From 871b498d73a999a5dae0897101054829b3787ece Mon Sep 17 00:00:00 2001 From: Azaezel Date: Wed, 14 Mar 2018 17:39:50 -0500 Subject: [PATCH] doubleup on dt (usually denotes delta-time. in this case also incorporates time-of-collision) --- Engine/source/T3D/item.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Engine/source/T3D/item.cpp b/Engine/source/T3D/item.cpp index d8f8cad1e..a4fc7a339 100644 --- a/Engine/source/T3D/item.cpp +++ b/Engine/source/T3D/item.cpp @@ -891,9 +891,9 @@ void Item::updatePos(const U32 /*mask*/, const F32 dt) if (collisionList.getTime() < 1.0) { // Set to collision point - F32 dt = time * collisionList.getTime(); - pos += mVelocity * dt; - time -= dt; + F32 cdt = time * collisionList.getTime(); + pos += mVelocity * cdt; + time -= cdt; // Pick the most resistant surface F32 bd = 0;