Clean up redundant variables

This commit is contained in:
suncaller 2019-02-06 15:03:06 -05:00
parent 31d0eb16f8
commit 8a7c09c8fe
17 changed files with 1 additions and 50 deletions

View file

@ -133,9 +133,6 @@ bool GuiInspectorMountingGroup::inspectGroup()
clearFields();
bool bNewItems = false;
bool bMakingArray = false;
GuiStackControl *pArrayStack = NULL;
GuiRolloutCtrl *pArrayRollout = NULL;
bool bGrabItems = false;
AbstractClassRep* commonAncestorClass = findCommonAncestorClass();
@ -240,7 +237,6 @@ void GuiInspectorMountingGroup::updateAllFields()
void GuiInspectorMountingGroup::onMouseMove(const GuiEvent &event)
{
//mParent->mOverDivider = false;
bool test = false;
}
DefineEngineMethod(GuiInspectorMountingGroup, inspectGroup, bool, (),, "Refreshes the dynamic fields in the inspector.")