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(Mostly) updated verve implementation.
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538 changed files with 68727 additions and 49 deletions
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Engine/modules/Verve/Extension/Camera/VCameraGroup.h
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97
Engine/modules/Verve/Extension/Camera/VCameraGroup.h
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//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _VT_VCAMERAGROUP_H_
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#define _VT_VCAMERAGROUP_H_
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#ifndef _VT_VSCENEOBJECTGROUP_H_
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#include "Verve/Extension/SceneObject/VSceneObjectGroup.h"
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#endif
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#ifndef _VT_VCONTROLLER_H
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#include "Verve/Core/VController.h"
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#endif
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//-----------------------------------------------------------------------------
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class VCameraGroup;
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//-----------------------------------------------------------------------------
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class VCameraGroup : public VSceneObjectGroup
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{
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typedef VSceneObjectGroup Parent;
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public:
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enum eCameraEventType
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{
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k_EventActivate,
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k_EventDeactivate,
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};
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typedef Signal<bool( const eCameraEventType & )> CameraEventSignal;
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typedef Signal<void( VCameraGroup* )> CameraChangeSignal;
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protected:
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static VCameraGroup *mActiveGroup;
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static CameraChangeSignal mCameraChangeSignal;
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CameraEventSignal mCameraEventSignal;
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public:
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VCameraGroup( void );
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// Tree Methods.
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void onAttach( void );
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void onDetach( void );
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// Controller Methods.
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bool onControllerEvent( VController::eControllerEventType pEvent );
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// Camera Methods.
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inline bool isActive( void ) { return ( bool )( this == getActiveGroup() ); };
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inline VCameraGroup *getActiveGroup( void ) { return mActiveGroup; };
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void setActive( void );
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static void clearActiveGroup( void );
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static void setActiveGroup( VCameraGroup *pCameraGroup );
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// Signal Methods.
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static inline CameraChangeSignal &getCameraChangeSignal( void ) { return mCameraChangeSignal; };
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inline CameraEventSignal &getCameraEventSignal( void ) { return mCameraEventSignal; };
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// Console Declaration.
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DECLARE_CONOBJECT( VCameraGroup );
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};
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//-----------------------------------------------------------------------------
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#endif // _VT_VCAMERAGROUP_H_
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