From 8976250fdf3d362a92468ccd35aa2e245616ae25 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Thu, 22 Jul 2021 12:35:25 -0500 Subject: [PATCH] remove fallback from INIT_SHAPEASSET / INIT_SHAPEASSET_ARRAY as it seems that was causing more harm than good somehow --- Engine/source/T3D/assets/ShapeAsset.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Engine/source/T3D/assets/ShapeAsset.h b/Engine/source/T3D/assets/ShapeAsset.h index 18dabdd40..0cce13c4d 100644 --- a/Engine/source/T3D/assets/ShapeAsset.h +++ b/Engine/source/T3D/assets/ShapeAsset.h @@ -361,8 +361,7 @@ DefineEngineMethod(className, set##name, bool, (const char* shape), , assetText m##name##Name = StringTable->EmptyString(); \ m##name##AssetId = StringTable->EmptyString(); \ m##name##Asset = NULL; \ - m##name = NULL;\ - _set##name(StringTable->insert(ShapeAsset::smNoShapeAssetFallback)); + m##name = NULL; #ifdef TORQUE_SHOW_LEGACY_FILE_FIELDS @@ -572,7 +571,6 @@ DefineEngineMethod(className, set##name, bool, (const char* shape, S32 index), m##name##AssetId[index] = StringTable->EmptyString(); \ m##name##Asset[index] = NULL; \ m##name[index] = NULL;\ - _set##name(StringTable->insert(ShapeAsset::smNoShapeAssetFallback), index);\ } #ifdef TORQUE_SHOW_LEGACY_FILE_FIELDS