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Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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44 changed files with 124 additions and 258 deletions
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@ -11,7 +11,8 @@ Scene::Scene() :
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mParentScene(nullptr),
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mSceneId(-1),
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mIsEditing(false),
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mIsDirty(false)
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mIsDirty(false),
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mEditPostFX(0)
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{
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mGameModeName = StringTable->EmptyString();
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}
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