mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 15:14:35 +00:00
(Mostly) updated verve implementation.
This commit is contained in:
parent
775ca57047
commit
87ee749801
538 changed files with 68727 additions and 49 deletions
45
Engine/source/Verve/Torque/TAnimation.h
Normal file
45
Engine/source/Verve/Torque/TAnimation.h
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
|
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
|
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//
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||||
// The above copyright notice and this permission notice shall be included in
|
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// all copies or substantial portions of the Software.
|
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_ANIMATION_H_
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#define _VT_TORQUE_ANIMATION_H_
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#ifndef _VT_TORQUE_SCENEOBJECT_H_
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#include "Verve/Torque/TSceneObject.h"
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#endif
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namespace VTorque
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{
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bool isAnimationLooping( SceneObjectType *pObject, const char *pData );
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String getAnimation( SceneObjectType *pObject, const U32 &pThreadIndex );
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F32 getAnimationDuration( SceneObjectType *pObject, const char *pData );
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void setAnimationPosition( SceneObjectType *pObject, const U32 &pThreadIndex, const F32 &pPosition );
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void setAnimationTimeScale( SceneObjectType *pObject, const U32 &pThreadIndex, const F32 &pTimeScale );
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void playAnimation( SceneObjectType *pObject, const U32 &pThreadIndex, const char *pData );
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void playAnimation( SceneObjectType *pObject, const U32 &pThreadIndex );
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void stopAnimation( SceneObjectType *pObject, const U32 &pThreadIndex );
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void pauseAnimation( SceneObjectType *pObject, const U32 &pThreadIndex );
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};
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#endif // _VT_TORQUE_ANIMATION_H_
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43
Engine/source/Verve/Torque/TCamera.h
Normal file
43
Engine/source/Verve/Torque/TCamera.h
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
|
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_CAMERA_H_
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#define _VT_TORQUE_CAMERA_H_
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#ifndef _VT_TORQUE_SCENEOBJECT_H_
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#include "Verve/Torque/TSceneObject.h"
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#endif
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#ifndef _CAMERAFXMGR_H_
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#include "T3D/fx/cameraFXMgr.h"
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#endif
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namespace VTorque
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{
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bool isCamera( SceneObjectType *pObject );
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void setCamera( SceneObjectType *pObject );
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void startCameraShake( const F32 &pDuration, const F32 &pFalloff, const VectorF &pAmplitude, const VectorF &pFrequency );
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void stopCameraShake( void );
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};
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#endif // _VT_TORQUE_CAMERA_H_
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48
Engine/source/Verve/Torque/TLightObject.h
Normal file
48
Engine/source/Verve/Torque/TLightObject.h
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
|
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_LIGHTOBJECT_H_
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#define _VT_TORQUE_LIGHTOBJECT_H_
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#ifndef _LIGHTBASE_H_
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#include "T3D/lightBase.h"
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#endif
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#ifndef _LIGHTANIMDATA_H_
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#include "T3D/lightAnimData.h"
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#endif
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namespace VTorque
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{
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typedef LightBase LightObjectType;
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typedef LightAnimData LightAnimationDataType;
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bool isLightObjectEnabled( LightObjectType *pLightObject );
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void setLightObjectOn( LightObjectType *pLightObject, const bool &pStatus );
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void playAnimation( LightObjectType *pLightObject, LightAnimationDataType *pLightAnimationData );
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void playAnimation( LightObjectType *pLightObject );
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void pauseAnimation( LightObjectType *pLightObject );
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};
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#endif // _VT_TORQUE_LIGHTOBJECT_H_
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57
Engine/source/Verve/Torque/TMotion.h
Normal file
57
Engine/source/Verve/Torque/TMotion.h
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
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// of this software and associated documentation files (the "Software"), to
|
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
|
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_MOTION_H_
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#define _VT_TORQUE_MOTION_H_
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#ifndef _VT_TORQUE_SCENEOBJECT_H_
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#include "Verve/Torque/TSceneObject.h"
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#endif
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#ifndef _VT_VPATH_H_
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#include "Verve/VPath/VPath.h"
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#endif
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namespace VTorque
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{
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typedef VPath PathObjectType;
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bool isMovable( SimObject *pObject );
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bool isPath( SimObject *pObject );
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bool isPathObjectAttached( PathObjectType *pPath, SceneObjectType *pObject );
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F32 getPathNodeLength( PathObjectType *pPath, const S32 &pNode );
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void attachPathObject( PathObjectType *pPath, SceneObjectType *pObject, const bool &pForward, const bool &pRelative, const S32 &pStartNodeIndex, const S32 &pEndNodeIndex, const String &pOrientation, const String &pOrientationData );
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void detachPathObject( PathObjectType *pPath, SceneObjectType *pObject );
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void setPathObjectActive( PathObjectType *pPath, SceneObjectType *pObject, const bool &pActive );
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void setPathObjectInterp( PathObjectType *pPath, SceneObjectType *pObject, const F32 &pInterp );
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void setPathObjectOffset( PathObjectType *pPath, SceneObjectType *pObject, const Point3F &pOffset );
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void setPathObjectSpeed( PathObjectType *pPath, SceneObjectType *pObject, const F32 &pSpeed );
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void setPathObjectOrientation( PathObjectType *pPath, SceneObjectType *pObject, const String &pOrientation, const String &pOrientationData = String::EmptyString );
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void setPathObjectForward( PathObjectType *pPath, SceneObjectType *pObject, const bool &pForward );
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void setPathObjectNode( PathObjectType *pPath, SceneObjectType *pObject, const S32 &pNode );
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void setPathObjectEndNode( PathObjectType *pPath, SceneObjectType *pObject, const S32 &pNode );
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};
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#endif // _VT_TORQUE_MOTION_H_
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43
Engine/source/Verve/Torque/TParticleEffect.h
Normal file
43
Engine/source/Verve/Torque/TParticleEffect.h
Normal file
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
|
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_PARTICLEEFFECT_H_
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#define _VT_TORQUE_PARTICLEEFFECT_H_
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#ifndef _H_PARTICLE_EMITTER
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#include "T3D/fx/particleEmitter.h"
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#endif
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#ifndef _PARTICLEEMITTERDUMMY_H_
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#include "T3D/fx/particleEmitterNode.h"
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#endif
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namespace VTorque
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{
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typedef ParticleEmitterNode ParticleEffectType;
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bool isParticleEffectEnabled( ParticleEffectType *pParticleEffect );
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void setParticleEffectOn( ParticleEffectType *pParticleEffect, const bool &pStatus );
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};
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#endif // _VT_TORQUE_PARTICLEEFFECT_H_
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42
Engine/source/Verve/Torque/TPostEffect.h
Normal file
42
Engine/source/Verve/Torque/TPostEffect.h
Normal file
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
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// of this software and associated documentation files (the "Software"), to
|
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
|
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//
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||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_POSTEFFECT_H_
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#define _VT_TORQUE_POSTEFFECT_H_
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#ifndef _POST_EFFECT_H_
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#include "postFx/postEffect.h"
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#endif
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#ifndef _VT_TORQUE_SCENEOBJECT_H_
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#include "Verve/Torque/TSceneObject.h"
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#endif
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namespace VTorque
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{
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typedef PostEffect PostEffectType;
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bool isPostEffectEnabled( PostEffectType *pPostEffect );
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void setPostEffectOn( PostEffectType *pPostEffect, const bool &pStatus );
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};
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#endif // _VT_TORQUE_POSTEFFECT_H_
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35
Engine/source/Verve/Torque/TSceneObject.h
Normal file
35
Engine/source/Verve/Torque/TSceneObject.h
Normal file
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
|
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
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// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_SCENEOBJECT_H_
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#define _VT_TORQUE_SCENEOBJECT_H_
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#ifndef _SCENEOBJECT_H_
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#include "scene/sceneObject.h"
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#endif
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namespace VTorque
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{
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typedef SceneObject SceneObjectType;
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};
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#endif // _VT_TORQUE_SCENEOBJECT_H_
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57
Engine/source/Verve/Torque/TSoundEffect.h
Normal file
57
Engine/source/Verve/Torque/TSoundEffect.h
Normal file
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_SOUNDEFFECT_H_
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#define _VT_TORQUE_SOUNDEFFECT_H_
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#ifndef _SFXPROFILE_H_
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#include "sfx/sfxProfile.h"
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#endif
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#ifndef _SFXSOUND_H_
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#include "sfx/sfxSound.h"
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#endif
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#ifndef _VT_TORQUE_SCENEOBJECT_H_
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#include "Verve/Torque/TSceneObject.h"
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#endif
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namespace VTorque
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{
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typedef SFXProfile SoundEffectType;
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typedef SFXSound SoundSourceType;
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bool isSoundLooping( SoundEffectType *pSoundProfile );
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S32 getSoundDuration( SoundEffectType *pSoundProfile );
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SoundSourceType *playSound( SoundEffectType *pSoundProfile, const U32 &pPosition, const F32 &pPitch );
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SoundSourceType *playSound( SoundEffectType *pSoundProfile, SceneObjectType *pObject, const U32 &pPosition, const F32 &pPitch );
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void playSound( SoundSourceType *pSource );
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void pauseSound( SoundSourceType *pSource );
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void stopSound( SoundSourceType *pSource );
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void setSoundPosition( SoundSourceType *pSource, const U32 &pPosition );
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void setSoundPitch( SoundSourceType *pSource, const F32 &pPitch );
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};
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#endif // _VT_TORQUE_SOUNDEFFECT_H_
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39
Engine/source/Verve/Torque/TSpawnSphere.h
Normal file
39
Engine/source/Verve/Torque/TSpawnSphere.h
Normal file
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//-----------------------------------------------------------------------------
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// Verve
|
||||
// Copyright (C) 2014 - Violent Tulip
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
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#ifndef _VT_TORQUE_SPAWNSPHERE_H_
|
||||
#define _VT_TORQUE_SPAWNSPHERE_H_
|
||||
|
||||
#ifndef _MISSIONMARKER_H_
|
||||
#include "T3D/missionMarker.h"
|
||||
#endif
|
||||
|
||||
#ifndef _VT_TORQUE_SCENEOBJECT_H_
|
||||
#include "Verve/Torque/TSceneObject.h"
|
||||
#endif
|
||||
|
||||
namespace VTorque
|
||||
{
|
||||
typedef SpawnSphere SpawnSphereType;
|
||||
};
|
||||
|
||||
#endif // _VT_TORQUE_SOUNDEFFECT_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue