diff --git a/Templates/Empty/game/art/ribbons/ribbons.cs b/Templates/Empty/game/art/ribbons/ribbons.cs index b2184b74c..fdf5bf865 100644 --- a/Templates/Empty/game/art/ribbons/ribbons.cs +++ b/Templates/Empty/game/art/ribbons/ribbons.cs @@ -41,4 +41,6 @@ datablock RibbonData(BasicRibbon) fadeAwayStep = 0.1; UseFadeOut = true; RibbonMaterial = BasicRibbonMat; + + category = "FX"; }; diff --git a/Templates/Empty/game/tools/worldEditor/gui/objectBuilderGui.ed.gui b/Templates/Empty/game/tools/worldEditor/gui/objectBuilderGui.ed.gui index 33cb5de75..ddf2ef68a 100644 --- a/Templates/Empty/game/tools/worldEditor/gui/objectBuilderGui.ed.gui +++ b/Templates/Empty/game/tools/worldEditor/gui/objectBuilderGui.ed.gui @@ -1131,3 +1131,14 @@ function ProximityMineData::create( %datablock ) return %obj; } + +function RibbonData::create( %datablock ) +{ + %obj = new RibbonNode() + { + dataBlock = DefaultRibbonNodeData; + ribbon = %datablock; + }; + + return %obj; +} diff --git a/Templates/Full/game/art/ribbons/ribbons.cs b/Templates/Full/game/art/ribbons/ribbons.cs index 8660ec4d2..675d813c3 100644 --- a/Templates/Full/game/art/ribbons/ribbons.cs +++ b/Templates/Full/game/art/ribbons/ribbons.cs @@ -41,6 +41,8 @@ datablock RibbonData(BasicRibbon) fadeAwayStep = 0.1; UseFadeOut = true; RibbonMaterial = BasicRibbonMat; + + category = "FX"; }; datablock RibbonData(TexturedRibbon) @@ -60,4 +62,6 @@ datablock RibbonData(TexturedRibbon) tileScale = 1; fixedTexCoords = true; TexcoordsRelativeToDistance = true; + + category = "FX"; }; \ No newline at end of file diff --git a/Templates/Full/game/tools/worldEditor/gui/objectBuilderGui.ed.gui b/Templates/Full/game/tools/worldEditor/gui/objectBuilderGui.ed.gui index 33cb5de75..ddf2ef68a 100644 --- a/Templates/Full/game/tools/worldEditor/gui/objectBuilderGui.ed.gui +++ b/Templates/Full/game/tools/worldEditor/gui/objectBuilderGui.ed.gui @@ -1131,3 +1131,14 @@ function ProximityMineData::create( %datablock ) return %obj; } + +function RibbonData::create( %datablock ) +{ + %obj = new RibbonNode() + { + dataBlock = DefaultRibbonNodeData; + ribbon = %datablock; + }; + + return %obj; +}