console conversion

This commit is contained in:
Azaezel 2018-12-12 16:01:26 -06:00
parent 8e534dd0c9
commit 85d8c7a2de

View file

@ -728,7 +728,7 @@ DefineEngineMethod( Material, setAutoGenerated, void, (bool isAutoGenerated), ,
object->setAutoGenerated(isAutoGenerated); object->setAutoGenerated(isAutoGenerated);
} }
DefineConsoleMethod(Material, getAutogeneratedFile, const char*, (), , "Get filename of autogenerated shader file") DefineEngineMethod(Material, getAutogeneratedFile, const char*, (), , "Get filename of autogenerated shader file")
{ {
SimObject *material = static_cast<SimObject *>(object); SimObject *material = static_cast<SimObject *>(object);
return material->getFilename(); return material->getFilename();