mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
Fix crash on exit T3D when build with CMake.
Process::_signalProcess is destroyed first, and then Win32WindowManager::~Win32WindowManager() try to remove from deleted Signal causing a crash. SlotSignal handle this automatically.
This commit is contained in:
parent
0137c86765
commit
881d578aae
3 changed files with 9 additions and 4 deletions
|
|
@ -85,6 +85,8 @@ class Win32WindowManager : public PlatformWindowManager
|
|||
/// If a curtain window is present, then its HWND will be stored here.
|
||||
HWND mCurtainWindow;
|
||||
|
||||
SignalSlot<void()> mOnProcessSignalSlot;
|
||||
|
||||
public:
|
||||
Win32WindowManager();
|
||||
~Win32WindowManager();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue