Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency

Conflicts:
	Engine/source/platform/platformCPUCount.cpp
This commit is contained in:
Daniel Buckmaster 2014-04-04 13:43:25 +11:00
commit 87d9e245b7
210 changed files with 896 additions and 896 deletions

View file

@ -103,7 +103,7 @@ GFXDevice::GFXDevice()
mViewMatrix.identity();
mProjectionMatrix.identity();
for( int i = 0; i < WORLD_STACK_MAX; i++ )
for( S32 i = 0; i < WORLD_STACK_MAX; i++ )
mWorldMatrix[i].identity();
AssertFatal(smGFXDevice == NULL, "Already a GFXDevice created! Bad!");
@ -451,7 +451,7 @@ void GFXDevice::updateStates(bool forceSetAll /*=false*/)
if( mTextureMatrixCheckDirty )
{
for( int i = 0; i < getNumSamplers(); i++ )
for( S32 i = 0; i < getNumSamplers(); i++ )
{
if( mTextureMatrixDirty[i] )
{
@ -1279,7 +1279,7 @@ DefineEngineFunction( getPixelShaderVersion, F32, (),,
return GFX->getPixelShaderVersion();
}
DefineEngineFunction( setPixelShaderVersion, void, ( float version ),,
DefineEngineFunction( setPixelShaderVersion, void, ( F32 version ),,
"@brief Sets the pixel shader version for the active device.\n"
"This can be used to force a lower pixel shader version than is supported by "
"the device for testing or performance optimization.\n"