From 87ea1924c40e3634512030790730fb1e910d7d02 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Tue, 16 Aug 2022 17:49:18 -0500 Subject: [PATCH] up $PostFX::HDRPostFX::brightPassThreshold default to 0.2; --- .../BaseGame/game/core/postFX/scripts/HDR/HDRPostFX.tscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Templates/BaseGame/game/core/postFX/scripts/HDR/HDRPostFX.tscript b/Templates/BaseGame/game/core/postFX/scripts/HDR/HDRPostFX.tscript index a34f52456..a1c84b3c2 100644 --- a/Templates/BaseGame/game/core/postFX/scripts/HDR/HDRPostFX.tscript +++ b/Templates/BaseGame/game/core/postFX/scripts/HDR/HDRPostFX.tscript @@ -62,7 +62,7 @@ $PostFX::HDRPostFX::enableBloom = 1.0; /// The threshold luminace value for pixels which are /// considered "bright" and need to be bloomed. -$PostFX::HDRPostFX::brightPassThreshold = 0.01; +$PostFX::HDRPostFX::brightPassThreshold = 0.2; /// These are used in the gaussian blur of the /// bright pass for the bloom effect.