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Removes unneeded redundant asserts when the functions already have range sanity checks
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1 changed files with 0 additions and 2 deletions
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@ -1006,7 +1006,6 @@ void GuiGameListMenuCtrl::setThisControl()
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StringTableEntry GuiGameListMenuCtrl::getRowLabel(S32 rowIndex) const
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{
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AssertFatal(isValidRowIndex(rowIndex), avar("GuiGameListMenuCtrl: You can't get the label from row %d of %s because it is not a valid row index. Please specify a valid row index in the range [0, %d).", rowIndex, getName(), getRowCount()));
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if (! isValidRowIndex(rowIndex))
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{
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// not a valid row index, don't do anything
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@ -1017,7 +1016,6 @@ StringTableEntry GuiGameListMenuCtrl::getRowLabel(S32 rowIndex) const
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void GuiGameListMenuCtrl::setRowLabel(S32 rowIndex, const char * label)
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{
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AssertFatal(isValidRowIndex(rowIndex), avar("GuiGameListMenuCtrl: You can't set the label on row %d of %s because it is not a valid row index. Please specify a valid row index in the range [0, %d).", rowIndex, getName(), getRowCount()));
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if (! isValidRowIndex(rowIndex))
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{
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// not a valid row index, don't do anything
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