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https://github.com/TorqueGameEngines/Torque3D.git
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Console Refactor
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89 changed files with 1883 additions and 1553 deletions
480
Engine/source/console/torquescript/compiler.h
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480
Engine/source/console/torquescript/compiler.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _COMPILER_H_
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#define _COMPILER_H_
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//#define DEBUG_CODESTREAM
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#ifdef DEBUG_CODESTREAM
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#include <stdio.h>
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#endif
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#include <string>
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#include <unordered_map>
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class CodeStream;
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struct StmtNode;
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class Stream;
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class DataChunker;
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#include "platform/platform.h"
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#include "ast.h"
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#include "codeBlock.h"
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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//------------------------------------------------------------
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namespace Compiler
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{
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/// The opcodes for the TorqueScript VM.
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enum CompiledInstructions
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{
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OP_FUNC_DECL,
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OP_CREATE_OBJECT,
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OP_ADD_OBJECT,
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OP_END_OBJECT,
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// Added to fix the stack issue [7/9/2007 Black]
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OP_FINISH_OBJECT,
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OP_JMPIFFNOT,
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OP_JMPIFNOT,
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OP_JMPIFF,
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OP_JMPIF,
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OP_JMPIFNOT_NP,
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OP_JMPIF_NP, // 10
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OP_JMP,
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OP_RETURN,
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// fixes a bug when not explicitly returning a value
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OP_RETURN_VOID,
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OP_RETURN_FLT,
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OP_RETURN_UINT,
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OP_CMPEQ,
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OP_CMPGR,
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OP_CMPGE,
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OP_CMPLT,
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OP_CMPLE,
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OP_CMPNE,
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OP_XOR, // 20
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OP_MOD,
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OP_BITAND,
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OP_BITOR,
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OP_NOT,
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OP_NOTF,
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OP_ONESCOMPLEMENT,
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OP_SHR,
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OP_SHL,
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OP_AND,
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OP_OR, // 30
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OP_ADD,
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OP_SUB,
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OP_MUL,
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OP_DIV,
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OP_NEG,
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OP_INC,
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OP_SETCURVAR,
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OP_SETCURVAR_CREATE,
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OP_SETCURVAR_ARRAY,
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OP_SETCURVAR_ARRAY_CREATE,
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OP_LOADVAR_UINT,// 40
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OP_LOADVAR_FLT,
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OP_LOADVAR_STR,
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OP_SAVEVAR_UINT,
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OP_SAVEVAR_FLT,
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OP_SAVEVAR_STR,
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OP_LOAD_LOCAL_VAR_UINT,
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OP_LOAD_LOCAL_VAR_FLT,
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OP_LOAD_LOCAL_VAR_STR,
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OP_SAVE_LOCAL_VAR_UINT,
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OP_SAVE_LOCAL_VAR_FLT,
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OP_SAVE_LOCAL_VAR_STR,
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OP_SETCUROBJECT,
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OP_SETCUROBJECT_NEW,
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OP_SETCUROBJECT_INTERNAL,
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OP_SETCURFIELD,
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OP_SETCURFIELD_ARRAY, // 50
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OP_SETCURFIELD_TYPE,
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OP_LOADFIELD_UINT,
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OP_LOADFIELD_FLT,
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OP_LOADFIELD_STR,
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OP_SAVEFIELD_UINT,
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OP_SAVEFIELD_FLT,
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OP_SAVEFIELD_STR,
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OP_POP_STK,
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OP_LOADIMMED_UINT,
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OP_LOADIMMED_FLT,
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OP_TAG_TO_STR,
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OP_LOADIMMED_STR, // 70
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OP_DOCBLOCK_STR, // 76
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OP_LOADIMMED_IDENT,
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OP_CALLFUNC,
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OP_ADVANCE_STR_APPENDCHAR,
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OP_REWIND_STR,
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OP_TERMINATE_REWIND_STR,
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OP_COMPARE_STR,
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OP_PUSH,
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OP_PUSH_FRAME,
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OP_ASSERT,
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OP_BREAK,
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OP_ITER_BEGIN, ///< Prepare foreach iterator.
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OP_ITER_BEGIN_STR, ///< Prepare foreach$ iterator.
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OP_ITER, ///< Enter foreach loop.
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OP_ITER_END, ///< End foreach loop.
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OP_INVALID, // 90
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MAX_OP_CODELEN ///< The amount of op codes.
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};
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//------------------------------------------------------------
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F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
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U32 compileBlock(StmtNode *block, CodeStream &codeStream, U32 ip);
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//------------------------------------------------------------
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struct CompilerIdentTable
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{
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struct Entry
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{
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U32 offset;
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U32 ip;
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Entry *next;
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Entry *nextIdent;
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};
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Entry *list;
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void add(StringTableEntry ste, U32 ip);
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void reset();
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void write(Stream &st);
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};
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//------------------------------------------------------------
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struct CompilerStringTable
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{
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U32 totalLen;
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struct Entry
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{
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char *string;
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U32 start;
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U32 len;
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bool tag;
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Entry *next;
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};
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Entry *list;
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char buf[256];
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std::unordered_map<std::string, Entry*> hashTable;
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U32 add(const char *str, bool caseSens = true, bool tag = false);
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U32 addIntString(U32 value);
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U32 addFloatString(F64 value);
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void reset();
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char *build();
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void write(Stream &st);
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};
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//------------------------------------------------------------
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struct CompilerFloatTable
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{
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struct Entry
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{
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F64 val;
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Entry *next;
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};
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U32 count;
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Entry *list;
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U32 add(F64 value);
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void reset();
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F64 *build();
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void write(Stream &st);
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};
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//------------------------------------------------------------
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inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
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{
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#if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
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return (StringTableEntry)(*((U64*)(code + ip)));
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#else
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return (StringTableEntry)(*(code + ip));
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#endif
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}
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extern void(*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr);
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void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
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void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
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CompilerStringTable *getCurrentStringTable();
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CompilerStringTable &getGlobalStringTable();
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CompilerStringTable &getFunctionStringTable();
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CompilerLocalVariableToRegisterMappingTable& getFunctionVariableMappingTable();
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void setCurrentStringTable(CompilerStringTable* cst);
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CompilerFloatTable *getCurrentFloatTable();
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CompilerFloatTable &getGlobalFloatTable();
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CompilerFloatTable &getFunctionFloatTable();
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void setCurrentFloatTable(CompilerFloatTable* cst);
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CompilerIdentTable &getIdentTable();
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void precompileIdent(StringTableEntry ident);
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/// Helper function to reset the float, string, and ident tables to a base
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/// starting state.
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void resetTables();
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void *consoleAlloc(U32 size);
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void consoleAllocReset();
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void scriptErrorHandler(const char* str);
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extern bool gSyntaxError;
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extern bool gIsEvalCompile;
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};
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class FuncVars
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{
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struct Var
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{
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S32 reg;
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TypeReq currentType;
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StringTableEntry name;
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bool isConstant;
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};
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public:
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S32 assign(StringTableEntry var, TypeReq currentType, S32 lineNumber, bool isConstant = false);
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S32 lookup(StringTableEntry var, S32 lineNumber);
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TypeReq lookupType(StringTableEntry var, S32 lineNumber);
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inline S32 count() { return counter; }
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std::unordered_map<S32, StringTableEntry> variableNameMap;
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void clear();
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private:
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std::unordered_map<StringTableEntry, Var> vars;
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S32 counter = 0;
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};
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/// Utility class to emit and patch bytecode
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class CodeStream
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{
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public:
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enum FixType
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{
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// For loops
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FIXTYPE_LOOPBLOCKSTART,
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FIXTYPE_BREAK,
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FIXTYPE_CONTINUE
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};
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enum Constants
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{
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BlockSize = 16384,
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};
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protected:
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typedef struct PatchEntry
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{
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U32 addr; ///< Address to patch
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U32 value; ///< Value to place at addr
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PatchEntry(): addr(0), value(0) { ; }
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PatchEntry(U32 a, U32 v) : addr(a), value(v) { ; }
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} PatchEntry;
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typedef struct CodeData
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{
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U8 *data; ///< Allocated data (size is BlockSize)
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U32 size; ///< Bytes used in data
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CodeData *next; ///< Next block
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} CodeData;
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/// @name Emitted code
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/// {
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CodeData *mCode;
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CodeData *mCodeHead;
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U32 mCodePos;
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/// }
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/// @name Code fixing stacks
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/// {
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Vector<U32> mFixList;
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Vector<U32> mFixStack;
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Vector<bool> mFixLoopStack;
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Vector<PatchEntry> mPatchList;
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/// }
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Vector<U32> mBreakLines; ///< Line numbers
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public:
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CodeStream() : mCode(0), mCodeHead(NULL), mCodePos(0)
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{
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}
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~CodeStream()
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{
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reset();
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if (mCode)
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{
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dFree(mCode->data);
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delete mCode;
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}
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}
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U8 *allocCode(U32 sz);
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inline U32 emit(U32 code)
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{
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U32 *ptr = (U32*)allocCode(4);
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*ptr = code;
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#ifdef DEBUG_CODESTREAM
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printf("code[%u] = %u\n", mCodePos, code);
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#endif
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return mCodePos++;
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}
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inline void patch(U32 addr, U32 code)
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{
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#ifdef DEBUG_CODESTREAM
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printf("patch[%u] = %u\n", addr, code);
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#endif
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mPatchList.push_back(PatchEntry(addr, code));
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}
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inline U32 emitSTE(const char *code)
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{
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U64 *ptr = (U64*)allocCode(8);
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*ptr = 0;
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Compiler::STEtoCode(code, mCodePos, (U32*)ptr);
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#ifdef DEBUG_CODESTREAM
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printf("code[%u] = %s\n", mCodePos, code);
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#endif
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mCodePos += 2;
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return mCodePos - 2;
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}
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inline U32 tell()
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{
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return mCodePos;
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}
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inline bool inLoop()
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{
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for (U32 i = 0; i<mFixLoopStack.size(); i++)
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{
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if (mFixLoopStack[i])
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return true;
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}
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return false;
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}
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inline U32 emitFix(FixType type)
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{
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U32 *ptr = (U32*)allocCode(4);
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*ptr = (U32)type;
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#ifdef DEBUG_CODESTREAM
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printf("code[%u] = [FIX:%u]\n", mCodePos, (U32)type);
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#endif
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mFixList.push_back(mCodePos);
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mFixList.push_back((U32)type);
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return mCodePos++;
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}
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inline void pushFixScope(bool isLoop)
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{
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mFixStack.push_back(mFixList.size());
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mFixLoopStack.push_back(isLoop);
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}
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inline void popFixScope()
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{
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AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
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U32 newSize = mFixStack[mFixStack.size() - 1];
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while (mFixList.size() > newSize)
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mFixList.pop_back();
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mFixStack.pop_back();
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mFixLoopStack.pop_back();
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}
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void fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint);
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inline void addBreakLine(U32 lineNumber, U32 ip)
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{
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mBreakLines.push_back(lineNumber);
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mBreakLines.push_back(ip);
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}
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inline U32 getNumLineBreaks()
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{
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return mBreakLines.size() / 2;
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}
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void emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks);
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void reset();
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};
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#endif
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