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(Mostly) updated verve implementation.
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538 changed files with 68727 additions and 49 deletions
152
Engine/source/Verve/Torque3D/VPostEffect.cpp
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152
Engine/source/Verve/Torque3D/VPostEffect.cpp
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "Verve/VerveConfig.h"
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#include "Verve/Torque3D/VPostEffect.h"
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#include "T3D/gameBase/gameConnection.h"
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#include "core/stream/bitStream.h"
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//-----------------------------------------------------------------------------
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//
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// Post Effect Methods.
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//
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//-----------------------------------------------------------------------------
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bool VTorque::isPostEffectEnabled( PostEffectType *pPostEffect )
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{
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if ( !pPostEffect )
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{
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// Sanity!
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return false;
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}
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return pPostEffect->isEnabled();
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}
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void VTorque::setPostEffectOn( PostEffectType *pPostEffect, const bool &pStatus )
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{
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if ( !pPostEffect )
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{
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// Sanity!
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return;
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}
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#ifdef VT_EDITOR
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if ( pStatus )
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{
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// Enable Effect.
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pPostEffect->enable();
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}
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else
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{
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// Disable Effect.
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pPostEffect->disable();
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}
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#else
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// Fetch Name.
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StringTableEntry name = pPostEffect->getName();
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if ( !name || name == StringTable->insert( "" ) )
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{
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Con::warnf( "VTorque::setPostEffectOn() - Invalid Object Name." );
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return;
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}
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// Fetch Client Group.
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SimGroup* clientGroup = Sim::getClientGroup();
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for ( SimGroup::iterator itr = clientGroup->begin(); itr != clientGroup->end(); itr++ )
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{
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NetConnection *connection = static_cast<NetConnection*>( *itr );
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if ( connection )
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{
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// Create Event.
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VPostEffectNetEvent *event = new VPostEffectNetEvent();
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// Setup Event.
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event->mPostEffect = name;
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event->mEnabled = pStatus;
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// Post Event.
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connection->postNetEvent( event );
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}
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}
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#endif
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}
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//-----------------------------------------------------------------------------
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IMPLEMENT_CO_CLIENTEVENT_V1( VPostEffectNetEvent );
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//-----------------------------------------------------------------------------
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VPostEffectNetEvent::VPostEffectNetEvent( void ) : mPostEffect( StringTable->insert( "" ) ),
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mEnabled( false )
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{
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// Void.
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}
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void VPostEffectNetEvent::write( NetConnection *pConnection, BitStream *pStream )
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{
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// Void.
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}
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void VPostEffectNetEvent::pack( NetConnection *pConnection, BitStream *pStream )
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{
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// Object Name.
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pStream->writeString( mPostEffect );
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// Status.
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pStream->writeFlag( mEnabled );
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}
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void VPostEffectNetEvent::unpack( NetConnection *pConnection, BitStream *pStream )
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{
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// Object Name.
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mPostEffect = pStream->readSTString();
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// Status.
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mEnabled = pStream->readFlag();
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}
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void VPostEffectNetEvent::process( NetConnection *pConnection )
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{
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PostEffect *postEffect;
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if ( !Sim::findObject( mPostEffect, postEffect ) )
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{
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Con::warnf( "VPostEffectNetEvent::process() - Unable to find PostEffect Object '%s'", mPostEffect );
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return;
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}
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if ( mEnabled )
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{
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// Enable Effect.
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postEffect->enable();
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}
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else
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{
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// Disable Effect.
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postEffect->disable();
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}
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}
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