mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
This commit is contained in:
parent
d76c73c252
commit
8956559bfd
44 changed files with 124 additions and 258 deletions
|
|
@ -1704,7 +1704,7 @@ void SceneObject::updateRenderChangesByParent(){
|
|||
// This is needed by objects that update their own render transform thru interpolate tick
|
||||
// Mostly for stationary objects.
|
||||
|
||||
if (getClassName() == "Player")
|
||||
if (getClassName() == StringTable->insert("Player"))
|
||||
mat.mul(offset,getRenderTransform());
|
||||
else
|
||||
mat.mul(offset,getTransform());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue