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https://github.com/TorqueGameEngines/Torque3D.git
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update recast
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parent
e079536122
commit
8aa48ff21b
34 changed files with 1138 additions and 407 deletions
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@ -1575,12 +1575,6 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
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// Make sure border will not overflow.
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const int bw = rcMin(w, borderSize);
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const int bh = rcMin(h, borderSize);
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if (regionId > 0xFFFB)
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{
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ctx->log(RC_LOG_ERROR, "rcBuildRegions: Region ID overflow");
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return false;
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}
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// Paint regions
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paintRectRegion(0, bw, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
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@ -1690,7 +1684,7 @@ bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf,
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rcScopedDelete<unsigned short> srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP));
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if (!srcReg)
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{
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ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount);
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ctx->log(RC_LOG_ERROR, "rcBuildLayerRegions: Out of memory 'src' (%d).", chf.spanCount);
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return false;
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}
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memset(srcReg,0,sizeof(unsigned short)*chf.spanCount);
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@ -1699,7 +1693,7 @@ bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf,
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rcScopedDelete<rcSweepSpan> sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP));
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if (!sweeps)
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{
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ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps);
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ctx->log(RC_LOG_ERROR, "rcBuildLayerRegions: Out of memory 'sweeps' (%d).", nsweeps);
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return false;
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}
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