mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
Conflicts: Engine/source/platform/platformCPUCount.cpp
This commit is contained in:
commit
87d9e245b7
210 changed files with 896 additions and 896 deletions
|
|
@ -500,7 +500,7 @@ void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEve
|
|||
newEvent.postToSignal(Input::smInputEvent);
|
||||
}
|
||||
|
||||
void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, float fValue)
|
||||
void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, F32 fValue)
|
||||
{
|
||||
InputEventInfo newEvent;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue