diff --git a/Templates/BaseGame/game/data/gameUI/GUIs/playGui.tscript b/Templates/BaseGame/game/data/gameUI/GUIs/playGui.tscript index 2f175c025..82ce8a552 100644 --- a/Templates/BaseGame/game/data/gameUI/GUIs/playGui.tscript +++ b/Templates/BaseGame/game/data/gameUI/GUIs/playGui.tscript @@ -32,31 +32,17 @@ function PlayGui::onWake(%this) $enableDirectInput = "1"; activateDirectInput(); - - // Message hud dialog - if ( isObject( MainChatHud ) ) - { - Canvas.pushDialog( MainChatHud ); - chatHud.attach(HudMessageVector); - } // just update the action map here if(isObject(moveMap)) moveMap.push(); - - // hack city - these controls are floating around and need to be clamped - if ( isFunction( "refreshCenterTextCtrl" ) ) - schedule(0, 0, "refreshCenterTextCtrl"); - if ( isFunction( "refreshBottomTextCtrl" ) ) - schedule(0, 0, "refreshBottomTextCtrl"); callOnModules("Playgui_onWake"); } function PlayGui::onSleep(%this) { - if ( isObject( MainChatHud ) ) - Canvas.popDialog( MainChatHud ); + callOnModules("Playgui_onSleep"); // pop the keymaps if(isObject(moveMap)) @@ -65,60 +51,9 @@ function PlayGui::onSleep(%this) function PlayGui::clearHud( %this ) { + callOnModules("Playgui_clearHud"); Canvas.popDialog( MainChatHud ); while ( %this.getCount() > 0 ) %this.getObject( 0 ).delete(); -} - -//----------------------------------------------------------------------------- - -function refreshBottomTextCtrl() -{ - BottomPrintText.position = "0 0"; -} - -function refreshCenterTextCtrl() -{ - CenterPrintText.position = "0 0"; -} - -/*function PlayGui::onRightMouseDown(%this) -{ - %this.nocursor = true; - Canvas.checkCursor(); -} - -function PlayGui::onRightMouseUp(%this) -{ - %this.nocursor = false; - Canvas.checkCursor(); -}*/ - -/*function PlayGui::onInputEvent(%this, %device, %action, %state) -{ - if(%device $= "mouse0" && %action $= "button1") - { - if(%state == 1) - { - %this.nocursor = true; - Canvas.checkCursor(); - } - else - { - %this.nocursor = false; - Canvas.checkCursor(); - } - } - else if(%device $= "keyboard") - { - if(%action $= "w") - moveforward(%state); - else if(%action $= "a") - moveleft(%state); - else if(%action $= "s") - movebackward(%state); - else if(%action $= "d") - moveright(%state); - } -}*/ \ No newline at end of file +} \ No newline at end of file