update recast

This commit is contained in:
Johxz 2018-02-28 22:15:31 -06:00
parent e079536122
commit 8aa48ff21b
34 changed files with 1138 additions and 407 deletions

View file

@ -35,13 +35,47 @@ enum ObstacleState
DT_OBSTACLE_REMOVING,
};
enum ObstacleType
{
DT_OBSTACLE_CYLINDER,
DT_OBSTACLE_BOX, // AABB
DT_OBSTACLE_ORIENTED_BOX, // OBB
};
struct dtObstacleCylinder
{
float pos[ 3 ];
float radius;
float height;
};
struct dtObstacleBox
{
float bmin[ 3 ];
float bmax[ 3 ];
};
struct dtObstacleOrientedBox
{
float center[ 3 ];
float halfExtents[ 3 ];
float rotAux[ 2 ]; //{ cos(0.5f*angle)*sin(-0.5f*angle); cos(0.5f*angle)*cos(0.5f*angle) - 0.5 }
};
static const int DT_MAX_TOUCHED_TILES = 8;
struct dtTileCacheObstacle
{
float pos[3], radius, height;
union
{
dtObstacleCylinder cylinder;
dtObstacleBox box;
dtObstacleOrientedBox orientedBox;
};
dtCompressedTileRef touched[DT_MAX_TOUCHED_TILES];
dtCompressedTileRef pending[DT_MAX_TOUCHED_TILES];
unsigned short salt;
unsigned char type;
unsigned char state;
unsigned char ntouched;
unsigned char npending;
@ -105,13 +139,27 @@ public:
dtStatus removeTile(dtCompressedTileRef ref, unsigned char** data, int* dataSize);
// Cylinder obstacle.
dtStatus addObstacle(const float* pos, const float radius, const float height, dtObstacleRef* result);
// Aabb obstacle.
dtStatus addBoxObstacle(const float* bmin, const float* bmax, dtObstacleRef* result);
// Box obstacle: can be rotated in Y.
dtStatus addBoxObstacle(const float* center, const float* halfExtents, const float yRadians, dtObstacleRef* result);
dtStatus removeObstacle(const dtObstacleRef ref);
dtStatus queryTiles(const float* bmin, const float* bmax,
dtCompressedTileRef* results, int* resultCount, const int maxResults) const;
dtStatus update(const float /*dt*/, class dtNavMesh* navmesh);
/// Updates the tile cache by rebuilding tiles touched by unfinished obstacle requests.
/// @param[in] dt The time step size. Currently not used.
/// @param[in] navmesh The mesh to affect when rebuilding tiles.
/// @param[out] upToDate Whether the tile cache is fully up to date with obstacle requests and tile rebuilds.
/// If the tile cache is up to date another (immediate) call to update will have no effect;
/// otherwise another call will continue processing obstacle requests and tile rebuilds.
dtStatus update(const float dt, class dtNavMesh* navmesh, bool* upToDate = 0);
dtStatus buildNavMeshTilesAt(const int tx, const int ty, class dtNavMesh* navmesh);

View file

@ -127,6 +127,12 @@ void dtFreeTileCachePolyMesh(dtTileCacheAlloc* alloc, dtTileCachePolyMesh* lmesh
dtStatus dtMarkCylinderArea(dtTileCacheLayer& layer, const float* orig, const float cs, const float ch,
const float* pos, const float radius, const float height, const unsigned char areaId);
dtStatus dtMarkBoxArea(dtTileCacheLayer& layer, const float* orig, const float cs, const float ch,
const float* bmin, const float* bmax, const unsigned char areaId);
dtStatus dtMarkBoxArea(dtTileCacheLayer& layer, const float* orig, const float cs, const float ch,
const float* center, const float* halfExtents, const float* rotAux, const unsigned char areaId);
dtStatus dtBuildTileCacheRegions(dtTileCacheAlloc* alloc,
dtTileCacheLayer& layer,
const int walkableClimb);