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error string interpreter, example of usage in shapebase::preload, plus flips the datablock filter back on to save some network bandwidth.
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5 changed files with 68 additions and 22 deletions
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@ -113,6 +113,15 @@ ConsoleSetType(TypeShapeAssetId)
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//-----------------------------------------------------------------------------
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const String ShapeAsset::mErrCodeStrings[] =
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{
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"TooManyVerts",
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"TooManyBones",
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"MissingAnimatons",
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"UnKnown"
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};
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//-----------------------------------------------------------------------------
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ShapeAsset::ShapeAsset()
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{
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mFileName = StringTable->EmptyString();
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