Load new DLL first so old projects don't see odd behavior.

This commit is contained in:
Daniel Buckmaster 2014-08-16 11:55:21 +10:00
parent 3c1cc9b32c
commit 868b20cfb5

View file

@ -55,7 +55,7 @@ int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdL
HMODULE hGame = NULL;
std::wstring dllName = std::wstring();
// The file name is the same as this executable's name, plus a suffix.
const std::wstring dllSuffices[] = {L"", L" DLL"};
const std::wstring dllSuffices[] = {L" DLL", L""};
const unsigned int numSuffices = sizeof(dllSuffices) / sizeof(std::wstring);
for (unsigned int i = 0; i < numSuffices; i++)