Clean up redundant variables

This commit is contained in:
suncaller 2019-02-06 15:03:06 -05:00
parent 31d0eb16f8
commit 8a7c09c8fe
17 changed files with 1 additions and 50 deletions

View file

@ -621,8 +621,6 @@ void AnimationComponent::advanceThreads(F32 dt)
Thread& st = mAnimationThreads[i];
if (st.thread && st.sequence != -1)
{
bool cyclic = getShape()->sequences[st.sequence].isCyclic();
if (!getShape()->sequences[st.sequence].isCyclic() &&
!st.atEnd &&
((st.timescale > 0.f) ? mOwnerShapeInstance->getPos(st.thread) >= 1.0 : mOwnerShapeInstance->getPos(st.thread) <= 0))