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https://github.com/TorqueGameEngines/Torque3D.git
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Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
Conflicts: Engine/source/platform/platformCPUCount.cpp
This commit is contained in:
commit
87d9e245b7
210 changed files with 896 additions and 896 deletions
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@ -117,7 +117,7 @@ ConsoleDocClass( DecalManager,
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namespace {
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int QSORT_CALLBACK cmpDecalInstance(const void* p1, const void* p2)
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S32 QSORT_CALLBACK cmpDecalInstance(const void* p1, const void* p2)
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{
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const DecalInstance** pd1 = (const DecalInstance**)p1;
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const DecalInstance** pd2 = (const DecalInstance**)p2;
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@ -125,7 +125,7 @@ int QSORT_CALLBACK cmpDecalInstance(const void* p1, const void* p2)
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return int(((char *)(*pd1)->mDataBlock) - ((char *)(*pd2)->mDataBlock));
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}
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int QSORT_CALLBACK cmpPointsXY( const void *p1, const void *p2 )
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S32 QSORT_CALLBACK cmpPointsXY( const void *p1, const void *p2 )
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{
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const Point3F *pnt1 = (const Point3F*)p1;
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const Point3F *pnt2 = (const Point3F*)p2;
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@ -142,7 +142,7 @@ int QSORT_CALLBACK cmpPointsXY( const void *p1, const void *p2 )
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return 0;
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}
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int QSORT_CALLBACK cmpQuadPointTheta( const void *p1, const void *p2 )
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S32 QSORT_CALLBACK cmpQuadPointTheta( const void *p1, const void *p2 )
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{
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const Point4F *pnt1 = (const Point4F*)p1;
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const Point4F *pnt2 = (const Point4F*)p2;
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@ -157,7 +157,7 @@ int QSORT_CALLBACK cmpQuadPointTheta( const void *p1, const void *p2 )
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static Point3F gSortPoint;
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int QSORT_CALLBACK cmpDecalDistance( const void *p1, const void *p2 )
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S32 QSORT_CALLBACK cmpDecalDistance( const void *p1, const void *p2 )
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{
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const DecalInstance** pd1 = (const DecalInstance**)p1;
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const DecalInstance** pd2 = (const DecalInstance**)p2;
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@ -168,7 +168,7 @@ int QSORT_CALLBACK cmpDecalDistance( const void *p1, const void *p2 )
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return mSign( dist1 - dist2 );
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}
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int QSORT_CALLBACK cmpDecalRenderOrder( const void *p1, const void *p2 )
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S32 QSORT_CALLBACK cmpDecalRenderOrder( const void *p1, const void *p2 )
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{
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const DecalInstance** pd1 = (const DecalInstance**)p1;
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const DecalInstance** pd2 = (const DecalInstance**)p2;
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@ -179,14 +179,14 @@ int QSORT_CALLBACK cmpDecalRenderOrder( const void *p1, const void *p2 )
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return 1;
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else
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{
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int priority = (*pd1)->getRenderPriority() - (*pd2)->getRenderPriority();
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S32 priority = (*pd1)->getRenderPriority() - (*pd2)->getRenderPriority();
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if ( priority != 0 )
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return priority;
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if ( (*pd2)->mFlags & SaveDecal )
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{
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int id = ( (*pd1)->mDataBlock->getMaterial()->getId() - (*pd2)->mDataBlock->getMaterial()->getId() );
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S32 id = ( (*pd1)->mDataBlock->getMaterial()->getId() - (*pd2)->mDataBlock->getMaterial()->getId() );
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if ( id != 0 )
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return id;
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