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Clean up redundant variables
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17 changed files with 1 additions and 50 deletions
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@ -309,7 +309,6 @@ Vector<T*> Entity::getComponents()
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Vector<T*> foundObjects;
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T *curObj;
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Component* comp;
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// Loop through our child objects.
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for (U32 i = 0; i < mComponents.size(); i++)
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