From 8d195f923693dd6012cd388b7250354f81d89c00 Mon Sep 17 00:00:00 2001 From: Areloch Date: Tue, 10 May 2016 10:58:03 -0500 Subject: [PATCH] Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting. --- Engine/source/T3D/shapeBase.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Engine/source/T3D/shapeBase.cpp b/Engine/source/T3D/shapeBase.cpp index c33cb7f73..6f40cc134 100644 --- a/Engine/source/T3D/shapeBase.cpp +++ b/Engine/source/T3D/shapeBase.cpp @@ -4881,18 +4881,18 @@ DefineEngineMethod( ShapeBase, getTargetCount, S32, (),, "@see getTargetName()\n") { - ShapeBase *obj = dynamic_cast< ShapeBase* > ( object ); - if(obj) - { - // Try to use the client object (so we get the reskinned targets in the Material Editor) - if ((ShapeBase*)obj->getClientObject()) - obj = (ShapeBase*)obj->getClientObject(); + ShapeBase *obj = dynamic_cast< ShapeBase* > ( object ); + if(obj) + { + // Try to use the client object (so we get the reskinned targets in the Material Editor) + if ((ShapeBase*)obj->getClientObject()) + obj = (ShapeBase*)obj->getClientObject(); if (obj->getShapeInstance() != NULL) return obj->getShapeInstance()->getTargetCount(); } - - return -1; + + return -1; } DefineEngineMethod( ShapeBase, changeMaterial, void, ( const char* mapTo, Material* oldMat, Material* newMat ),,