diff --git a/Templates/Full/game/art/datablocks/datablockExec.cs b/Templates/Full/game/art/datablocks/datablockExec.cs index 7784332bf..0c66f7df7 100644 --- a/Templates/Full/game/art/datablocks/datablockExec.cs +++ b/Templates/Full/game/art/datablocks/datablockExec.cs @@ -61,4 +61,7 @@ exec("./player.cs"); exec("./aiPlayer.cs"); // Load the vehicle datablocks -exec("./vehicles/cheetahCar.cs"); \ No newline at end of file +exec("./vehicles/cheetahCar.cs"); + +// Physics objects +exec("./physics.cs"); \ No newline at end of file diff --git a/Templates/Full/game/art/datablocks/physics.cs b/Templates/Full/game/art/datablocks/physics.cs new file mode 100644 index 000000000..40cacf81d --- /dev/null +++ b/Templates/Full/game/art/datablocks/physics.cs @@ -0,0 +1,71 @@ +//----------------------------------------------------------------------------- +// Copyright (c) 2012 GarageGames, LLC +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +//----------------------------------------------------------------------------- + +datablock PhysicsShapeData( PhysicsCube ) +{ + category = "Physics"; + shapeName = "art/shapes/cube/cube.dae"; + emap = true; + + //physics properties + mass = "0.5"; + friction = "0.4"; + staticFriction = "0.5"; + restitution = "0.3"; + linearDamping = "0.1"; + angularDamping = "0.2"; + linearSleepThreshold = "1.0"; + angularSleepThreshold = "1.0"; + buoyancyDensity = "0.9"; + waterDampingScale = "10"; + + //damage - dynamic fields + radiusDamage = 0; + damageRadius = 0; + areaImpulse = 0; + invulnerable = true; +}; + +datablock PhysicsShapeData( PhysicsBoulder ) +{ + category = "Physics"; + shapeName = "art/shapes/rocks/boulder.dts"; + emap = true; + + //physics properties + mass = "20"; + friction = "0.2"; + staticFriction = "0.3"; + restitution = "0.8"; + linearDamping = "0.1"; + angularDamping = "0.2"; + linearSleepThreshold = "1.0"; + angularSleepThreshold = "1.0"; + buoyancyDensity = "0.9"; + waterDampingScale = "10"; + + //damage - dynamic fields + radiusDamage = 0; + damageRadius = 0; + areaImpulse = 0; + invulnerable = false; +};