diff --git a/Templates/BaseGame/game/tools/worldEditor/gui/objectBuilderGui.ed.gui b/Templates/BaseGame/game/tools/worldEditor/gui/objectBuilderGui.ed.gui index dfec78a14..94d8510e4 100644 --- a/Templates/BaseGame/game/tools/worldEditor/gui/objectBuilderGui.ed.gui +++ b/Templates/BaseGame/game/tools/worldEditor/gui/objectBuilderGui.ed.gui @@ -135,7 +135,7 @@ function ObjectBuilderGui::reset(%this) %this.createFunction = ""; %this.createCallback = ""; %this.currentControl = 0; - + // OBObjectName.setValue(%this.defaultObjectName); @@ -1480,7 +1480,7 @@ function ObjectBuilderGui::buildAIPlayer(%this) function ObjectBuilderGui::buildWheeledVehicle(%this) { - %this.objectClassName = "Player"; + %this.objectClassName = "WheeledVehicle"; %this.addField("dataBlock", "TypeDataBlock", "dataBlock", "WheeledVehicleData"); %this.addField("control", "TypeBool", "control?", "false"); %this.process(); @@ -1488,7 +1488,7 @@ function ObjectBuilderGui::buildWheeledVehicle(%this) function ObjectBuilderGui::buildHoverVehicle(%this) { - %this.objectClassName = "Player"; + %this.objectClassName = "HoverVehicle"; %this.addField("dataBlock", "TypeDataBlock", "dataBlock", "HoverVehicleData"); %this.addField("control", "TypeBool", "control?", "false"); %this.process(); @@ -1496,7 +1496,7 @@ function ObjectBuilderGui::buildHoverVehicle(%this) function ObjectBuilderGui::buildFlyingVehicle(%this) { - %this.objectClassName = "Player"; + %this.objectClassName = "FlyingVehicle"; %this.addField("dataBlock", "TypeDataBlock", "dataBlock", "FlyingVehicleData"); %this.addField("control", "TypeBool", "control?", "false"); %this.process();