mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
bump down saveScaledImage default to 256
also add a "Assets/Browser/PreviewImageSize" value lookup, which if left blank defaults to 256
This commit is contained in:
parent
4ffa367240
commit
880ac5a264
2 changed files with 3 additions and 3 deletions
|
|
@ -1362,7 +1362,7 @@ DefineEngineFunction( getBitmapInfo, String, ( const char *filename ),,
|
|||
image->getFormat());
|
||||
}
|
||||
|
||||
DefineEngineFunction(saveScaledImage, bool, (const char* bitmapSource, const char* bitmapDest, S32 resolutionSize), ("", "", 512),
|
||||
DefineEngineFunction(saveScaledImage, bool, (const char* bitmapSource, const char* bitmapDest, S32 resolutionSize), ("", "", 256),
|
||||
"Loads an image from the source path, and scales it down to the target resolution before"
|
||||
"Saving it out to the destination path.\n")
|
||||
{
|
||||
|
|
@ -1419,7 +1419,7 @@ DefineEngineFunction(saveScaledImage, bool, (const char* bitmapSource, const cha
|
|||
image->extrudeMipLevels();
|
||||
|
||||
U32 mipCount = image->getNumMipLevels();
|
||||
U32 targetMips = mFloor(mLog2((F32)resolutionSize)) + 1;
|
||||
U32 targetMips = mFloor(mLog2((F32)(resolutionSize ? resolutionSize : 256))) + 1;
|
||||
|
||||
if (mipCount > targetMips)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue