mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Revert recent style cleanup changes.
This commit is contained in:
parent
a73850a4bb
commit
84e8cbb4ee
62 changed files with 3380 additions and 3380 deletions
|
|
@ -45,31 +45,31 @@ const char* ColladaAppSequence::getName() const
|
|||
|
||||
S32 ColladaAppSequence::getNumTriggers()
|
||||
{
|
||||
return clipExt->mTriggers.size();
|
||||
return clipExt->triggers.size();
|
||||
}
|
||||
|
||||
void ColladaAppSequence::getTrigger(S32 index, TSShape::Trigger& trigger)
|
||||
{
|
||||
trigger.pos = clipExt->mTriggers[index].time;
|
||||
trigger.state = clipExt->mTriggers[index].state;
|
||||
trigger.pos = clipExt->triggers[index].time;
|
||||
trigger.state = clipExt->triggers[index].state;
|
||||
}
|
||||
|
||||
U32 ColladaAppSequence::getFlags() const
|
||||
{
|
||||
U32 flags = 0;
|
||||
if (clipExt->mCyclic) flags |= TSShape::Cyclic;
|
||||
if (clipExt->mBlend) flags |= TSShape::Blend;
|
||||
if (clipExt->cyclic) flags |= TSShape::Cyclic;
|
||||
if (clipExt->blend) flags |= TSShape::Blend;
|
||||
return flags;
|
||||
}
|
||||
|
||||
F32 ColladaAppSequence::getPriority()
|
||||
{
|
||||
return clipExt->mPriority;
|
||||
return clipExt->priority;
|
||||
}
|
||||
|
||||
F32 ColladaAppSequence::getBlendRefTime()
|
||||
{
|
||||
return clipExt->mBlendReferenceTime;
|
||||
return clipExt->blendReferenceTime;
|
||||
}
|
||||
|
||||
void ColladaAppSequence::setActive(bool active)
|
||||
|
|
@ -88,7 +88,7 @@ void ColladaAppSequence::setAnimationActive(const domAnimation* anim, bool activ
|
|||
domChannel* channel = anim->getChannel_array()[iChannel];
|
||||
AnimData* animData = reinterpret_cast<AnimData*>(channel->getUserData());
|
||||
if (animData)
|
||||
animData->mEnabled = active;
|
||||
animData->enabled = active;
|
||||
}
|
||||
|
||||
// Recurse into child animations
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue