Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.

This commit is contained in:
Areloch 2020-09-19 18:25:10 -05:00
parent d76c73c252
commit 8956559bfd
44 changed files with 124 additions and 258 deletions

View file

@ -266,7 +266,7 @@ GuiControl* GuiInspectorTypeGameObjectAssetPtr::constructEditControl()
const char* assetId = getData();
if (assetId == "")
if (dStrEqual(assetId, ""))
{
mGameObjectEditButton->setText("Create Game Object");