From 785872d39860c2fb7c1e55b9af2ad27496de169b Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Mon, 15 Apr 2024 13:20:09 -0500 Subject: [PATCH] getPrefabByCHild should skip NULLs --- Engine/source/T3D/prefab.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Engine/source/T3D/prefab.cpp b/Engine/source/T3D/prefab.cpp index 75dc8f521..1351fd92b 100644 --- a/Engine/source/T3D/prefab.cpp +++ b/Engine/source/T3D/prefab.cpp @@ -460,6 +460,8 @@ void Prefab::_onFileChanged( const Torque::Path &path ) Prefab* Prefab::getPrefabByChild( SimObject *child ) { + if (child == NULL) return NULL; + ChildToPrefabMap::Iterator itr = smChildToPrefabMap.find( child->getId() ); if ( itr == smChildToPrefabMap.end() ) return NULL;