(Mostly) updated verve implementation.

This commit is contained in:
Areloch 2019-03-07 16:23:41 -06:00
parent 775ca57047
commit 87ee749801
538 changed files with 68727 additions and 49 deletions

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//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/ParticleEffect/VParticleEffectGroup.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VParticleEffectGroup );
//-----------------------------------------------------------------------------
VParticleEffectGroup::VParticleEffectGroup( void )
{
setLabel( "ParticleEffectGroup" );
};

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//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VPARTICLEEFFECTGROUP_H_
#define _VT_VPARTICLEEFFECTGROUP_H_
#ifndef _VT_VSCENEOBJECTGROUP_H_
#include "Verve/Extension/SceneObject/VSceneObjectGroup.h"
#endif
//-----------------------------------------------------------------------------
class VParticleEffectGroup : public VSceneObjectGroup
{
typedef VSceneObjectGroup Parent;
public:
VParticleEffectGroup( void );
// Console Declaration.
DECLARE_CONOBJECT( VParticleEffectGroup );
};
//-----------------------------------------------------------------------------
#endif // _VT_VPARTICLEEFFECTGROUP_H_

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//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/ParticleEffect/VParticleEffectToggleEvent.h"
#include "console/consoleTypes.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VParticleEffectToggleEvent );
//-----------------------------------------------------------------------------
VParticleEffectToggleEvent::VParticleEffectToggleEvent( void ) :
mEventType( VSharedEnum::k_ActionTurnOn )
{
setLabel( "ToggleEvent" );
}
void VParticleEffectToggleEvent::initPersistFields( void )
{
Parent::initPersistFields();
addField( "Action", TYPEID<VActionToggle>(), Offset( mEventType, VParticleEffectToggleEvent ) );
}
//-----------------------------------------------------------------------------
//
// Callback Methods.
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//
// VParticleEffectToggleEvent::onTrigger( pTime, pDelta );
//
// Toggle the Particle Effect.
//
//-----------------------------------------------------------------------------
void VParticleEffectToggleEvent::onTrigger( const S32 &pTime, const S32 &pDelta )
{
Parent::onTrigger( pTime, pDelta );
VTorque::ParticleEffectType *particleEffect;
if ( getSceneObject( particleEffect ) )
{
// Turn On?
const bool turnOn = ( mEventType == VSharedEnum::k_ActionTurnOn );
// Toggle Particle Effect.
VTorque::setParticleEffectOn( particleEffect, turnOn );
}
}

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//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VPARTICLEFFECTTOGGLEEVENT_H_
#define _VT_VPARTICLEFFECTTOGGLEEVENT_H_
#ifndef _VT_VSCENEOBJECTEVENT_H_
#include "Verve/Extension/SceneObject/VSceneObjectEvent.h"
#endif
#ifndef _VT_TORQUE_PARTICLEEFFECT_H_
#include "Verve/Torque/TParticleEffect.h"
#endif
#ifndef _VT_VSHAREDENUM_H_
#include "Verve/Core/Util/VSharedEnum.h"
#endif
//-----------------------------------------------------------------------------
class VParticleEffectToggleEvent : public VSceneObjectEvent
{
typedef VEvent Parent;
public:
VSharedEnum::eActionToggle mEventType;
public:
VParticleEffectToggleEvent( void );
static void initPersistFields( void );
// Event Methods.
virtual void onTrigger( const S32 &pTime, const S32 &pDelta );
// Console Declaration.
DECLARE_CONOBJECT( VParticleEffectToggleEvent );
};
//-----------------------------------------------------------------------------
#endif // _VT_VPARTICLEFFECTTOGGLEEVENT_H_

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//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/ParticleEffect/VParticleEffectToggleTrack.h"
#include "Verve/Extension/ParticleEffect/VParticleEffectToggleEvent.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VParticleEffectToggleTrack );
//-----------------------------------------------------------------------------
VParticleEffectToggleTrack::VParticleEffectToggleTrack( void )
{
setLabel( "ToggleTrack" );
}
//-----------------------------------------------------------------------------
//
// Controller Methods.
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//
// VParticleEffectToggleTrack::onControllerReset( pTime, pForward );
//
// Enable or Disable the particle effect after a reset.
//
//-----------------------------------------------------------------------------
void VParticleEffectToggleTrack::onControllerReset( const S32 &pTime, const bool &pForward )
{
// Default Reset.
Parent::onControllerReset( pTime, pForward );
VParticleEffectToggleEvent *event;
VTorque::ParticleEffectType *particleEffect;
if ( getSceneObject( particleEffect ) && getPreviousEvent( event ) )
{
// Turn On?
const bool turnOn = ( event->mEventType == VSharedEnum::k_ActionTurnOn );
// Toggle the Particle Effect.
VTorque::setParticleEffectOn( particleEffect, turnOn );
}
}

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//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VPARTICLEEFFECTTOGGLETRACK_H_
#define _VT_VPARTICLEEFFECTTOGGLETRACK_H_
#ifndef _VT_VSCENEOBJECTTRACK_H_
#include "Verve/Extension/SceneObject/VSceneObjectTrack.h"
#endif
#ifndef _VT_TORQUE_PARTICLEEFFECT_H_
#include "Verve/Torque/TParticleEffect.h"
#endif
//-----------------------------------------------------------------------------
class VParticleEffectToggleTrack : public VSceneObjectTrack
{
typedef VSceneObjectTrack Parent;
public:
VParticleEffectToggleTrack( void );
// Controller Methods.
virtual void onControllerReset( const S32 &pTime, const bool &pForward );
// Console Declaration.
DECLARE_CONOBJECT( VParticleEffectToggleTrack );
};
//-----------------------------------------------------------------------------
#endif // _VT_VPARTICLEEFFECTTOGGLETRACK_H_