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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
Guard against null pointers and remove unnecessary include.
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parent
7004ec627e
commit
859514a792
2 changed files with 10 additions and 9 deletions
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@ -23,7 +23,6 @@
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#include "console/simDictionary.h"
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#include "console/simBase.h"
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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extern U32 HashPointer(StringTableEntry e);
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@ -46,7 +45,7 @@ SimNameDictionary::~SimNameDictionary()
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void SimNameDictionary::insert(SimObject* obj)
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{
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if(!obj->objectName)
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if(!obj || !obj->objectName)
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return;
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SimObject* checkForDup = find(obj->objectName);
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@ -140,7 +139,7 @@ SimObject* SimNameDictionary::find(StringTableEntry name)
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void SimNameDictionary::remove(SimObject* obj)
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{
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if(!obj->objectName)
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if(!obj || !obj->objectName)
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return;
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Mutex::lockMutex(mutex);
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@ -191,7 +190,7 @@ SimManagerNameDictionary::~SimManagerNameDictionary()
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void SimManagerNameDictionary::insert(SimObject* obj)
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{
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if(!obj->objectName)
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if(!obj || !obj->objectName)
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return;
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Mutex::lockMutex(mutex);
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@ -268,7 +267,7 @@ SimObject* SimManagerNameDictionary::find(StringTableEntry name)
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void SimManagerNameDictionary::remove(SimObject* obj)
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{
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if(!obj->objectName)
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if(!obj || !obj->objectName)
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return;
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#ifndef USE_NEW_SIMDICTIONARY
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@ -316,6 +315,9 @@ SimIdDictionary::~SimIdDictionary()
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void SimIdDictionary::insert(SimObject* obj)
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{
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if (!obj)
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return;
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Mutex::lockMutex(mutex);
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#ifndef USE_NEW_SIMDICTIONARY
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S32 idx = obj->getId() & TableBitMask;
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@ -356,6 +358,9 @@ SimObject* SimIdDictionary::find(S32 id)
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void SimIdDictionary::remove(SimObject* obj)
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{
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if (!obj)
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return;
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Mutex::lockMutex(mutex);
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#ifndef USE_NEW_SIMDICTIONARY
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SimObject **walk = &table[obj->getId() & TableBitMask];
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