missed a few conversions

This commit is contained in:
AzaezelX 2019-06-28 10:56:38 -05:00
parent b44972859b
commit 857d8b8c81
5 changed files with 22 additions and 26 deletions

View file

@ -786,8 +786,8 @@ void RenderProbeMgr::render( SceneRenderState *state )
mProbeArrayEffect->setShaderConst("$inProbePosArray", probePositionsData);
mProbeArrayEffect->setShaderConst("$inRefPosArray", probeRefPositionsData);
mProbeArrayEffect->setShaderConst("$worldToObjArray", probeWorldToObjData);
mProbeArrayEffect->setShaderConst("$bbMinArray", refBoxMinData);
mProbeArrayEffect->setShaderConst("$bbMaxArray", refBoxMaxData);
mProbeArrayEffect->setShaderConst("$refBoxMinArray", refBoxMinData);
mProbeArrayEffect->setShaderConst("$refBoxMaxArray", refBoxMaxData);
mProbeArrayEffect->setShaderConst("$probeConfigData", probeConfigData);
// Make sure the effect is gonna render.

View file

@ -2927,15 +2927,15 @@ void ReflectionProbeFeatGLSL::processPix(Vector<ShaderComponent*>& componentList
inRefPosArray->uniform = true;
inRefPosArray->constSortPos = cspPotentialPrimitive;
Var * bbMinArray = new Var("inRefBoxMin", "vec4");
bbMinArray->arraySize = MAX_FORWARD_PROBES;
bbMinArray->uniform = true;
bbMinArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMinArray = new Var("inRefBoxMin", "vec4");
refBoxMinArray->arraySize = MAX_FORWARD_PROBES;
refBoxMinArray->uniform = true;
refBoxMinArray->constSortPos = cspPotentialPrimitive;
Var * bbMaxArray = new Var("inRefBoxMax", "vec4");
bbMaxArray->arraySize = MAX_FORWARD_PROBES;
bbMaxArray->uniform = true;
bbMaxArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMaxArray = new Var("inRefBoxMax", "vec4");
refBoxMaxArray->arraySize = MAX_FORWARD_PROBES;
refBoxMaxArray->uniform = true;
refBoxMaxArray->constSortPos = cspPotentialPrimitive;
Var * probeConfigData = new Var("probeConfigData", "vec4");
probeConfigData->arraySize = MAX_FORWARD_PROBES;
@ -3043,7 +3043,7 @@ void ReflectionProbeFeatGLSL::processPix(Vector<ShaderComponent*>& componentList
computeForwardProbes += String("@, @, \r\n\t\t");
computeForwardProbes += String("@,@).rgb; \r\n");
meta->addStatement(new GenOp(computeForwardProbes.c_str(), albedo, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, bbMinArray, bbMaxArray, inRefPosArray,
meta->addStatement(new GenOp(computeForwardProbes.c_str(), albedo, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refBoxMinArray, refBoxMaxArray, inRefPosArray,
hasSkylight, BRDFTexture,
skylightIrradMap, skylightSpecularMap,
irradianceCubemapAR, specularCubemapAR));

View file

@ -3002,15 +3002,15 @@ void ReflectionProbeFeatHLSL::processPix(Vector<ShaderComponent*> &componentList
inRefPosArray->uniform = true;
inRefPosArray->constSortPos = cspPotentialPrimitive;
Var *bbMinArray = new Var("inRefBoxMin", "float4");
bbMinArray->arraySize = MAX_FORWARD_PROBES;
bbMinArray->uniform = true;
bbMinArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMinArray = new Var("inRefBoxMin", "float4");
refBoxMinArray->arraySize = MAX_FORWARD_PROBES;
refBoxMinArray->uniform = true;
refBoxMinArray->constSortPos = cspPotentialPrimitive;
Var *bbMaxArray = new Var("inRefBoxMax", "float4");
bbMaxArray->arraySize = MAX_FORWARD_PROBES;
bbMaxArray->uniform = true;
bbMaxArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMaxArray = new Var("inRefBoxMax", "float4");
refBoxMaxArray->arraySize = MAX_FORWARD_PROBES;
refBoxMaxArray->uniform = true;
refBoxMaxArray->constSortPos = cspPotentialPrimitive;
Var *probeConfigData = new Var("probeConfigData", "float4");
probeConfigData->arraySize = MAX_FORWARD_PROBES;
@ -3112,7 +3112,7 @@ void ReflectionProbeFeatHLSL::processPix(Vector<ShaderComponent*> &componentList
computeForwardProbes += String::String("@,TORQUE_SAMPLER2D_MAKEARG(@),\r\n\t\t");
computeForwardProbes += String::String("TORQUE_SAMPLERCUBEARRAY_MAKEARG(@),TORQUE_SAMPLERCUBEARRAY_MAKEARG(@)).rgb; \r\n");
meta->addStatement(new GenOp(computeForwardProbes.c_str(), diffuseColor, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, bbMinArray, bbMaxArray, inRefPosArray,
meta->addStatement(new GenOp(computeForwardProbes.c_str(), diffuseColor, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refBoxMinArray, refBoxMaxArray, inRefPosArray,
skylightCubemapIdx, BRDFTexture,
irradianceCubemapAR, specularCubemapAR));

View file

@ -444,8 +444,6 @@ float4 computeForwardProbes(Surface surface,
if (contribution[i] > 0.0)
probehits++;
}
else
continue;
contribution[i] = max(contribution[i], 0);
@ -524,7 +522,7 @@ float4 computeForwardProbes(Surface surface,
if (contrib != 0)
{
int cubemapIdx = probeConfigData[i].a;
float3 dir = boxProject(surface.P, surface.R, worldToObjArray[i], refBoxArray[i].xyz, refBoxMaxArray[i].xyz, inRefPosArray[i].xyz);
float3 dir = boxProject(surface.P, surface.R, worldToObjArray[i], refBoxMinArray[i].xyz, refBoxMaxArray[i].xyz, inRefPosArray[i].xyz);
irradiance += TORQUE_TEXCUBEARRAYLOD(irradianceCubemapAR, dir, cubemapIdx, 0).xyz * contrib;
specular += TORQUE_TEXCUBEARRAYLOD(specularCubemapAR, dir, cubemapIdx, lod).xyz * contrib;

View file

@ -25,7 +25,7 @@ uniform float4 inProbePosArray[MAX_PROBES];
uniform float4 inRefPosArray[MAX_PROBES];
uniform float4x4 worldToObjArray[MAX_PROBES];
uniform float4 refBoxMinArray[MAX_PROBES];
uniform float4 refBoxArray[MAX_PROBES];
uniform float4 refBoxMaxArray[MAX_PROBES];
uniform float4 probeConfigData[MAX_PROBES]; //r,g,b/mode,radius,atten
#if DEBUGVIZ_CONTRIB
@ -80,8 +80,6 @@ float4 main(PFXVertToPix IN) : SV_TARGET
if (contribution[i]>0.0)
probehits++;
}
else
continue;
contribution[i] = max(contribution[i],0);