Correct stateblock settings to display probes more correctly without crushing other forward elements.

This commit is contained in:
Areloch 2019-02-18 00:43:21 -06:00
parent b754c022ba
commit 87e9d3edbd
6 changed files with 43 additions and 36 deletions

View file

@ -44,6 +44,8 @@
//For our cameraQuery setup
#include "T3D/gameTSCtrl.h"
#define TORQUE_GFX_VISUAL_DEBUG //renderdoc debugging
IMPLEMENT_CONOBJECT(RenderProbeMgr);
ConsoleDocClass( RenderProbeMgr,