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Correct stateblock settings to display probes more correctly without crushing other forward elements.
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6 changed files with 43 additions and 36 deletions
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@ -44,6 +44,8 @@
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//For our cameraQuery setup
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#include "T3D/gameTSCtrl.h"
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#define TORQUE_GFX_VISUAL_DEBUG //renderdoc debugging
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IMPLEMENT_CONOBJECT(RenderProbeMgr);
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ConsoleDocClass( RenderProbeMgr,
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