mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 16:25:42 +00:00
(Mostly) updated verve implementation.
This commit is contained in:
parent
775ca57047
commit
87ee749801
538 changed files with 68727 additions and 49 deletions
19
Templates/BaseGame/game/data/Verve/Verve.cs
Normal file
19
Templates/BaseGame/game/data/Verve/Verve.cs
Normal file
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@ -0,0 +1,19 @@
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function Verve::create( %this )
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{
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exec("data/Verve/gui/verveCinematic.gui");
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exec("data/Verve/scripts/server/verveCinematicController.cs");
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exec("data/Verve/scripts/server/verveCinematicTrigger.cs");
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exec("data/Verve/scripts/server/vervePathTutorialData.cs");
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if(isObject(DatablockFilesList))
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{
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DatablockFilesList.add( "data/Verve/scripts/datablocks/verve/VerveActorData.cs" );
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DatablockFilesList.add( "data/Verve/scripts/datablocks/verve/VervePathTutorialData.cs" );
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}
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}
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function Verve::destroy( %this )
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{
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}
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9
Templates/BaseGame/game/data/Verve/Verve.module
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9
Templates/BaseGame/game/data/Verve/Verve.module
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@ -0,0 +1,9 @@
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<ModuleDefinition
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ModuleId="Verve"
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VersionId="1"
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Description="Module that implements Verve."
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ScriptFile="Verve.cs"
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CreateFunction="create"
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DestroyFunction="destroy"
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Group="Game">
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</ModuleDefinition>
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After Width: | Height: | Size: 2.8 KiB |
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@ -0,0 +1,219 @@
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<author />
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||||
<authoring_tool>Torque 3D 2009 Interior Exporter</authoring_tool>
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||||
<comments />
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||||
</contributor>
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<created>8/09/2009 2:52:45 PM</created>
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<modified>8/09/2009 2:52:45 PM</modified>
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||||
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<title />
|
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|
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|
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<technique_common>
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#RootNode" />
|
||||
</scene>
|
||||
</COLLADA>
|
||||
|
|
@ -0,0 +1,180 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.0">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author />
|
||||
<authoring_tool>Torque 3D 2009 Interior Exporter</authoring_tool>
|
||||
<comments />
|
||||
</contributor>
|
||||
<created>12/09/2009 9:50:04 AM</created>
|
||||
<modified>12/09/2009 9:50:04 AM</modified>
|
||||
<revision />
|
||||
<title />
|
||||
<subject />
|
||||
<keywords />
|
||||
<unit meter="1.000000" />
|
||||
<up_axis>Z_UP</up_axis>
|
||||
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|
||||
<library_images>
|
||||
<image id="DemoRoomLrg_PILLAR128X128G-Diffuse" name="DemoRoomLrg_PILLAR128X128G-Diffuse">
|
||||
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|
||||
</image>
|
||||
<image id="DemoRoomLrg_FULL128X128G-Diffuse" name="DemoRoomLrg_FULL128X128G-Diffuse">
|
||||
<init_from>file://FULL128X128G.png</init_from>
|
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</image>
|
||||
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|
||||
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|
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|
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|
||||
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|
||||
<wrapV sid="wrapV0">TRUE</wrapV>
|
||||
<blend_mode>ADD</blend_mode>
|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
<wrapU sid="wrapU0">TRUE</wrapU>
|
||||
<wrapV sid="wrapV0">TRUE</wrapV>
|
||||
<blend_mode>ADD</blend_mode>
|
||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
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|
||||
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|
||||
<library_visual_scenes>
|
||||
<visual_scene id="RootNode" name="RootNode">
|
||||
<node id="ElevatorPlatform_5c1b8cbb" name="ElevatorPlatform_5c1b8cbb">
|
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<instance_geometry url="#ElevatorPlatform_5c1b8cbb-lib">
|
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<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="DemoRoomLrg_PILLAR128X128G" target="#DemoRoomLrg_PILLAR128X128G" />
|
||||
<instance_material symbol="DemoRoomLrg_FULL128X128G" target="#DemoRoomLrg_FULL128X128G" />
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#RootNode" />
|
||||
</scene>
|
||||
</COLLADA>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 3.2 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 2.9 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 4.8 KiB |
|
|
@ -0,0 +1,179 @@
|
|||
//--- Door.dae MATERIALS BEGIN ---
|
||||
singleton Material(Door_PILLAR128X128G)
|
||||
{
|
||||
mapTo = "PILLAR128X128G";
|
||||
|
||||
diffuseMap[0] = "PILLAR128X128G";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(Door_FULL128X128G)
|
||||
{
|
||||
mapTo = "FULL128X128G";
|
||||
|
||||
diffuseMap[0] = "FULL128X128G";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(Door_BLACK)
|
||||
{
|
||||
mapTo = "BLACK";
|
||||
|
||||
diffuseMap[0] = "BLACK";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
//--- Door.dae MATERIALS END ---
|
||||
|
||||
//--- DemoRoomLrg.dae MATERIALS BEGIN ---
|
||||
singleton Material(DemoRoomLrg_BLACK)
|
||||
{
|
||||
mapTo = "BLACK";
|
||||
|
||||
diffuseMap[0] = "BLACK";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(DemoRoomLrg_FULL128X128G)
|
||||
{
|
||||
mapTo = "FULL128X128G";
|
||||
|
||||
diffuseMap[0] = "FULL128X128G";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(DemoRoomLrg_PILLAR128X128G)
|
||||
{
|
||||
mapTo = "PILLAR128X128G";
|
||||
|
||||
diffuseMap[0] = "PILLAR128X128G";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(DemoRoomLrg_FULL64X64G)
|
||||
{
|
||||
mapTo = "FULL64X64G";
|
||||
|
||||
diffuseMap[0] = "FULL64X64G";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
//--- DemoRoomLrg.dae MATERIALS END ---
|
||||
//--- ElevatorPlatform.dae MATERIALS BEGIN ---
|
||||
singleton Material(ElevatorPlatform_DemoRoomLrg_PILLAR128X128G)
|
||||
{
|
||||
mapTo = "DemoRoomLrg_PILLAR128X128G";
|
||||
|
||||
diffuseMap[0] = "PILLAR128X128G";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(ElevatorPlatform_DemoRoomLrg_FULL128X128G)
|
||||
{
|
||||
mapTo = "DemoRoomLrg_FULL128X128G";
|
||||
|
||||
diffuseMap[0] = "FULL128X128G";
|
||||
normalMap[0] = "";
|
||||
specularMap[0] = "";
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = false;
|
||||
emissive[0] = false;
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
//--- ElevatorPlatform.dae MATERIALS END ---
|
||||
|
||||
Binary file not shown.
43
Templates/BaseGame/game/data/Verve/gui/VerveCinematic.gui
Normal file
43
Templates/BaseGame/game/data/Verve/gui/VerveCinematic.gui
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
%guiContent = new GameTSCtrl(VerveCinematicGui) {
|
||||
canSaveDynamicFields = "1";
|
||||
Enabled = "1";
|
||||
isContainer = "1";
|
||||
Profile = "GuiContentProfile";
|
||||
HorizSizing = "right";
|
||||
VertSizing = "bottom";
|
||||
position = "0 0";
|
||||
Extent = "1024 768";
|
||||
MinExtent = "8 8";
|
||||
canSave = "1";
|
||||
Visible = "1";
|
||||
tooltipprofile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
Margin = "0 0 0 0";
|
||||
Padding = "0 0 0 0";
|
||||
AnchorTop = "1";
|
||||
AnchorBottom = "0";
|
||||
AnchorLeft = "1";
|
||||
AnchorRight = "0";
|
||||
cameraZRot = "0";
|
||||
forceFOV = "0";
|
||||
helpTag = "0";
|
||||
noCursor = "1";
|
||||
|
||||
new VFadeControl( VFadeControlGui ) {
|
||||
canSaveDynamicFields = "0";
|
||||
Enabled = "1";
|
||||
isContainer = "0";
|
||||
Profile = "GuiTransparentProfile";
|
||||
HorizSizing = "width";
|
||||
VertSizing = "height";
|
||||
position = "0 0";
|
||||
Extent = "1024 768";
|
||||
MinExtent = "8 8";
|
||||
canSave = "1";
|
||||
Visible = "1";
|
||||
tooltipprofile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Load up all datablocks. This function is called when
|
||||
// a server is constructed.
|
||||
|
||||
// Do the sounds first -- later scripts/datablocks may need them
|
||||
exec("./audioProfiles.cs");
|
||||
|
||||
// LightFlareData and LightAnimData(s)
|
||||
exec("./lights.cs");
|
||||
|
||||
// Do the various effects next -- later scripts/datablocks may need them
|
||||
exec("./particles.cs");
|
||||
exec("./environment.cs");
|
||||
|
||||
exec("./triggers.cs");
|
||||
|
||||
// Add a rigid example
|
||||
exec("./rigidShape.cs");
|
||||
|
||||
exec("./health.cs");
|
||||
|
||||
// Load our supporting weapon datablocks, effects and such. They must be
|
||||
// loaded before any weapon that uses them.
|
||||
exec("./weapon.cs");
|
||||
exec("./weapons/grenadefx.cs");
|
||||
exec("./weapons/rocketfx.cs");
|
||||
|
||||
// Load the weapon datablocks
|
||||
exec("./weapons/Lurker.cs");
|
||||
exec("./weapons/Ryder.cs");
|
||||
exec("./weapons/ProxMine.cs");
|
||||
exec("./weapons/Turret.cs");
|
||||
|
||||
exec("./teleporter.cs");
|
||||
|
||||
// Load the default player datablocks
|
||||
exec("./player.cs");
|
||||
|
||||
// Load our other player datablocks
|
||||
exec("./aiPlayer.cs");
|
||||
|
||||
// Load the vehicle datablocks
|
||||
exec("./vehicles/cheetahCar.cs");
|
||||
|
||||
// Load Verve Data.
|
||||
exec("./verve/VerveActorData.cs");
|
||||
exec("./verve/VervePathTutorialData.cs");
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Verve
|
||||
// Copyright (C) 2014 - Violent Tulip
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function VHumanoidActorData::create( %dataBlock )
|
||||
{
|
||||
%actorObject = new VHumanoidActor()
|
||||
{
|
||||
dataBlock = %dataBlock;
|
||||
};
|
||||
|
||||
return %actorObject;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
datablock VHumanoidActorData( VSoldierActorData )
|
||||
{
|
||||
Category = "VActor";
|
||||
ShapeFile = "data/Verve/art/shapes/actors/Soldier/soldier_rigged.DAE";
|
||||
};
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Verve
|
||||
// Copyright (C) 2014 - Violent Tulip
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
datablock StaticShapeData( VervePathTutorial_DoorData )
|
||||
{
|
||||
Category = "VerveTutorialData";
|
||||
shapeFile = "data/Verve/art/shapes/VervePathTutorial/Door.dae";
|
||||
};
|
||||
|
||||
datablock StaticShapeData( VervePathTutorial_ElevatorPlatformData )
|
||||
{
|
||||
Category = "VerveTutorialData";
|
||||
shapeFile = "data/Verve/art/shapes/VervePathTutorial/ElevatorPlatform.dae";
|
||||
};
|
||||
|
|
@ -0,0 +1,130 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Verve
|
||||
// Copyright (C) 2014 - Violent Tulip
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Verve::CinematicController = 0;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function Verve::GetCinematicController()
|
||||
{
|
||||
// Valid Controller?
|
||||
if ( !isObject( $Verve::CinematicController ) )
|
||||
{
|
||||
$Verve::CinematicController = new VController()
|
||||
{
|
||||
Class = "VerveCinematicController";
|
||||
};
|
||||
}
|
||||
|
||||
// Return Controller.
|
||||
return $Verve::CinematicController;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Verve::PlayCinematic( "sequences/BurgFlythrough.vsf" );
|
||||
function Verve::PlayCinematic( %sequenceFile )
|
||||
{
|
||||
if ( !isFile( %sequenceFile ) )
|
||||
{
|
||||
error ( "Verve::PlayCinematic() - Invalid Sequence File." );
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Fetch Controller.
|
||||
%controller = Verve::GetCinematicController();
|
||||
|
||||
// Already Playing?
|
||||
if ( %controller.isPlaying() )
|
||||
{
|
||||
error ( "Verve::PlayCinematic() - Cinematic in Progress." );
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Load the Sequence.
|
||||
if ( !%controller.readFile( %sequenceFile ) )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Stop Input.
|
||||
if ( isObject( moveMap ) )
|
||||
{
|
||||
moveMap.pop();
|
||||
}
|
||||
|
||||
// Store the Current Gui.
|
||||
$Verve::StoredGui = Canvas.getContent();
|
||||
|
||||
// Valid GUI?
|
||||
if ( !isObject( VerveCinematicGui ) )
|
||||
{
|
||||
// Execute GUI Script.
|
||||
exec( "art/gui/VerveCinematic.gui" );
|
||||
}
|
||||
|
||||
// Set the Cinematic Gui.
|
||||
Canvas.setContent( VerveCinematicGui );
|
||||
|
||||
// Clear First Person.
|
||||
%clientCount = ClientGroup.getCount();
|
||||
for ( %i = 0; %i < %clientCount; %i++ )
|
||||
{
|
||||
// Fetch Client.
|
||||
%clientConnection = ClientGroup.getObject( %i );
|
||||
// Store Status.
|
||||
%clientConnection.FirstPerson = %clientConnection.isFirstPerson();
|
||||
// Clear.
|
||||
%clientConnection.setFirstPerson( false );
|
||||
}
|
||||
|
||||
// Play the Sequence.
|
||||
%controller.play();
|
||||
|
||||
// Return the Controller.
|
||||
return %controller;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function VerveCinematicController::onStop( %this )
|
||||
{
|
||||
// Reset First Person Status.
|
||||
%clientCount = ClientGroup.getCount();
|
||||
for ( %i = 0; %i < %clientCount; %i++ )
|
||||
{
|
||||
// Fetch Client.
|
||||
%clientConnection = ClientGroup.getObject( %i );
|
||||
// Reset.
|
||||
%clientConnection.setFirstPerson( %clientConnection.FirstPerson );
|
||||
}
|
||||
|
||||
// Reset the Canvas.
|
||||
Canvas.setContent( $Verve::StoredGui );
|
||||
|
||||
// Resume Input.
|
||||
if ( isObject( moveMap ) )
|
||||
{
|
||||
moveMap.push();
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,35 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Verve
|
||||
// Copyright (C) 2014 - Violent Tulip
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
datablock TriggerData( VerveCinematicTrigger )
|
||||
{
|
||||
Field = "Value";
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function VerveCinematicTrigger::onEnterTrigger( %this, %trigger, %object )
|
||||
{
|
||||
// Play Sequence.
|
||||
Verve::PlayCinematic( %trigger.SequenceFile );
|
||||
}
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Verve
|
||||
// Copyright (C) 2014 - Violent Tulip
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
datablock StaticShapeData( VervePathTutorial_DoorData )
|
||||
{
|
||||
Category = "VerveTutorialData";
|
||||
shapeFile = "art/shapes/VervePathTutorial/Door.dae";
|
||||
};
|
||||
|
||||
datablock StaticShapeData( VervePathTutorial_ElevatorPlatformData )
|
||||
{
|
||||
Category = "VerveTutorialData";
|
||||
shapeFile = "art/shapes/VervePathTutorial/ElevatorPlatform.dae";
|
||||
};
|
||||
|
|
@ -0,0 +1,85 @@
|
|||
<?xml version="1.0" ?>
|
||||
<VerveControllerSequence Version="0.0.0a">
|
||||
<Properties>
|
||||
<Time>0</Time>
|
||||
<Duration>1000</Duration>
|
||||
<TimeScale>1</TimeScale>
|
||||
<Loop>1</Loop>
|
||||
<LoopBackwards>1</LoopBackwards>
|
||||
<LoopCount>0</LoopCount>
|
||||
<LoopDelay>500</LoopDelay>
|
||||
<ResetOnCompletion>1</ResetOnCompletion>
|
||||
</Properties>
|
||||
<DataTable>
|
||||
<DataItem Type="STATIC" Name="DoorGroup0_LeftPath" Value="DoorPath_Left" />
|
||||
<DataItem Type="STATIC" Name="DoorGroup0_Left" Value="DoorShape0_Left" />
|
||||
<DataItem Type="STATIC" Name="DoorGroup0_RightPath" Value="DoorPath_Right" />
|
||||
<DataItem Type="STATIC" Name="DoorGroup0_Right" Value="DoorShape0_Right" />
|
||||
</DataTable>
|
||||
<VObject Type="VSceneObjectGroup">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>DoorGroup0_Left</Label>
|
||||
<Reference>DoorGroup0_Left</Reference>
|
||||
</Properties>
|
||||
<VObject Type="VMotionTrack">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionTrack</Label>
|
||||
<Reference>DoorGroup0_LeftPath</Reference>
|
||||
<OrientationMode>FREE</OrientationMode>
|
||||
<OrientationData></OrientationData>
|
||||
<Relative>0</Relative>
|
||||
</Properties>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>0</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>1000</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VObject>
|
||||
<VObject Type="VSceneObjectGroup">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>DoorGroup0_Right</Label>
|
||||
<Reference>DoorGroup0_Right</Reference>
|
||||
</Properties>
|
||||
<VObject Type="VMotionTrack">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionTrack</Label>
|
||||
<Reference>DoorGroup0_RightPath</Reference>
|
||||
<OrientationMode>FREE</OrientationMode>
|
||||
<OrientationData></OrientationData>
|
||||
<Relative>0</Relative>
|
||||
</Properties>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>0</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>1000</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VerveControllerSequence>
|
||||
|
|
@ -0,0 +1,87 @@
|
|||
<?xml version="1.0" ?>
|
||||
<VerveControllerSequence Version="0.0.0a">
|
||||
<Properties>
|
||||
<Time>0</Time>
|
||||
<Duration>1000</Duration>
|
||||
<TimeScale>1</TimeScale>
|
||||
<Loop>1</Loop>
|
||||
<LoopBackwards>1</LoopBackwards>
|
||||
<LoopDelay>500</LoopDelay>
|
||||
<ResetOnCompletion>1</ResetOnCompletion>
|
||||
<name>VerveEditorController</name>
|
||||
<parentGroup>RootGroup</parentGroup>
|
||||
<canSaveDynamicFields>1</canSaveDynamicFields>
|
||||
</Properties>
|
||||
<DataTable>
|
||||
<DataItem Type="STATIC" Name="DoorGroup1_Right" Value="DoorShape1_Right" />
|
||||
<DataItem Type="STATIC" Name="DoorGroup1_Left" Value="DoorShape1_Left" />
|
||||
<DataItem Type="STATIC" Name="DoorGroup1_RightPath" Value="DoorPath_Right" />
|
||||
<DataItem Type="STATIC" Name="DoorGroup1_LeftPath" Value="DoorPath_Left" />
|
||||
</DataTable>
|
||||
<VObject Type="VSceneObjectGroup">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>DoorGroup1_Left</Label>
|
||||
<Reference>DoorGroup1_Left</Reference>
|
||||
</Properties>
|
||||
<VObject Type="VMotionTrack">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionTrack</Label>
|
||||
<Reference>DoorGroup1_LeftPath</Reference>
|
||||
<OrientationMode>FREE</OrientationMode>
|
||||
<OrientationData></OrientationData>
|
||||
<Relative>1</Relative>
|
||||
</Properties>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>0</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>1000</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VObject>
|
||||
<VObject Type="VSceneObjectGroup">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>DoorGroup1_Right</Label>
|
||||
<Reference>DoorGroup1_Right</Reference>
|
||||
</Properties>
|
||||
<VObject Type="VMotionTrack">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionTrack</Label>
|
||||
<Reference>DoorGroup1_RightPath</Reference>
|
||||
<OrientationMode>FREE</OrientationMode>
|
||||
<OrientationData></OrientationData>
|
||||
<Relative>1</Relative>
|
||||
</Properties>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>0</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>1000</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VerveControllerSequence>
|
||||
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" ?>
|
||||
<VerveControllerSequence Version="0.0.0a">
|
||||
<Properties>
|
||||
<Time>0</Time>
|
||||
<Duration>5000</Duration>
|
||||
<TimeScale>1</TimeScale>
|
||||
<Loop>0</Loop>
|
||||
<LoopBackwards>0</LoopBackwards>
|
||||
<LoopCount>-1</LoopCount>
|
||||
<LoopDelay>0</LoopDelay>
|
||||
<ResetOnCompletion>0</ResetOnCompletion>
|
||||
<name>VerveEditorController</name>
|
||||
<parentGroup>RootGroup</parentGroup>
|
||||
<canSaveDynamicFields>1</canSaveDynamicFields>
|
||||
</Properties>
|
||||
<DataTable>
|
||||
<DataItem Type="STATIC" Name="ElevatorPlatformGroup" Value="ElevatorPlatformShape" />
|
||||
<DataItem Type="STATIC" Name="ElevatorPlatformGroupPath" Value="ElevatorPlatformPath" />
|
||||
</DataTable>
|
||||
<VObject Type="VSceneObjectGroup">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>ElevatorPlatformGroup</Label>
|
||||
<Reference>ElevatorPlatformGroup</Reference>
|
||||
</Properties>
|
||||
<VObject Type="VMotionTrack">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionTrack</Label>
|
||||
<Reference>ElevatorPlatformGroupPath</Reference>
|
||||
<OrientationMode>FREE</OrientationMode>
|
||||
<OrientationData></OrientationData>
|
||||
<Relative>0</Relative>
|
||||
</Properties>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>0</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
<VObject Type="VMotionEvent">
|
||||
<Properties>
|
||||
<Enabled>1</Enabled>
|
||||
<Label>MotionEvent</Label>
|
||||
<TriggerTime>5000</TriggerTime>
|
||||
<Duration>0</Duration>
|
||||
</Properties>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VObject>
|
||||
</VerveControllerSequence>
|
||||
Loading…
Add table
Add a link
Reference in a new issue