/libusb/hid.c"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $LIBUSB_LIBS"
else
if test x$have_loadso != xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic libusb loading])
fi
# libusb is loaded dynamically, so don't add it to LDFLAGS
libusb_lib=""
case "$host" in
*-*-darwin* )
libusb_lib="libusb-1.0.0.dylib"
;;
*-*-cygwin* | *-*-mingw32* )
libusb_lib="libusb-1.0.dll"
;;
esac
if test x$libusb_lib = x; then
libusb_lib=[`find_lib "libusb-1.0.so.*" "" | sed 's/.*\/\(.*\)/\1/; q'`]
fi
AC_DEFINE_UNQUOTED(SDL_LIBUSB_DYNAMIC, "$libusb_lib", [ ])
fi
fi
fi
@ -3362,6 +3466,8 @@ case "$host" in
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckARM
CheckNEON
CheckOSS
CheckALSA
CheckPulseAudio
@ -3599,9 +3705,6 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
fi
SOURCES="$SOURCES $srcdir/src/joystick/windows/*.c"
have_joystick=yes
if test x$hidapi_support = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/windows/hid.c"
fi
fi
if test x$enable_haptic = xyes; then
if test x$have_dinput = xyes -o x$have_xinput = xyes; then
@ -3756,6 +3859,12 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
# have_haptic=yes
# EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
#fi
# Set up files for the sensor library
if test x$enable_sensor = xyes; then
AC_DEFINE(SDL_SENSOR_COREMOTION, 1, [ ])
SOURCES="$SOURCES $srcdir/src/sensor/coremotion/*.m"
have_sensor=yes
fi
# Set up files for the power library
if test x$enable_power = xyes; then
AC_DEFINE(SDL_POWER_UIKIT, 1, [ ])
@ -3799,7 +3908,7 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Metal"
fi
;;
@ -3842,9 +3951,6 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
AC_DEFINE(SDL_JOYSTICK_IOKIT, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
have_joystick=yes
if test x$hidapi_support = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/mac/hid.c"
fi
fi
# Set up files for the haptic library
if test x$enable_haptic = xyes; then
@ -3884,7 +3990,7 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
if test x$enable_video_metal = xyes -o x$enable_video_vulkan = xyes; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal"
fi
;;
@ -3953,6 +4059,25 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
have_filesystem=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
;;
*-*-riscos*)
ARCH=riscos
CheckVisibilityHidden
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckOSS
CheckPTHREAD
CheckClockGettime
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
@ -4071,7 +4196,7 @@ VERSION_OBJECTS=`echo $VERSION_SOURCES`
VERSION_DEPENDS=`echo $VERSION_SOURCES`
VERSION_OBJECTS=`echo "$VERSION_OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.rc,$(objects)/\1.o,g'`
VERSION_DEPENDS=`echo "$VERSION_DEPENDS" | sed "s,\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.rc,\\\\
\\$(objects)/\\2.o: \\1/\\2.rc\\\\
\\$(objects)/\\2.o: \\1/\\2.rc \\$(objects)/.created\\\\
\\$(WINDRES) \\$< \\$@,g"`
SDLMAIN_OBJECTS=`echo $SDLMAIN_SOURCES`
@ -4171,7 +4296,7 @@ $WAYLAND_PROTOCOLS_DEPENDS
__EOF__
AC_CONFIG_FILES([
Makefile:Makefile.in:Makefile.rules sdl2-config sdl2-config.cmake SDL2.spec sdl2.pc
Makefile:Makefile.in:Makefile.rules sdl2-config sdl2-config.cmake sdl2-config-version.cmake SDL2.spec sdl2.pc
])
AC_CONFIG_COMMANDS([sdl2_config],[chmod a+x sdl2-config])
@ -4220,6 +4345,23 @@ if test x$have_fcitx_frontend_h_hdr = xyes; then
else
SUMMARY="${SUMMARY}Using fcitx : NO\n"
fi
if test x$WARN_ABOUT_ARM_SIMD_ASM_MIT = xyes; then
SUMMARY="${SUMMARY}\nSDL is being built with ARM SIMD optimizations, which\n"
SUMMARY="${SUMMARY}uses code licensed under the MIT license. If this is a\n"
SUMMARY="${SUMMARY}problem, please disable that code by rerunning the\n"
SUMMARY="${SUMMARY}configure script with:\n"
SUMMARY="${SUMMARY}\n --disable-arm-simd\n"
fi
if test x$WARN_ABOUT_ARM_NEON_ASM_MIT = xyes; then
SUMMARY="${SUMMARY}\nSDL is being built with ARM NEON optimizations, which\n"
SUMMARY="${SUMMARY}uses code licensed under the MIT license. If this is a\n"
SUMMARY="${SUMMARY}problem, please disable that code by rerunning the\n"
SUMMARY="${SUMMARY}configure script with:\n"
SUMMARY="${SUMMARY}\n --disable-arm-neon\n"
fi
AC_CONFIG_COMMANDS([summary], [echo -en "$SUMMARY"], [SUMMARY="$SUMMARY"])
AC_OUTPUT

View file

@ -1,8 +1,20 @@
libsdl2 (2.0.12) UNRELEASED; urgency=low
* Updated SDL to version 2.0.12 for development builds
-- Sam Lantinga <slouken@libsdl.org> Sun, 1 Mar 2020 14:57:07 -0800
libsdl2 (2.0.11) UNRELEASED; urgency=low
* Updated SDL to version 2.0.11 for development builds
-- Sam Lantinga <slouken@libsdl.org> Sun, 22 Sep 2019 10:33:03 -0800
libsdl2 (2.0.10) UNRELEASED; urgency=low
* Updated SDL to version 2.0.10
-- Sam Lantinga <slouken@libsdl.org> Mon, 17 Jun 2018 08:48:47 -0800
-- Sam Lantinga <slouken@libsdl.org> Mon, 17 Jun 2019 08:48:47 -0800
libsdl2 (2.0.9) UNRELEASED; urgency=low

View file

@ -4,7 +4,7 @@ Upstream-Contact: Sam Lantinga <slouken@libsdl.org>
Source: http://www.libsdl.org/
Files: *
Copyright: 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright: 1997-2020 Sam Lantinga <slouken@libsdl.org>
License: zlib/libpng
Files: src/libm/*
@ -12,7 +12,7 @@ Copyright: 1993 by Sun Microsystems, Inc. All rights reserved.
License: SunPro
Files: src/main/windows/SDL_windows_main.c
Copyright: 2019 Sam Lantinga
Copyright: 2020 Sam Lantinga
License: PublicDomain_Sam_Lantinga
Comment: SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98
@ -32,7 +32,7 @@ Copyright: 1995 Erik Corry
License: BrownUn_UnCalifornia_ErikCorry
Files: src/test/SDL_test_md5.c
Copyright: 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright: 1997-2020 Sam Lantinga <slouken@libsdl.org>
1990 RSA Data Security, Inc.
License: zlib/libpng and RSA_Data_Security
@ -46,12 +46,12 @@ Copyright: 1994-2003 The XFree86 Project, Inc.
License: MIT/X11
Files: test/testhaptic.c
Copyright: 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright: 1997-2020 Sam Lantinga <slouken@libsdl.org>
2008 Edgar Simo Serra
License: BSD_3_clause
Files: test/testrumble.c
Copyright: 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright: 1997-2020 Sam Lantinga <slouken@libsdl.org>
2011 Edgar Simo Serra
License: BSD_3_clause
@ -169,7 +169,7 @@ License: BSD_3_clause
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Comment:
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -5,4 +5,5 @@ usr/lib/*/*.la
usr/lib/*/*.so
usr/lib/*/pkgconfig/sdl2.pc
usr/lib/*/cmake/SDL2/sdl2-config.cmake
usr/lib/*/cmake/SDL2/sdl2-config-version.cmake
usr/share/aclocal/sdl2.m4

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -47,6 +47,7 @@
#include "SDL_loadso.h"
#include "SDL_log.h"
#include "SDL_messagebox.h"
#include "SDL_metal.h"
#include "SDL_mutex.h"
#include "SDL_power.h"
#include "SDL_render.h"

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -50,6 +50,9 @@ typedef enum
SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate
dstRGB = srcRGB * dstRGB
dstA = dstA */
SDL_BLENDMODE_MUL = 0x00000008, /**< color multiply
dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA))
dstA = (srcA * dstA) + (dstA * (1-srcA)) */
SDL_BLENDMODE_INVALID = 0x7FFFFFFF
/* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -96,7 +96,10 @@
#cmakedefine HAVE_WCSLEN 1
#cmakedefine HAVE_WCSLCPY 1
#cmakedefine HAVE_WCSLCAT 1
#cmakedefine HAVE_WCSDUP 1
#cmakedefine HAVE_WCSSTR 1
#cmakedefine HAVE_WCSCMP 1
#cmakedefine HAVE_WCSNCMP 1
#cmakedefine HAVE_STRLEN 1
#cmakedefine HAVE_STRLCPY 1
#cmakedefine HAVE_STRLCAT 1
@ -108,6 +111,8 @@
#cmakedefine HAVE_STRCHR 1
#cmakedefine HAVE_STRRCHR 1
#cmakedefine HAVE_STRSTR 1
#cmakedefine HAVE_STRTOK_R 1
#cmakedefine HAVE_STRTOK_S 1
#cmakedefine HAVE_ITOA 1
#cmakedefine HAVE__LTOA 1
#cmakedefine HAVE__UITOA 1
@ -127,6 +132,7 @@
#cmakedefine HAVE_STRCASECMP 1
#cmakedefine HAVE__STRNICMP 1
#cmakedefine HAVE_STRNCASECMP 1
#cmakedefine HAVE_SSCANF 1
#cmakedefine HAVE_VSSCANF 1
#cmakedefine HAVE_VSNPRINTF 1
#cmakedefine HAVE_M_PI 1
@ -211,7 +217,6 @@
#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
#cmakedefine HAVE_ENDPOINTVOLUME_H @HAVE_ENDPOINTVOLUME_H@
#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@
#cmakedefine HAVE_AUDIOCLIENT_H @HAVE_AUDIOCLIENT_H@
@ -294,9 +299,11 @@
#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
#cmakedefine SDL_HAPTIC_XINPUT @SDL_HAPTIC_XINPUT@
#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@
#cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@
/* Enable various sensor drivers */
#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@
#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
/* Enable various shared object loading systems */
@ -322,9 +329,11 @@
#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
#cmakedefine SDL_VIDEO_DRIVER_UIKIT @SDL_VIDEO_DRIVER_UIKIT@
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB @SDL_VIDEO_DRIVER_DIRECTFB@
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN @SDL_VIDEO_DRIVER_OFFSCREEN@
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
@ -387,11 +396,15 @@
/* Enable Vulkan support */
#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@
/* Enable Metal support */
#cmakedefine SDL_VIDEO_METAL @SDL_VIDEO_METAL@
/* Enable system power support */
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
#cmakedefine SDL_POWER_UIKIT @SDL_POWER_UIKIT@
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
@ -408,11 +421,16 @@
/* Enable assembly routines */
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
#cmakedefine SDL_ARM_SIMD_BLITTERS @SDL_ARM_SIMD_BLITTERS@
#cmakedefine SDL_ARM_NEON_BLITTERS @SDL_ARM_NEON_BLITTERS@
/* Enable dynamic libsamplerate support */
#cmakedefine SDL_LIBSAMPLERATE_DYNAMIC @SDL_LIBSAMPLERATE_DYNAMIC@
/* Platform specific definitions */
#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@
#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@
#if !defined(__WIN32__)
# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
typedef unsigned int size_t;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -33,7 +33,7 @@
/* Make sure that this isn't included by Visual C++ */
#ifdef _MSC_VER
#error You should run hg revert SDL_config.h
#error You should run hg revert SDL_config.h
#endif
/* C language features */
@ -99,7 +99,10 @@
#undef HAVE_WCSLEN
#undef HAVE_WCSLCPY
#undef HAVE_WCSLCAT
#undef HAVE_WCSDUP
#undef HAVE_WCSSTR
#undef HAVE_WCSCMP
#undef HAVE_WCSNCMP
#undef HAVE_STRLEN
#undef HAVE_STRLCPY
#undef HAVE_STRLCAT
@ -111,6 +114,8 @@
#undef HAVE_STRCHR
#undef HAVE_STRRCHR
#undef HAVE_STRSTR
#undef HAVE_STRTOK_R
#undef HAVE_STRTOK_S
#undef HAVE_ITOA
#undef HAVE__LTOA
#undef HAVE__UITOA
@ -192,9 +197,9 @@
#undef HAVE__EXIT
#else
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#endif /* HAVE_LIBC */
#undef HAVE_ALTIVEC_H
@ -210,7 +215,6 @@
#undef HAVE_DSOUND_H
#undef HAVE_DXGI_H
#undef HAVE_XINPUT_H
#undef HAVE_ENDPOINTVOLUME_H
#undef HAVE_MMDEVICEAPI_H
#undef HAVE_AUDIOCLIENT_H
#undef HAVE_XINPUT_GAMEPAD_EX
@ -383,6 +387,9 @@
/* Enable Vulkan support */
#undef SDL_VIDEO_VULKAN
/* Enable Metal support */
#undef SDL_VIDEO_METAL
/* Enable system power support */
#undef SDL_POWER_LINUX
#undef SDL_POWER_WINDOWS
@ -405,6 +412,8 @@
/* Enable assembly routines */
#undef SDL_ASSEMBLY_ROUTINES
#undef SDL_ALTIVEC_BLITTERS
#undef SDL_ARM_SIMD_BLITTERS
#undef SDL_ARM_NEON_BLITTERS
/* Enable ime support */
#undef SDL_USE_IME
@ -412,6 +421,9 @@
/* Enable dynamic udev support */
#undef SDL_UDEV_DYNAMIC
/* Enable dynamic libusb support */
#undef SDL_LIBUSB_DYNAMIC
/* Enable dynamic libsamplerate support */
#undef SDL_LIBSAMPLERATE_DYNAMIC

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -71,6 +71,7 @@
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_R 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -71,6 +71,7 @@
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_R 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
@ -137,7 +138,7 @@
/* Enable MFi joystick support */
#define SDL_JOYSTICK_MFI 1
/*#define SDL_JOYSTICK_HIDAPI 1*/
#define SDL_JOYSTICK_HIDAPI 1
#ifdef __TVOS__
#define SDL_SENSOR_DUMMY 1
@ -181,6 +182,10 @@
#define SDL_VIDEO_VULKAN 1
#endif
#if SDL_PLATFORM_SUPPORTS_METAL
#define SDL_VIDEO_METAL 1
#endif
/* Enable system power support */
#define SDL_POWER_UIKIT 1

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -74,6 +74,7 @@
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_R 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
@ -130,6 +131,8 @@
#define HAVE_SYSCONF 1
#define HAVE_SYSCTLBYNAME 1
#define HAVE_GCC_ATOMICS 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_COREAUDIO 1
#define SDL_AUDIO_DRIVER_DISK 1
@ -157,13 +160,13 @@
#define SDL_VIDEO_DRIVER_COCOA 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#undef SDL_VIDEO_DRIVER_X11
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib"
#define SDL_VIDEO_DRIVER_X11_XDBE 1
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
@ -191,9 +194,15 @@
#define SDL_VIDEO_RENDER_OGL_ES2 1
#endif
#ifndef SDL_VIDEO_RENDER_METAL
/* Metal only supported on 64-bit architectures with 10.11+ */
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
#define SDL_PLATFORM_SUPPORTS_METAL 1
#else
#define SDL_PLATFORM_SUPPORTS_METAL 0
#endif
#ifndef SDL_VIDEO_RENDER_METAL
#if SDL_PLATFORM_SUPPORTS_METAL
#define SDL_VIDEO_RENDER_METAL 1
#else
#define SDL_VIDEO_RENDER_METAL 0
@ -217,13 +226,22 @@
#define SDL_VIDEO_OPENGL_GLX 1
#endif
/* Enable Vulkan support */
/* Metal/Vulkan Portability only supported on 64-bit architectures with 10.11+ */
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
/* Enable Vulkan and Metal support */
#ifndef SDL_VIDEO_VULKAN
#if SDL_PLATFORM_SUPPORTS_METAL
#define SDL_VIDEO_VULKAN 1
#else
#define SDL_VIDEO_VULKAN 0
#endif
#endif
#ifndef SDL_VIDEO_METAL
#if SDL_PLATFORM_SUPPORTS_METAL
#define SDL_VIDEO_METAL 1
#else
#define SDL_VIDEO_METAL 0
#endif
#endif
/* Enable system power support */
#define SDL_POWER_MACOSX 1

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -110,6 +110,7 @@
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
/* #undef HAVE_STRTOK_R */
#define HAVE_ITOA 1
#define HAVE__LTOA 1
#define HAVE__ULTOA 1
@ -122,12 +123,21 @@
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_WCSLEN 1
#define HAVE_WCSLCPY 1
#define HAVE_WCSLCAT 1
/* #define HAVE_WCSDUP 1 */
/* #define wcsdup _wcsdup */
#define HAVE_WCSSTR 1
#define HAVE_WCSCMP 1
#define HAVE_WCSNCMP 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRICMP 1
#define HAVE_STRCASECMP 1
#define HAVE_STRNCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SSCANF 1
#define HAVE_VSSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
#define HAVE_SETJMP 1

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -84,7 +84,6 @@ typedef unsigned int uintptr_t;
#define HAVE_XINPUT_H 1
#define HAVE_MMDEVICEAPI_H 1
#define HAVE_AUDIOCLIENT_H 1
#define HAVE_ENDPOINTVOLUME_H 1
/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
#ifdef HAVE_LIBC
@ -118,6 +117,10 @@ typedef unsigned int uintptr_t;
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
/* #undef HAVE_STRTOK_R */
#if defined(_MSC_VER)
#define HAVE_STRTOK_S 1
#endif
/* These functions have security warnings, so we won't use them */
/* #undef HAVE__LTOA */
/* #undef HAVE__ULTOA */
@ -139,7 +142,7 @@ typedef unsigned int uintptr_t;
#define HAVE_ATAN2 1
#define HAVE_ATAN2F 1
#define HAVE_CEILF 1
#define HAVE__COPYSIGN 1
#define HAVE__COPYSIGN 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_EXP 1
@ -168,7 +171,7 @@ typedef unsigned int uintptr_t;
#define HAVE_STRTOLL 1
#define HAVE_VSSCANF 1
#define HAVE_SCALBN 1
#define HAVE_SCALBNF 1
#define HAVE_SCALBNF 1
#endif
/* This function is available with at least the VC++ 2008 C runtime library */
#if _MSC_VER >= 1400

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -100,7 +100,6 @@ typedef unsigned int uintptr_t;
#define HAVE_MMDEVICEAPI_H 1
#define HAVE_AUDIOCLIENT_H 1
#define HAVE_ENDPOINTVOLUME_H 1
#define HAVE_LIBC 1
#define STDC_HEADERS 1
@ -131,6 +130,7 @@ typedef unsigned int uintptr_t;
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_S 1
//#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -67,6 +67,7 @@
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_R 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -73,8 +73,8 @@
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
# endif
# if defined (_M_ARM64)
# include <armintr.h>
# include <arm_neon.h>
# include <arm64intr.h>
# include <arm64_neon.h>
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
# endif
# endif
@ -186,6 +186,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
/**
* This function returns true if the CPU has ARM SIMD (ARMv6) features.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
/**
* This function returns true if the CPU has NEON (ARM SIMD) features.
*/

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -390,6 +390,9 @@ typedef enum {
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef NOMINMAX /* don't define min() and max(). */
#define NOMINMAX
#endif
#include <windows.h>
#if __WINRT__

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -42,10 +42,13 @@
#ifdef __linux__
#include <endian.h>
#define SDL_BYTEORDER __BYTE_ORDER
#else /* __linux__ */
#elif defined(__OpenBSD__)
#include <endian.h>
#define SDL_BYTEORDER BYTE_ORDER
#else
#if defined(__hppa__) || \
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
(defined(__MIPS__) && defined(__MISPEB__)) || \
(defined(__MIPS__) && defined(__MIPSEB__)) || \
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
defined(__sparc__)
#define SDL_BYTEORDER SDL_BIG_ENDIAN

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -442,6 +442,7 @@ typedef struct SDL_TouchFingerEvent
float dx; /**< Normalized in the range -1...1 */
float dy; /**< Normalized in the range -1...1 */
float pressure; /**< Normalized in the range 0...1 */
Uint32 windowID; /**< The window underneath the finger, if any */
} SDL_TouchFingerEvent;
@ -558,7 +559,7 @@ typedef union SDL_Event
{
Uint32 type; /**< Event type, shared with all events */
SDL_CommonEvent common; /**< Common event data */
SDL_DisplayEvent display; /**< Window event data */
SDL_DisplayEvent display; /**< Display event data */
SDL_WindowEvent window; /**< Window event data */
SDL_KeyboardEvent key; /**< Keyboard event data */
SDL_TextEditingEvent edit; /**< Text editing event data */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -57,6 +57,15 @@ extern "C" {
struct _SDL_GameController;
typedef struct _SDL_GameController SDL_GameController;
typedef enum
{
SDL_CONTROLLER_TYPE_UNKNOWN = 0,
SDL_CONTROLLER_TYPE_XBOX360,
SDL_CONTROLLER_TYPE_XBOXONE,
SDL_CONTROLLER_TYPE_PS3,
SDL_CONTROLLER_TYPE_PS4,
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO
} SDL_GameControllerType;
typedef enum
{
@ -175,6 +184,12 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
*/
extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index);
/**
* Get the type of a game controller.
* This can be called before any controllers are opened.
*/
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(int joystick_index);
/**
* Get the mapping of a game controller.
* This can be called before any controllers are opened.
@ -199,11 +214,21 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_
*/
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid);
/**
* Return the SDL_GameController associated with a player index.
*/
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(int player_index);
/**
* Return the name for this currently opened controller
*/
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
/**
* Return the type of this currently opened controller
*/
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_GameController *gamecontroller);
/**
* Get the player index of an opened game controller, or -1 if it's not available
*
@ -211,6 +236,11 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *g
*/
extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller);
/**
* Set the player index of an opened game controller
*/
extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index);
/**
* Get the USB vendor ID of an opened controller, if available.
* If the vendor ID isn't available this function returns 0.

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -164,6 +164,21 @@ extern "C" {
*/
#define SDL_HINT_VIDEO_ALLOW_SCREENSAVER "SDL_VIDEO_ALLOW_SCREENSAVER"
/**
* \brief A variable controlling whether the graphics context is externally managed.
*
* This variable can be set to the following values:
* "0" - SDL will manage graphics contexts that are attached to windows.
* "1" - Disable graphics context management on windows.
*
* By default SDL will manage OpenGL contexts in certain situations. For example, on Android the
* context will be automatically saved and restored when pausing the application. Additionally, some
* platforms will assume usage of OpenGL if Vulkan isn't used. Setting this to "1" will prevent this
* behavior, which is desireable when the application manages the graphics context, such as
* an externally managed OpenGL context or attaching a Vulkan surface to the window.
*/
#define SDL_HINT_VIDEO_EXTERNAL_CONTEXT "SDL_VIDEO_EXTERNAL_CONTEXT"
/**
* \brief A variable controlling whether the X11 VidMode extension should be used.
*
@ -197,6 +212,12 @@ extern "C" {
*/
#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"
/**
* \brief A variable forcing the visual ID chosen for new X11 windows
*
*/
#define SDL_HINT_VIDEO_X11_WINDOW_VISUALID "SDL_VIDEO_X11_WINDOW_VISUALID"
/**
* \brief A variable controlling whether the X11 _NET_WM_PING protocol should be supported.
*
@ -223,6 +244,17 @@ extern "C" {
*/
#define SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
/**
* \brief A variable controlling whether X11 should use GLX or EGL by default
*
* This variable can be set to the following values:
* "0" - Use GLX
* "1" - Use EGL
*
* By default SDL will use GLX when both are present.
*/
#define SDL_HINT_VIDEO_X11_FORCE_EGL "SDL_VIDEO_X11_FORCE_EGL"
/**
* \brief A variable controlling whether the window frame and title bar are interactive when the cursor is hidden
*
@ -436,6 +468,24 @@ extern "C" {
*/
#define SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
/**
* \brief A variable that overrides the automatic controller type detection
*
* The variable should be comma separated entries, in the form: VID/PID=type
*
* The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd
*
* The type should be one of:
* Xbox360
* XboxOne
* PS3
* PS4
* SwitchPro
*
* This hint affects what driver is used, and must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER)
*/
#define SDL_HINT_GAMECONTROLLERTYPE "SDL_GAMECONTROLLERTYPE"
/**
* \brief A variable that lets you manually hint extra gamecontroller db entries.
*
@ -482,6 +532,29 @@ extern "C" {
*/
#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
/**
* \brief If set, game controller face buttons report their values according to their labels instead of their positional layout.
*
* For example, on Nintendo Switch controllers, normally you'd get:
*
* (Y)
* (X) (B)
* (A)
*
* but if this hint is set, you'll get:
*
* (X)
* (Y) (A)
* (B)
*
* The variable can be set to the following values:
* "0" - Report the face buttons by position, as though they were on an Xbox controller.
* "1" - Report the face buttons by label instead of position
*
* The default value is "1". This hint may be set at any time.
*/
#define SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
/**
* \brief A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
*
@ -565,6 +638,17 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_HIDAPI_XBOX "SDL_JOYSTICK_HIDAPI_XBOX"
/**
* \brief A variable controlling whether the HIDAPI driver for Nintendo GameCube controllers should be used.
*
* This variable can be set to the following values:
* "0" - HIDAPI driver is not used
* "1" - HIDAPI driver is used
*
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
*/
#define SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE "SDL_JOYSTICK_HIDAPI_GAMECUBE"
/**
* \brief A variable that controls whether Steam Controllers should be exposed using the SDL joystick and game controller APIs
*
@ -1174,6 +1258,20 @@ extern "C" {
*/
#define SDL_HINT_WAVE_FACT_CHUNK "SDL_WAVE_FACT_CHUNK"
/*
* \brief Override for SDL_GetDisplayUsableBounds()
*
* If set, this hint will override the expected results for
* SDL_GetDisplayUsableBounds() for display index 0. Generally you don't want
* to do this, but this allows an embedded system to request that some of the
* screen be reserved for other uses when paired with a well-behaved
* application.
*
* The contents of this hint must be 4 comma-separated integers, the first
* is the bounds x, then y, width and height, in that order.
*/
#define SDL_HINT_DISPLAY_USABLE_BOUNDS "SDL_DISPLAY_USABLE_BOUNDS"
/**
* \brief An enumeration of hint priorities
*/

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -192,7 +192,12 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
/**
* Return the SDL_Joystick associated with an instance id.
*/
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid);
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID instance_id);
/**
* Return the SDL_Joystick associated with a player index.
*/
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index);
/**
* Return the name for this currently opened joystick.
@ -207,6 +212,11 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
*/
extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick);
/**
* Set the player index of an opened joystick
*/
extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index);
/**
* Return the GUID for this opened joystick
*/

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -47,7 +47,7 @@ typedef Sint32 SDL_Keycode;
#define SDLK_SCANCODE_MASK (1<<30)
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
enum
typedef enum
{
SDLK_UNKNOWN = 0,
@ -317,7 +317,7 @@ enum
SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND),
SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD)
};
} SDL_KeyCode;
/**
* \brief Enumeration of valid key mods (possibly OR'd together).

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -61,7 +61,7 @@ extern "C" {
* at the VERBOSE level and all other categories are enabled at the
* CRITICAL level.
*/
enum
typedef enum
{
SDL_LOG_CATEGORY_APPLICATION,
SDL_LOG_CATEGORY_ERROR,
@ -94,7 +94,7 @@ enum
};
*/
SDL_LOG_CATEGORY_CUSTOM
};
} SDL_LogCategory;
/**
* \brief The predefined log priorities

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -36,9 +36,11 @@ extern "C" {
*/
typedef enum
{
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */
SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */
SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */
} SDL_MessageBoxFlags;
/**

View file

@ -0,0 +1,91 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/**
* \file SDL_metal.h
*
* Header file for functions to creating Metal layers and views on SDL windows.
*/
#ifndef SDL_metal_h_
#define SDL_metal_h_
#include "SDL_video.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/**
* \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
*
* \note This can be cast directly to an NSView or UIView.
*/
typedef void *SDL_MetalView;
/**
* \name Metal support functions
*/
/* @{ */
/**
* \brief Create a CAMetalLayer-backed NSView/UIView and attach it to the
* specified window.
*
* On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on its
* own. It is up to user code to do that.
*
* The returned handle can be casted directly to a NSView or UIView, and the
* CAMetalLayer can be accessed from the view's 'layer' property.
*
* \code
* SDL_MetalView metalview = SDL_Metal_CreateView(window);
* UIView *uiview = (__bridge UIView *)metalview;
* CAMetalLayer *metallayer = (CAMetalLayer *)uiview.layer;
* // [...]
* SDL_Metal_DestroyView(metalview);
* \endcode
*
* \sa SDL_Metal_DestroyView
*/
extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
/**
* \brief Destroy an existing SDL_MetalView object.
*
* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
* called after SDL_CreateWindow.
*
* \sa SDL_Metal_CreateView
*/
extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
/* @} *//* Metal support functions */
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* SDL_metal_h_ */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -40,6 +40,9 @@ extern "C" {
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef NOMINMAX /* don't define min() and max(). */
#define NOMINMAX
#endif
#include <windows.h>
#endif

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -48,7 +48,7 @@ extern "C" {
/* @} */
/** Pixel type. */
enum
typedef enum
{
SDL_PIXELTYPE_UNKNOWN,
SDL_PIXELTYPE_INDEX1,
@ -62,18 +62,18 @@ enum
SDL_PIXELTYPE_ARRAYU32,
SDL_PIXELTYPE_ARRAYF16,
SDL_PIXELTYPE_ARRAYF32
};
} SDL_PixelType;
/** Bitmap pixel order, high bit -> low bit. */
enum
typedef enum
{
SDL_BITMAPORDER_NONE,
SDL_BITMAPORDER_4321,
SDL_BITMAPORDER_1234
};
} SDL_BitmapOrder;
/** Packed component order, high bit -> low bit. */
enum
typedef enum
{
SDL_PACKEDORDER_NONE,
SDL_PACKEDORDER_XRGB,
@ -84,12 +84,12 @@ enum
SDL_PACKEDORDER_BGRX,
SDL_PACKEDORDER_ABGR,
SDL_PACKEDORDER_BGRA
};
} SDL_PackedOrder;
/** Array component order, low byte -> high byte. */
/* !!! FIXME: in 2.1, make these not overlap differently with
!!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
enum
typedef enum
{
SDL_ARRAYORDER_NONE,
SDL_ARRAYORDER_RGB,
@ -98,10 +98,10 @@ enum
SDL_ARRAYORDER_BGR,
SDL_ARRAYORDER_BGRA,
SDL_ARRAYORDER_ABGR
};
} SDL_ArrayOrder;
/** Packed component layout. */
enum
typedef enum
{
SDL_PACKEDLAYOUT_NONE,
SDL_PACKEDLAYOUT_332,
@ -112,7 +112,7 @@ enum
SDL_PACKEDLAYOUT_8888,
SDL_PACKEDLAYOUT_2101010,
SDL_PACKEDLAYOUT_1010102
};
} SDL_PackedLayout;
#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
@ -191,6 +191,9 @@ typedef enum
SDL_PIXELFORMAT_RGB444 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
SDL_PACKEDLAYOUT_4444, 12, 2),
SDL_PIXELFORMAT_BGR444 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
SDL_PACKEDLAYOUT_4444, 12, 2),
SDL_PIXELFORMAT_RGB555 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
SDL_PACKEDLAYOUT_1555, 15, 2),

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -85,6 +85,16 @@ typedef struct SDL_RendererInfo
int max_texture_height; /**< The maximum texture height */
} SDL_RendererInfo;
/**
* \brief The scaling mode for a texture.
*/
typedef enum
{
SDL_ScaleModeNearest, /**< nearest pixel sampling */
SDL_ScaleModeLinear, /**< linear filtering */
SDL_ScaleModeBest /**< anisotropic filtering */
} SDL_ScaleMode;
/**
* \brief The access pattern allowed for a texture.
*/
@ -366,6 +376,35 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
SDL_BlendMode *blendMode);
/**
* \brief Set the scale mode used for texture scale operations.
*
* \param texture The texture to update.
* \param scaleMode ::SDL_ScaleMode to use for texture scaling.
*
* \return 0 on success, or -1 if the texture is not valid.
*
* \note If the scale mode is not supported, the closest supported mode is
* chosen.
*
* \sa SDL_GetTextureScaleMode()
*/
extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
SDL_ScaleMode scaleMode);
/**
* \brief Get the scale mode used for texture scale operations.
*
* \param texture The texture to query.
* \param scaleMode A pointer filled in with the current scale mode.
*
* \return 0 on success, or -1 if the texture is not valid.
*
* \sa SDL_SetTextureScaleMode()
*/
extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
SDL_ScaleMode *scaleMode);
/**
* \brief Update the given texture rectangle with new pixel data.
*
@ -430,10 +469,31 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
const SDL_Rect * rect,
void **pixels, int *pitch);
/**
* \brief Lock a portion of the texture for write-only pixel access.
* Expose it as a SDL surface.
*
* \param texture The texture to lock for access, which was created with
* ::SDL_TEXTUREACCESS_STREAMING.
* \param rect A pointer to the rectangle to lock for access. If the rect
* is NULL, the entire texture will be locked.
* \param surface This is filled in with a SDL surface representing the locked area
* Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture.
*
* \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
*
* \sa SDL_UnlockTexture()
*/
extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
const SDL_Rect *rect,
SDL_Surface **surface);
/**
* \brief Unlock a texture, uploading the changes to video memory, if needed.
* If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed.
*
* \sa SDL_LockTexture()
* \sa SDL_LockTextureToSurface()
*/
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
@ -558,8 +618,8 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
* \brief Set the clip rectangle for the current target.
*
* \param renderer The renderer for which clip rectangle should be set.
* \param rect A pointer to the rectangle to set as the clip rectangle, or
* NULL to disable clipping.
* \param rect A pointer to the rectangle to set as the clip rectangle,
* relative to the viewport, or NULL to disable clipping.
*
* \return 0 on success, or -1 on error
*

View file

@ -1,2 +1,2 @@
#define SDL_REVISION "hg-12952:bc90ce38f1e2"
#define SDL_REVISION_NUMBER 12952
#define SDL_REVISION "hg-13609:34cc7d3b69d3"
#define SDL_REVISION_NUMBER 13609

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -408,6 +408,8 @@ extern DECLSPEC int SDLCALL SDL_abs(int x);
extern DECLSPEC int SDLCALL SDL_isdigit(int x);
extern DECLSPEC int SDLCALL SDL_isspace(int x);
extern DECLSPEC int SDLCALL SDL_isupper(int x);
extern DECLSPEC int SDLCALL SDL_islower(int x);
extern DECLSPEC int SDLCALL SDL_toupper(int x);
extern DECLSPEC int SDLCALL SDL_tolower(int x);
@ -415,11 +417,14 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c,
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
{
#if defined(__GNUC__) && defined(i386)
#ifdef __APPLE__
memset_pattern4(dst, &val, dwords * 4);
#elif defined(__GNUC__) && defined(i386)
int u0, u1, u2;
__asm__ __volatile__ (
"cld \n\t"
@ -450,11 +455,14 @@ extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_
extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
@ -467,6 +475,7 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
@ -581,6 +590,7 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
#define SDL_strchr strchr
#define SDL_strrchr strrchr
#define SDL_strstr strstr
#define SDL_strtokr strtok_r
#define SDL_strcmp strcmp
#define SDL_strncmp strncmp
#define SDL_strcasecmp strcasecmp

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -89,7 +89,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio
#endif /* __LINUX__ */
/* Platform specific functions for iOS */
#if defined(__IPHONEOS__) && __IPHONEOS__
#ifdef __IPHONEOS__
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
@ -101,7 +101,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
/* Platform specific functions for Android */
#if defined(__ANDROID__) && __ANDROID__
#ifdef __ANDROID__
/**
\brief Get the JNI environment for the current thread
@ -120,6 +120,32 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
/**
\brief Return API level of the current device
API level 29: Android 10
API level 28: Android 9
API level 27: Android 8.1
API level 26: Android 8.0
API level 25: Android 7.1
API level 24: Android 7.0
API level 23: Android 6.0
API level 22: Android 5.1
API level 21: Android 5.0
API level 20: Android 4.4W
API level 19: Android 4.4
API level 18: Android 4.3
API level 17: Android 4.2
API level 16: Android 4.1
API level 15: Android 4.0.3
API level 14: Android 4.0
API level 13: Android 3.2
API level 12: Android 3.1
API level 11: Android 3.0
API level 10: Android 2.3.3
*/
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
/**
\brief Return true if the application is running on Android TV
*/
@ -175,7 +201,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
#endif /* __ANDROID__ */
/* Platform specific functions for WinRT */
#if defined(__WINRT__) && __WINRT__
#ifdef __WINRT__
/**
* \brief WinRT / Windows Phone path types
@ -268,6 +294,17 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
/* Functions used by iOS application delegates to notify SDL about state changes */
extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
#ifdef __IPHONEOS__
extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
#endif
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -49,6 +49,9 @@ struct SDL_SysWMinfo;
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef NOMINMAX /* don't define min() and max(). */
#define NOMINMAX
#endif
#include <windows.h>
#endif
@ -129,7 +132,8 @@ typedef enum
SDL_SYSWM_WINRT,
SDL_SYSWM_ANDROID,
SDL_SYSWM_VIVANTE,
SDL_SYSWM_OS2
SDL_SYSWM_OS2,
SDL_SYSWM_HAIKU
} SDL_SYSWM_TYPE;
/**

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -155,6 +155,19 @@ int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
*/
void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
/**
* \brief Returns common usage information
*
* You should (probably) be using SDLTest_CommonLogUsage() instead, but this
* function remains for binary compatibility. Strings returned from this
* function are valid until SDLTest_CommonQuit() is called, in which case
* those strings' memory is freed and can no longer be used.
*
* \param state The common state describing the test window to create.
* \returns String with usage information
*/
const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
/**
* \brief Open test window.
*

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -69,7 +69,7 @@ typedef enum {
*/
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
#if defined(__WIN32__) && !defined(HAVE_LIBC)
#if defined(__WIN32__)
/**
* \file SDL_thread.h
*
@ -93,11 +93,18 @@ typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
#include <process.h> /* _beginthreadex() and _endthreadex() */
typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread)
typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread)
(void *, unsigned, unsigned (__stdcall *func)(void *),
void * /*arg*/, unsigned, unsigned * /* threadID */);
typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
#ifndef SDL_beginthread
#define SDL_beginthread _beginthreadex
#endif
#ifndef SDL_endthread
#define SDL_endthread _endthreadex
#endif
/**
* Create a thread.
*/
@ -118,12 +125,12 @@ SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
*/
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
#undef SDL_CreateThread
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#undef SDL_CreateThreadWithStackSize
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#else
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)SDL_endthread)
#endif
#elif defined(__OS2__)
@ -132,13 +139,23 @@ SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
* into a dll with Watcom's runtime statically linked.
*/
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
#ifndef __EMX__
#include <process.h>
#else
#include <stdlib.h>
#endif
typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/);
typedef void (*pfnSDL_CurrentEndThread)(void);
#ifndef SDL_beginthread
#define SDL_beginthread _beginthread
#endif
#ifndef SDL_endthread
#define SDL_endthread _endthread
#endif
extern DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
@ -147,14 +164,15 @@ extern DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread);
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
#undef SDL_CreateThread
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#undef SDL_CreateThreadWithStackSize
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#else
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#endif
#else

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -59,7 +59,7 @@ typedef struct SDL_version
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
#define SDL_PATCHLEVEL 10
#define SDL_PATCHLEVEL 12
/**
* \brief Macro to determine SDL version program was compiled against.

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -96,7 +96,6 @@ typedef struct SDL_Window SDL_Window;
*/
typedef enum
{
/* !!! FIXME: change this to name = (1<<x). */
SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */
SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -0,0 +1,11 @@
set(PACKAGE_VERSION "@SDL_VERSION@")
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
set(PACKAGE_VERSION_COMPATIBLE FALSE)
else()
set(PACKAGE_VERSION_COMPATIBLE TRUE)
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()
endif()

View file

@ -9,3 +9,31 @@ set(SDL2_LIBDIR "@libdir@")
set(SDL2_INCLUDE_DIRS "@includedir@/SDL2")
set(SDL2_LIBRARIES "-L${SDL2_LIBDIR} @SDL_RLD_FLAGS@ @SDL_LIBS@")
string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
if(NOT TARGET SDL2::SDL2)
# Remove -lSDL2 as that is handled by CMake, note the space at the end so it does not replace e.g. -lSDL2main
# This may require "libdir" beeing set (from above)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS "@SDL_RLD_FLAGS@ @SDL_LIBS@ ")
string(STRIP "${SDL2_EXTRA_LINK_FLAGS}" SDL2_EXTRA_LINK_FLAGS)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS_STATIC "@SDL_RLD_FLAGS@ @SDL_STATIC_LIBS@ ")
string(STRIP "${SDL2_EXTRA_LINK_FLAGS_STATIC}" SDL2_EXTRA_LINK_FLAGS_STATIC)
add_library(SDL2::SDL2 SHARED IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "@includedir@/SDL2"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "@libdir@/libSDL2.so"
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}")
add_library(SDL2::SDL2-static STATIC IMPORTED)
set_target_properties(SDL2::SDL2-static PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "@includedir@/SDL2"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "@libdir@/libSDL2.a"
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS_STATIC}")
add_library(SDL2::SDL2main STATIC IMPORTED)
set_target_properties(SDL2::SDL2main PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "@libdir@/libSDL2main.a")
endif()

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -22,6 +22,14 @@
#if defined(__WIN32__)
#include "core/windows/SDL_windows.h"
#elif defined(__OS2__)
#include <stdlib.h> /* For _exit() */
#elif !defined(__WINRT__)
#include <unistd.h> /* For _exit(), etc. */
#endif
#if defined(__EMSCRIPTEN__)
#include <emscripten.h>
#endif
/* Initialization code for SDL */
@ -45,6 +53,34 @@ extern int SDL_HelperWindowDestroy(void);
#endif
/* This is not declared in any header, although it is shared between some
parts of SDL, because we don't want anything calling it without an
extremely good reason. */
extern SDL_NORETURN void SDL_ExitProcess(int exitcode);
SDL_NORETURN void SDL_ExitProcess(int exitcode)
{
#ifdef __WIN32__
/* "if you do not know the state of all threads in your process, it is
better to call TerminateProcess than ExitProcess"
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682658(v=vs.85).aspx */
TerminateProcess(GetCurrentProcess(), exitcode);
/* MingW doesn't have TerminateProcess marked as noreturn, so add an
ExitProcess here that will never be reached but make MingW happy. */
ExitProcess(exitcode);
#elif defined(__EMSCRIPTEN__)
emscripten_cancel_main_loop(); /* this should "kill" the app. */
emscripten_force_exit(exitcode); /* this should "kill" the app. */
exit(exitcode);
#elif defined(__HAIKU__) /* Haiku has _Exit, but it's not marked noreturn. */
_exit(exitcode);
#elif defined(HAVE__EXIT) /* Upper case _Exit() */
_Exit(exitcode);
#else
_exit(exitcode);
#endif
}
/* The initialized subsystems */
#ifdef SDL_MAIN_NEEDED
static SDL_bool SDL_MainIsReady = SDL_FALSE;

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