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https://github.com/TorqueGameEngines/Torque3D.git
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Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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parent
d76c73c252
commit
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44 changed files with 124 additions and 258 deletions
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@ -1584,8 +1584,8 @@ static void handleMasterServerListResponse( BitStream* stream, U32 key, U8 /*fla
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{
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if ( i != packetIndex )
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{
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PacketStatus* p = new PacketStatus( i, gMasterServerPing.key, currentTime );
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gPacketStatusList.push_back( *p );
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PacketStatus p = PacketStatus( i, gMasterServerPing.key, currentTime );
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gPacketStatusList.push_back( p );
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}
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}
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@ -1674,8 +1674,8 @@ static void handleExtendedMasterServerListResponse(BitStream* stream, U32 key, U
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{
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if (i != packetIndex)
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{
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PacketStatus* p = new PacketStatus(i, gMasterServerPing.key, currentTime);
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gPacketStatusList.push_back(*p);
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PacketStatus p = PacketStatus(i, gMasterServerPing.key, currentTime);
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gPacketStatusList.push_back(p);
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}
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}
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