mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 09:04:38 +00:00
upgrade zlib to 1.3.1
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parent
ed717abaf7
commit
8a54622bd7
202 changed files with 55552 additions and 4014 deletions
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@ -1,5 +1,5 @@
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/* deflate.h -- internal compression state
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* Copyright (C) 1995-2012 Jean-loup Gailly
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* Copyright (C) 1995-2024 Jean-loup Gailly
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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@ -23,6 +23,10 @@
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# define GZIP
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#endif
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/* define LIT_MEM to slightly increase the speed of deflate (order 1% to 2%) at
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the cost of a larger memory footprint */
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/* #define LIT_MEM */
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/* ===========================================================================
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* Internal compression state.
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*/
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@ -51,13 +55,16 @@
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#define Buf_size 16
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/* size of bit buffer in bi_buf */
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#define INIT_STATE 42
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#define EXTRA_STATE 69
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#define NAME_STATE 73
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#define COMMENT_STATE 91
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#define HCRC_STATE 103
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#define BUSY_STATE 113
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#define FINISH_STATE 666
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#define INIT_STATE 42 /* zlib header -> BUSY_STATE */
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#ifdef GZIP
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# define GZIP_STATE 57 /* gzip header -> BUSY_STATE | EXTRA_STATE */
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#endif
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#define EXTRA_STATE 69 /* gzip extra block -> NAME_STATE */
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#define NAME_STATE 73 /* gzip file name -> COMMENT_STATE */
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#define COMMENT_STATE 91 /* gzip comment -> HCRC_STATE */
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#define HCRC_STATE 103 /* gzip header CRC -> BUSY_STATE */
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#define BUSY_STATE 113 /* deflate -> FINISH_STATE */
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#define FINISH_STATE 666 /* stream complete */
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/* Stream status */
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@ -83,7 +90,7 @@ typedef struct static_tree_desc_s static_tree_desc;
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typedef struct tree_desc_s {
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ct_data *dyn_tree; /* the dynamic tree */
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int max_code; /* largest code with non zero frequency */
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static_tree_desc *stat_desc; /* the corresponding static tree */
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const static_tree_desc *stat_desc; /* the corresponding static tree */
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} FAR tree_desc;
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typedef ush Pos;
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@ -100,11 +107,11 @@ typedef struct internal_state {
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Bytef *pending_buf; /* output still pending */
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ulg pending_buf_size; /* size of pending_buf */
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Bytef *pending_out; /* next pending byte to output to the stream */
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uInt pending; /* nb of bytes in the pending buffer */
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ulg pending; /* nb of bytes in the pending buffer */
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int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
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gz_headerp gzhead; /* gzip header information to write */
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uInt gzindex; /* where in extra, name, or comment */
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Byte method; /* STORED (for zip only) or DEFLATED */
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ulg gzindex; /* where in extra, name, or comment */
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Byte method; /* can only be DEFLATED */
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int last_flush; /* value of flush param for previous deflate call */
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/* used by deflate.c: */
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@ -214,7 +221,14 @@ typedef struct internal_state {
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/* Depth of each subtree used as tie breaker for trees of equal frequency
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*/
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uchf *l_buf; /* buffer for literals or lengths */
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#ifdef LIT_MEM
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# define LIT_BUFS 5
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ushf *d_buf; /* buffer for distances */
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uchf *l_buf; /* buffer for literals/lengths */
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#else
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# define LIT_BUFS 4
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uchf *sym_buf; /* buffer for distances and literals/lengths */
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#endif
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uInt lit_bufsize;
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/* Size of match buffer for literals/lengths. There are 4 reasons for
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@ -236,20 +250,15 @@ typedef struct internal_state {
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* - I can't count above 4
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*/
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uInt last_lit; /* running index in l_buf */
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ushf *d_buf;
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/* Buffer for distances. To simplify the code, d_buf and l_buf have
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* the same number of elements. To use different lengths, an extra flag
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* array would be necessary.
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*/
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uInt sym_next; /* running index in symbol buffer */
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uInt sym_end; /* symbol table full when sym_next reaches this */
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ulg opt_len; /* bit length of current block with optimal trees */
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ulg static_len; /* bit length of current block with static trees */
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uInt matches; /* number of string matches in current block */
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uInt insert; /* bytes at end of window left to insert */
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#ifdef DEBUG
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#ifdef ZLIB_DEBUG
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ulg compressed_len; /* total bit length of compressed file mod 2^32 */
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ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
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#endif
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@ -275,7 +284,7 @@ typedef struct internal_state {
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/* Output a byte on the stream.
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* IN assertion: there is enough room in pending_buf.
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*/
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#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
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#define put_byte(s, c) {s->pending_buf[s->pending++] = (Bytef)(c);}
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#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
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@ -293,14 +302,14 @@ typedef struct internal_state {
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memory checker errors from longest match routines */
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/* in trees.c */
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void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
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int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
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void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
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ulg stored_len, int last));
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void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s));
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void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
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void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
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ulg stored_len, int last));
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void ZLIB_INTERNAL _tr_init(deflate_state *s);
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int ZLIB_INTERNAL _tr_tally(deflate_state *s, unsigned dist, unsigned lc);
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void ZLIB_INTERNAL _tr_flush_block(deflate_state *s, charf *buf,
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ulg stored_len, int last);
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void ZLIB_INTERNAL _tr_flush_bits(deflate_state *s);
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void ZLIB_INTERNAL _tr_align(deflate_state *s);
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void ZLIB_INTERNAL _tr_stored_block(deflate_state *s, charf *buf,
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ulg stored_len, int last);
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#define d_code(dist) \
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((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
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@ -309,7 +318,7 @@ void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
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* used.
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*/
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#ifndef DEBUG
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#ifndef ZLIB_DEBUG
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/* Inline versions of _tr_tally for speed: */
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#if defined(GEN_TREES_H) || !defined(STDC)
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@ -320,24 +329,46 @@ void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
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extern const uch ZLIB_INTERNAL _dist_code[];
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#endif
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#ifdef LIT_MEM
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# define _tr_tally_lit(s, c, flush) \
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{ uch cc = (c); \
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s->d_buf[s->last_lit] = 0; \
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s->l_buf[s->last_lit++] = cc; \
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s->d_buf[s->sym_next] = 0; \
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s->l_buf[s->sym_next++] = cc; \
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s->dyn_ltree[cc].Freq++; \
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flush = (s->last_lit == s->lit_bufsize-1); \
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flush = (s->sym_next == s->sym_end); \
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}
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# define _tr_tally_dist(s, distance, length, flush) \
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{ uch len = (length); \
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ush dist = (distance); \
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s->d_buf[s->last_lit] = dist; \
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s->l_buf[s->last_lit++] = len; \
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{ uch len = (uch)(length); \
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ush dist = (ush)(distance); \
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s->d_buf[s->sym_next] = dist; \
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s->l_buf[s->sym_next++] = len; \
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dist--; \
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s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
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s->dyn_dtree[d_code(dist)].Freq++; \
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flush = (s->last_lit == s->lit_bufsize-1); \
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flush = (s->sym_next == s->sym_end); \
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}
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#else
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# define _tr_tally_lit(s, c, flush) \
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{ uch cc = (c); \
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s->sym_buf[s->sym_next++] = 0; \
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s->sym_buf[s->sym_next++] = 0; \
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s->sym_buf[s->sym_next++] = cc; \
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s->dyn_ltree[cc].Freq++; \
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flush = (s->sym_next == s->sym_end); \
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}
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# define _tr_tally_dist(s, distance, length, flush) \
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{ uch len = (uch)(length); \
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ush dist = (ush)(distance); \
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s->sym_buf[s->sym_next++] = (uch)dist; \
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s->sym_buf[s->sym_next++] = (uch)(dist >> 8); \
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s->sym_buf[s->sym_next++] = len; \
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dist--; \
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s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
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s->dyn_dtree[d_code(dist)].Freq++; \
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flush = (s->sym_next == s->sym_end); \
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}
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#endif
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#else
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# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
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# define _tr_tally_dist(s, distance, length, flush) \
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flush = _tr_tally(s, distance, length)
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