Adds a onPostAdd callback to simObject so we can do handling AFTER the object and it's children have been added successfully.

This commit is contained in:
Areloch 2016-04-30 23:32:10 -05:00
parent bab55d46a9
commit 86dd8a8cf7
2 changed files with 8 additions and 0 deletions

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@ -606,6 +606,10 @@ class SimObject: public ConsoleObject, public TamlCallbacks
/// Called when the object's name is changed.
virtual void onNameChange(const char *name);
/// Called when the adding of the object to the sim is complete, all sub-objects have been processed as well
// This is a special-case function that only really gets used with Entities/BehaviorObjects.
virtual void onPostAdd() {}
///
/// Specifically, these are called by setDataField
/// when a static or dynamic field is modified, see