diff --git a/Engine/source/sfx/sfxSource.cpp b/Engine/source/sfx/sfxSource.cpp index 56c8b7d63..abc5b35e1 100644 --- a/Engine/source/sfx/sfxSource.cpp +++ b/Engine/source/sfx/sfxSource.cpp @@ -1532,6 +1532,7 @@ DefineEngineMethod( SFXSource, setPitch, void, ( F32 pitch ),, // Need an overload here as we can't use a default parameter to signal omission of the direction argument // and we need to properly detect the omission to leave the currently set direction on the source as is. +/* LukasPJ: For now, just use the setTransform with strings as parameters. DEFINE_CALLIN( fnSFXSoure_setTransform1, setTransform, SFXSource, void, ( SFXSource* source, const VectorF& position ),,, "Set the position of the source's 3D sound.\n\n" "@param position The new position in world space.\n" @@ -1551,6 +1552,7 @@ DEFINE_CALLIN( fnSFXSoure_setTransform2, setTransform, SFXSource, void, ( SFXSou mat.setColumn( 1, direction ); source->setTransform( mat ); } +*/ // Console interop version.