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Update guiOffscreenCanvas.h
Variables to add depth in the .cpp file.
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@ -56,6 +56,9 @@ protected:
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bool mTargetDirty;
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bool mTargetDirty;
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bool mDynamicTarget;
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bool mDynamicTarget;
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bool mUseDepth;
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GFXTexHandle mTargetDepth;
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public:
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public:
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static Vector<GuiOffscreenCanvas*> sList;
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static Vector<GuiOffscreenCanvas*> sList;
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